Player Matchup

Loki
Loki
Kelly1053
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,453 Elo+
Solo
Susano
Susano
OFFtheCOAST_7
Susano
Level 104
God Stats
1W - 3L
1,414 SR
Queue Stats
74W - 62L
1,453 Elo+
Party 1
Rama
Rama
PumaPants_8
Rama
Level 87
God Stats
0W - 2L
1,291 SR
Queue Stats
5W - 6L
1,477 Elo+
Party 1
Shiva
Shiva
Tresminty_9
Shiva
Level 85
God Stats
15W - 11L
1,583 SR
Queue Stats
52W - 50L
1,422 Elo+
Party 1
Bacchus
Bacchus
VVormwood9303
Bacchus
Level 65
God Stats
29W - 20L
1,659 SR
Queue Stats
196W - 232L
1,465 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,454 Elo+

VS

Team Averages
Level 106
1,477 SR
1,466 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
FuFRednekSniper
Artio
Level 121
God Stats
7W - 9L
1,690 SR
Queue Stats
65W - 78L
1,421 Elo+
Solo
Osiris
Osiris
Jammboy1
Osiris
Level 112
God Stats
1W - 4L
1,490 SR
Queue Stats
152W - 193L
1,473 Elo+
Party 2
Bakasura
Bakasura
Krabnuts
Bakasura
Level 68
God Stats
5W - 4L
1,212 SR
Queue Stats
206W - 263L
1,410 Elo+
Party 2
Neith
Neith
x2p00kyx
Neith
Level 107
God Stats
14W - 11L
1,493 SR
Queue Stats
200W - 162L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 18 / 2
6,060
337
1,507
13,970
2,674
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

16
8 / 5 / 2
10,437
580
14,063
13,590
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 2
9,372
521
7,538
13,165
2,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 4 / 3
9,648
536
12,085
14,619
9,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
12
1 / 0 / 3
8,006
445
1,611
3,901
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
21 / 3 / 0
12,042
669
15,219
12,295
8,814
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 1 / 4
8,922
496
2,630
13,634
15,414
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Jammboy1
Osiris
15
2 / 4 / 2
9,525
529
9,274
15,400
17,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Krabnuts
Bakasura
16
2 / 4 / 4
9,578
532
3,907
14,578
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
x2p00kyx
Neith
15
7 / 3 / 3
10,261
570
8,499
11,950
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
14
Kills
33
34
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
21
3
0
7
W
1
1
4
3
W
Osiris
Jammboy1
Osiris
2
4
2
0.75
L
Loki
0
18
2
0.06
W
Bakasura
Krabnuts
Bakasura
2
4
4
1
L
8
5
2
1.8
L
3
7
2
0.57
L
2
4
3
0.88
L
Bacchus
1
0
3
2.5
W
Neith
x2p00kyx
Neith
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,804
Damage
39,529
59,245
Taken
67,857
21,743
Mitigated
51,399
10,083
Healing
25,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,219
2,464
0
4,694
12,295
8,814
5,461
314
11,981
70,853
0
W
2,630
40
472
6,565
13,634
15,414
1,079
809
12,825
43,997
1,846
W
Osiris
Jammboy1
Osiris
9,274
3,025
0
5,800
15,400
17,724
596
0
15,400
0
54,583
L
Loki
1,507
661
0
0
13,970
2,674
0
9,129
4,841
0
11,040
W
Bakasura
Krabnuts
Bakasura
3,907
3,221
0
3,179
14,578
6,054
41
0
14,578
0
48,844
L
14,063
3,990
0
784
13,590
4,595
0
4,564
8,862
0
79,322
L
7,538
5,952
0
2,874
13,165
2,919
0
3,001
10,089
0
67,612
L
12,085
2,283
0
5,440
14,619
9,249
250
481
14,083
0
63,148
L
Bacchus
1,611
72
0
985
3,901
2,306
0
634
3,267
15,176
0
W
Neith
x2p00kyx
Neith
8,499
3,961
0
4,581
11,950
3,393
4,423
488
11,462
0
63,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
50,328
406
Minions Killed
553
0
Camps Cleared
0
1,452,232
Distance Traveled
1,696,861
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,042
669
128
7
0
259,048
0
W
Artio
8,922
496
79
4
0
366,326
7
W
Osiris
9,525
529
123
7
0
340,085
5
L
Loki
6,060
337
12
1
0
243,444
0
W
Bakasura
9,578
532
103
6
0
412,721
0
L
Susano
10,437
580
120
7
0
350,285
1
L
Rama
9,372
521
124
7
0
307,047
0
L
Shiva
9,648
536
126
7
0
317,649
4
L
Bacchus
8,006
445
24
1
0
233,807
0
W
Neith
10,261
570
120
7
0
318,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role