Player Matchup

Apollo
Apollo
Fuzzyjem3
Apollo
Level 155
God Stats
2W - 2L
1,190 SR
Queue Stats
95W - 77L
1,596 Elo+
Solo
Artio
Artio
Solesk
Artio
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 107L
1,768 Elo+
Party 1
Ah Puch
Ah Puch
Valemorte
Ah Puch
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
47W - 22L
1,775 Elo+
Party 1
Team Averages
Level 104
1,461 SR
1,713 Elo+

VS

Team Averages
Level 65
1,495 SR
1,525 Elo+
Chaac
Chaac
MysteryStud
Chaac
Level 26
God Stats
3W - 3L
1,767 SR
Queue Stats
87W - 37L
1,550 Elo+
Party 2
Vamana
Vamana
cold1798
Vamana
Level 121
God Stats
0W - 2L
1,323 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 2
Nox
Nox
thebizzler
Nox
Level 49
God Stats
3W - 6L
1,397 SR
Queue Stats
43W - 29L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fuzzyjem3
Apollo
17
9 / 5 / 8
12,247
765
14,639
15,128
5,676
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Solesk
Artio
16
1 / 4 / 14
11,173
698
8,307
20,129
26,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Valemorte
Ah Puch
17
10 / 6 / 8
12,518
782
20,330
17,144
7,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
10,469
654
10,138
13,989
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
cold1798
Vamana
16
5 / 6 / 7
11,879
742
12,492
20,619
20,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 7 / 4
14,314
895
15,790
13,886
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
20
Kills
15
15
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
Fuzzyjem3
Apollo
9
5
8
2.6
L
1
7
8
0.71
W
Artio
Solesk
Artio
1
4
14
2
W
Ah Puch
Valemorte
Ah Puch
10
6
8
2.33
L
Vamana
cold1798
Vamana
5
6
7
1.42
L
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,276
Damage
38,420
52,401
Taken
48,494
39,683
Mitigated
37,505
15,966
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Fuzzyjem3
Apollo
14,639
6,886
0
837
15,128
5,676
1,535
5,279
9,370
0
44,302
L
10,138
1,270
0
2,847
13,989
11,285
414
9,086
4,903
0
24,189
W
Artio
Solesk
Artio
8,307
501
2,690
7,752
20,129
26,763
140
5,991
13,498
29,864
0
W
Ah Puch
Valemorte
Ah Puch
20,330
1,552
0
4,687
17,144
7,244
988
3,860
12,909
72,342
0
L
Vamana
cold1798
Vamana
12,492
6,831
0
3,689
20,619
20,630
312
12,226
8,393
0
30,585
L
15,790
844
0
660
13,886
5,590
559
7,435
6,451
55,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,938
Gold Earned
36,662
202
Minions Killed
174
11
Camps Cleared
4
885,545
Distance Traveled
857,732
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,247
765
61
4
1
283,485
4
L
Chaac
10,469
654
30
2
1
270,214
3
W
Artio
11,173
698
44
3
5
322,116
1
W
Ah Puch
12,518
782
97
6
5
279,944
3
L
Vamana
11,879
742
42
3
0
308,938
1
L
Nox
14,314
895
102
6
3
278,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role