Player Matchup

Ao Kuang
Ao Kuang
Gor-don123
Ao Kuang
Level 15
God Stats
0W - 3L
1,318 SR
Queue Stats
1W - 6L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
LetsGoT0M
Cthulhu
Level 26
God Stats
1W - 4L
1,420 SR
Queue Stats
70W - 93L
1,386 Elo+
Solo
Bakasura
Bakasura
ThisJuanes9579
Bakasura
Level 79
God Stats
1W - 4L
1,338 SR
Queue Stats
77W - 90L
1,429 Elo+
Solo
Nu Wa
Nu Wa
baby_noodles123
Nu Wa
Level 28
God Stats
142W - 187L
1,342 SR
Queue Stats
195W - 277L
1,299 Elo+
Solo
Artemis
Artemis
postsalone
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,220 Elo+
Party 1
Team Averages
Level 31
1,383 SR
1,311 Elo+

VS

Team Averages
Level 78
1,407 SR
1,536 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ChubbyMunchkin
Ymir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 2
Zeus
Zeus
Coolabs6
Zeus
Level 4
God Stats
1W - 0L
1,235 SR
Queue Stats
2W - 1L
1,579 Elo+
Party 2
Olorun
Olorun
Termiñator
Olorun
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
buster_jet
Cernunnos
Level 89
God Stats
2W - 1L
1,301 SR
Queue Stats
77W - 82L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Gor-don123
Ao Kuang
14
2 / 13 / 2
8,706
726
6,405
24,219
11,440
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
LetsGoT0M
Cthulhu
15
1 / 3 / 2
8,532
711
4,111
8,188
8,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
16
5 / 10 / 1
9,801
817
6,004
18,837
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 8 / 2
8,092
674
6,382
14,341
4,190
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
postsalone
Artemis
13
0 / 11 / 0
7,396
616
2,657
12,601
4,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
12 / 2 / 8
11,783
982
14,180
11,469
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 25
10,710
893
8,940
12,223
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
18
11 / 3 / 13
11,064
922
14,758
8,007
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
19
14 / 0 / 15
11,713
976
24,183
8,674
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
buster_jet
Cernunnos
17
5 / 2 / 11
10,631
886
7,259
9,283
3,658
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
117
8
Kills
45
45
Deaths
8
7
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
12
2
8
8
W
3
1
25
15.5
W
Zeus
11
3
13
5.83
L
Ao Kuang
Gor-don123
Ao Kuang
2
13
2
0.23
L
Cthulhu
LetsGoT0M
Cthulhu
1
3
2
0.67
W
Olorun
14
0
15
21.5
L
Bakasura
5
10
1
0.55
L
0
8
2
0.13
W
Cernunnos
buster_jet
Cernunnos
5
2
11
5.25
L
Artemis
postsalone
Artemis
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,559
Damage
69,320
78,186
Taken
49,656
35,631
Mitigated
28,516
5,081
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
14,180
5,601
0
4,831
11,469
4,660
2,453
2,372
8,401
0
59,939
W
8,940
1,818
0
2,036
12,223
13,839
500
3,664
8,497
26,045
0
W
Zeus
14,758
3,310
0
945
8,007
2,684
859
4,038
3,941
30,876
0
L
Ao Kuang
Gor-don123
Ao Kuang
6,405
1,835
0
1,082
24,219
11,440
0
17,356
6,458
16,002
0
L
Cthulhu
LetsGoT0M
Cthulhu
4,111
197
250
1,086
8,188
8,013
0
4,276
3,799
20,995
0
W
Olorun
24,183
16,786
1,950
5,529
8,674
3,675
5,726
4,013
4,345
53,546
0
L
Bakasura
6,004
3,413
0
1,489
18,837
7,818
0
11,320
7,345
0
18,861
L
6,382
1,411
0
1,017
14,341
4,190
243
7,309
6,698
26,781
0
W
Cernunnos
buster_jet
Cernunnos
7,259
4,163
0
3,289
9,283
3,658
2,644
2,394
6,659
0
47,156
L
Artemis
postsalone
Artemis
2,657
1,379
0
157
12,601
4,170
0
6,530
5,976
0
11,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
55,901
135
Minions Killed
272
0
Camps Cleared
0
950,826
Distance Traveled
1,181,196
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,783
982
84
7
0
254,349
0
W
Ymir
10,710
893
34
3
0
217,138
0
W
Zeus
11,064
922
34
3
0
210,106
0
L
Ao Kuang
8,706
726
21
2
0
188,462
0
L
Cthulhu
8,532
711
36
3
0
196,503
0
W
Olorun
11,713
976
49
4
0
273,498
2
L
Bakasura
9,801
817
38
3
0
235,911
1
L
Nu Wa
8,092
674
27
2
0
188,949
4
W
Cernunnos
10,631
886
71
6
0
226,105
1
L
Artemis
7,396
616
13
1
0
141,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role