Player Matchup

Athena
Athena
Platinum I
AkkΩ
Athena
Platinum I
Level 160
God Stats
5W - 13L
1,512 SR
Queue Stats
99W - 78L
1,875 MMR
Party 2
Ullr
Ullr
Platinum I
DominatorNR22
Ullr
Platinum I
Level 160
God Stats
3W - 4L
1,678 SR
Queue Stats
105W - 91L
1,874 MMR
Party 2
Tyr
Tyr
Platinum IV
GxTIIIII
Tyr
Platinum IV
Level 129
God Stats
13W - 16L
1,594 SR
Queue Stats
41W - 37L
1,933 MMR
Party 4
Ah Puch
Ah Puch
Platinum V
Romando07
Ah Puch
Platinum V
Level 143
God Stats
25W - 15L
1,554 SR
Queue Stats
629W - 659L
1,827 MMR
Solo
Bastet
Bastet
Gold II
babuin25
Bastet
Gold II
Level 125
God Stats
2W - 1L
1,922 SR
Queue Stats
49W - 47L
1,745 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,652 SR
1,851 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,632 SR
1,853 MMR
Nox
Nox
Platinum II
Dincked
Nox
Platinum II
Level 160
God Stats
8W - 5L
1,805 SR
Queue Stats
975W - 981L
1,851 MMR
Party 1
Charybdis
Charybdis
Platinum I
Lordakon
Charybdis
Platinum I
Level 160
God Stats
4W - 4L
1,533 SR
Queue Stats
239W - 229L
1,859 MMR
Party 3
Bellona
Bellona
Platinum IV
Nathаnn
Bellona
Platinum IV
Level 78
God Stats
1W - 2L
1,576 SR
Queue Stats
65W - 60L
1,820 MMR
Solo
Anubis
Anubis
Platinum I
Taerithroen
Anubis
Platinum I
Level 157
God Stats
3W - 7L
1,764 SR
Queue Stats
856W - 848L
1,882 MMR
Party 1
Da Ji
Da Ji
Platinum IV
smbadat
Da Ji
Platinum IV
Level 160
God Stats
4W - 7L
1,480 SR
Queue Stats
194W - 179L
1,852 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkkΩ
Athena
19
2 / 4 / 9
12,215
489
11,237
29,052
34,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 3 / 3
16,399
656
20,089
21,155
6,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
8 / 4 / 9
14,946
598
22,518
33,073
43,910
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Romando07
Ah Puch
20
4 / 6 / 11
13,967
559
22,935
20,055
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
babuin25
Bastet
20
8 / 6 / 7
13,866
555
14,167
25,901
11,667
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
AgniShivaThanatosGeb

VS

Bans
CabrakanCliodhnaHou YiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
3 / 6 / 13
12,279
491
9,114
20,684
32,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Lordakon
Charybdis
20
3 / 5 / 3
14,057
562
17,682
21,013
7,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Nathаnn
Bellona
18
4 / 9 / 5
12,454
498
19,367
34,358
45,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
20
6 / 7 / 4
13,173
527
17,712
20,303
10,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
smbadat
Da Ji
20
7 / 4 / 7
13,749
550
20,468
22,903
16,184
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
55
31
Kills
23
23
Deaths
31
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
AkkΩ
Athena
2
4
9
1.63
L
Nox
3
6
13
1.58
W
9
3
3
3.5
W
8
4
9
3.13
L
Charybdis
Lordakon
Charybdis
3
5
3
0.9
L
Bellona
Nathаnn
Bellona
4
9
5
0.72
W
Ah Puch
Romando07
Ah Puch
4
6
11
1.58
L
Anubis
6
7
4
1.14
W
Bastet
babuin25
Bastet
8
6
7
1.92
L
Da Ji
smbadat
Da Ji
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,946
Damage
84,343
129,236
Taken
119,261
102,328
Mitigated
112,970
42,189
Healing
22,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AkkΩ
Athena
11,237
3,013
72
3,619
29,052
34,751
442
7,121
21,271
50,329
14,613
L
Nox
9,114
1,240
0
1,030
20,684
32,652
0
8,745
11,939
33,689
0
W
20,089
7,285
0
8,539
21,155
6,455
4,792
3,246
17,909
0
159,609
W
22,518
3,078
0
16,200
33,073
43,910
0
6,321
26,752
0
87,078
L
Charybdis
Lordakon
Charybdis
17,682
7,613
0
7,230
21,013
7,871
1,102
4,222
16,791
0
127,305
L
Bellona
Nathаnn
Bellona
19,367
7,388
0
7,136
34,358
45,871
486
6,966
27,392
0
85,159
W
Ah Puch
Romando07
Ah Puch
22,935
676
0
4,844
20,055
5,545
452
9,446
10,609
108,147
0
L
Anubis
17,712
414
0
6,847
20,303
10,392
0
7,653
12,650
108,683
0
W
Bastet
babuin25
Bastet
14,167
4,966
0
8,915
25,901
11,667
540
5,965
19,936
0
115,525
L
Da Ji
smbadat
Da Ji
20,468
6,751
0
466
22,903
16,184
99
6,204
16,699
0
127,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,393
Gold Earned
65,712
798
Minions Killed
775
0
Camps Cleared
0
2,527,805
Distance Traveled
2,266,083
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,215
489
112
4
0
510,748
7
L
Nox
12,279
491
56
2
0
485,718
10
W
Ullr
16,399
656
241
10
0
487,292
10
W
Tyr
14,946
598
144
6
0
540,749
6
L
Charybdis
14,057
562
210
8
0
444,989
10
L
Bellona
12,454
498
149
6
0
374,797
7
W
Ah Puch
13,967
559
161
6
0
446,191
3
L
Anubis
13,173
527
184
7
0
406,556
4
W
Bastet
13,866
555
140
6
0
542,825
7
L
Da Ji
13,749
550
176
7
0
554,023
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role