Player Matchup

Kukulkan
Kukulkan
FujitoraViruZ
Kukulkan
Level 31
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 34L
1,500 Elo+
Party 1
Izanami
Izanami
VoodooXxViruZ
Izanami
Level 24
God Stats
3W - 16L
1,500 SR
Queue Stats
3W - 19L
1,500 Elo+
Party 1
Skadi
Skadi
Zombiieviruz
Skadi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 34L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,500 Elo+

VS

Team Averages
Level 42
1,353 SR
1,199 Elo+
Da Ji
Da Ji
LABVILKS
Da Ji
Level 27
God Stats
2W - 10L
1,260 SR
Queue Stats
9W - 25L
1,170 Elo+
Party 2
He Bo
He Bo
PunchMyDad
He Bo
Level 41
God Stats
1W - 6L
1,299 SR
Queue Stats
9W - 26L
1,162 Elo+
Party 2
Achilles
Achilles
dirty-biker93
Achilles
Level 58
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 68L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FujitoraViruZ
Kukulkan
16
4 / 3 / 1
11,703
688
9,118
8,378
3,024
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
15
0 / 2 / 4
10,360
609
4,996
7,073
2,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 3 / 3
9,954
586
6,939
6,817
1,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
LABVILKS
Da Ji
17
4 / 2 / 4
11,220
660
6,720
10,536
4,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
12
4 / 1 / 2
9,886
582
3,132
4,445
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
dirty-biker93
Achilles
15
0 / 2 / 3
9,531
561
8,416
14,120
20,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
5
Kills
8
8
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FujitoraViruZ
Kukulkan
4
3
1
1.5
L
Da Ji
LABVILKS
Da Ji
4
2
4
3
L
He Bo
4
1
2
5
W
Izanami
0
2
4
1
W
1
3
3
0.83
L
Achilles
dirty-biker93
Achilles
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,053
Damage
18,268
22,268
Taken
29,101
7,898
Mitigated
25,866
3,824
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FujitoraViruZ
Kukulkan
9,118
982
188
422
8,378
3,024
19
895
7,437
43,297
0
L
Da Ji
LABVILKS
Da Ji
6,720
248
244
1,296
10,536
4,386
0
4,085
6,451
0
26,533
L
He Bo
3,132
366
0
581
4,445
1,418
0
1,747
2,698
26,104
0
W
Izanami
4,996
879
210
1,674
7,073
2,875
164
2,069
4,918
0
27,839
W
6,939
3,129
463
867
6,817
1,999
743
1,026
5,773
0
18,599
L
Achilles
dirty-biker93
Achilles
8,416
1,259
199
4,519
14,120
20,062
0
3,760
10,360
498
27,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
30,637
157
Minions Killed
141
4
Camps Cleared
6
811,286
Distance Traveled
786,096
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,703
688
73
4
2
271,046
2
L
Da Ji
11,220
660
50
3
2
325,069
4
L
He Bo
9,886
582
54
3
3
175,492
0
W
Izanami
10,360
609
53
3
1
250,724
0
W
Skadi
9,954
586
31
2
1
289,516
0
L
Achilles
9,531
561
37
2
1
285,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role