Player Matchup

Athena
Athena
Bronze V
 
Athena
Bronze V
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
BhakaBhuku
Achilles
Gold V
Level 69
God Stats
10W - 9L
1,645 SR
Queue Stats
118W - 130L
1,372 MMR
Solo
Scylla
Scylla
Gold III
cQuay
Scylla
Gold III
Level 108
God Stats
1W - 5L
1,348 SR
Queue Stats
99W - 99L
1,406 MMR
Solo
Apollo
Apollo
Silver I
snapperhunt
Apollo
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 105L
1,405 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,498 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,498 SR
1,393 MMR
Mercury
Mercury
Gold V
Brogrez4Life
Mercury
Gold V
Level 124
God Stats
5W - 18L
1,440 SR
Queue Stats
250W - 282L
1,307 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
Glommsy
Sun Wukong
Silver III
Level 49
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 14L
1,373 MMR
Solo
Merlin
Merlin
Gold III
IMataius
Merlin
Gold III
Level 158
God Stats
2W - 0L
1,750 SR
Queue Stats
73W - 79L
1,333 MMR
Solo
Cerberus
Cerberus
Gold V
inceptionEK
Cerberus
Gold V
Level 89
God Stats
3W - 1L
1,271 SR
Queue Stats
130W - 124L
1,366 MMR
Solo
Bellona
Bellona
Gold IV
lukester73
Bellona
Gold IV
Level 143
God Stats
1W - 3L
1,335 SR
Queue Stats
94W - 81L
1,586 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
2 / 3 / 10
11,422
457
9,927
24,821
30,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
 
Fenrir
18
2 / 8 / 2
11,362
454
10,698
29,112
13,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
BhakaBhuku
Achilles
18
5 / 6 / 3
11,976
479
13,146
22,744
30,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
cQuay
Scylla
19
3 / 4 / 5
12,448
498
18,379
15,064
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
8 / 5 / 4
13,322
533
16,193
24,257
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ArachneCliodhnaThothShiva

VS

Bans
LokiAtlasBastetBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brogrez4Life
Mercury
20
6 / 7 / 8
14,021
561
18,727
23,861
11,216
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Glommsy
Sun Wukong
20
5 / 2 / 3
16,655
666
21,054
23,383
11,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
IMataius
Merlin
20
7 / 5 / 5
13,858
554
17,423
13,345
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
inceptionEK
Cerberus
19
3 / 4 / 13
13,384
535
13,384
27,848
36,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
lukester73
Bellona
20
5 / 3 / 7
14,515
581
19,134
24,164
31,858
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
20
Kills
26
26
Deaths
21
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
10
2.33
L
Fenrir
 
Fenrir
2
8
2
0.38
L
Achilles
BhakaBhuku
Achilles
5
6
3
1.08
W
Mercury
Brogrez4Life
Mercury
6
7
8
1.43
W
Sun Wukong
Glommsy
Sun Wukong
5
2
3
3.25
W
Merlin
IMataius
Merlin
7
5
5
1.9
L
Scylla
cQuay
Scylla
3
4
5
1.38
W
Cerberus
inceptionEK
Cerberus
3
4
13
2.38
W
Bellona
lukester73
Bellona
5
3
7
2.83
L
Apollo
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,343
Damage
89,722
115,998
Taken
112,601
88,008
Mitigated
96,374
20,810
Healing
41,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,927
2,413
0
2,409
24,821
30,667
0
7,884
16,937
33,094
0
L
Fenrir
 
Fenrir
10,698
1,813
0
4,244
29,112
13,975
0
4,811
24,301
0
87,635
L
Achilles
BhakaBhuku
Achilles
13,146
3,095
0
4,590
22,744
30,184
354
6,370
16,374
0
53,293
W
Mercury
Brogrez4Life
Mercury
18,727
12,657
0
4,209
23,861
11,216
6,148
7,173
16,688
0
114,750
W
Sun Wukong
Glommsy
Sun Wukong
21,054
4,918
0
13,381
23,383
11,492
6,069
5,762
16,754
0
143,488
W
Merlin
IMataius
Merlin
17,423
880
0
3,349
13,345
5,540
2,538
5,165
8,180
84,942
0
L
Scylla
cQuay
Scylla
18,379
1,789
0
1,806
15,064
4,603
0
4,761
10,303
110,976
0
W
Cerberus
inceptionEK
Cerberus
13,384
723
0
7,152
27,848
36,268
845
7,149
20,699
48,750
0
W
Bellona
lukester73
Bellona
19,134
9,088
0
13,898
24,164
31,858
1,227
4,864
19,300
0
106,011
L
Apollo
16,193
10,566
0
7,761
24,257
8,579
686
6,981
17,276
0
116,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,530
Gold Earned
72,433
637
Minions Killed
800
0
Camps Cleared
0
2,411,654
Distance Traveled
2,532,807
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,422
457
48
2
0
545,126
11
L
Fenrir
11,362
454
127
5
0
489,455
1
L
Achilles
11,976
479
98
4
0
442,119
7
W
Mercury
14,021
561
137
5
0
510,641
0
W
Sun Wukong
16,655
666
253
10
0
519,921
3
W
Merlin
13,858
554
146
6
0
469,988
3
L
Scylla
12,448
498
176
7
0
457,805
9
W
Cerberus
13,384
535
83
3
0
487,376
5
W
Bellona
14,515
581
181
7
0
544,881
3
L
Apollo
13,322
533
188
8
0
477,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role