Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AlexHall
Eset
Level 89
God Stats
27W - 27L
1,590 SR
Queue Stats
27W - 27L
1,570 Elo+
Solo
Anhur
Anhur
ArmedSOULGOLD
Anhur
Level 155
God Stats
4W - 7L
1,514 SR
Queue Stats
458W - 440L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Pinacalado
Sun Wukong
Level 100
God Stats
9W - 7L
1,622 SR
Queue Stats
355W - 326L
1,589 Elo+
Solo
Team Averages
Level 124
1,545 SR
1,547 Elo+

VS

Team Averages
Level 130
1,569 SR
1,578 Elo+
Skadi
Skadi
BlindBlock3
Skadi
Level 122
God Stats
1W - 2L
1,346 SR
Queue Stats
83W - 79L
1,582 Elo+
Solo
Poseidon
Poseidon
IJB122
Poseidon
Level 104
God Stats
10W - 5L
1,685 SR
Queue Stats
71W - 66L
1,489 Elo+
Solo
Fafnir
Fafnir
ObamaTookMyFrogs
Fafnir
Level 149
God Stats
3W - 2L
1,888 SR
Queue Stats
62W - 52L
1,620 Elo+
Party 1
Bellona
Bellona
Shadowrath
Bellona
Level 148
God Stats
1W - 1L
1,218 SR
Queue Stats
122W - 114L
1,592 Elo+
Solo
Nemesis
Nemesis
WolfSavant
Nemesis
Level 129
God Stats
0W - 1L
1,709 SR
Queue Stats
41W - 33L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
9 / 3 / 6
7,729
644
7,179
7,161
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
 
Achilles
10
1 / 0 / 5
5,854
488
4,369
8,882
6,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
13
5 / 2 / 4
7,692
641
4,935
4,232
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
1 / 2 / 1
6,384
532
4,387
7,307
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Pinacalado
Sun Wukong
13
1 / 0 / 7
7,479
623
5,494
10,727
4,887
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,714
560
5,848
7,008
1,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
IJB122
Poseidon
11
3 / 5 / 3
6,880
573
3,189
5,753
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 3
6,321
527
3,586
6,576
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Shadowrath
Bellona
12
0 / 4 / 0
6,666
556
5,942
10,759
6,775
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
WolfSavant
Nemesis
9
1 / 4 / 3
5,804
484
4,727
7,801
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
17
Kills
7
7
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
3
6
4
W
Achilles
 
Achilles
1
0
5
3.5
W
Eset
5
2
4
3.5
W
1
2
1
0.75
L
2
3
1
0.83
L
Poseidon
IJB122
Poseidon
3
5
3
0.9
L
1
1
3
2.5
W
Sun Wukong
Pinacalado
Sun Wukong
1
0
7
4.5
L
Bellona
Shadowrath
Bellona
0
4
0
0
L
Nemesis
WolfSavant
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,364
Damage
23,292
38,309
Taken
37,897
19,063
Mitigated
16,580
12,472
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,179
1,083
0
1,371
7,161
4,193
0
1,873
5,242
33,844
0
W
Achilles
 
Achilles
4,369
1,043
225
3,286
8,882
6,921
175
1,242
7,610
0
17,425
W
Eset
4,935
401
415
664
4,232
1,311
227
1,559
2,531
44,234
0
W
4,387
1,366
0
500
7,307
1,751
0
1,289
5,978
0
41,276
L
5,848
3,267
0
1,657
7,008
1,259
0
1,255
5,753
0
38,541
L
Poseidon
IJB122
Poseidon
3,189
442
0
180
5,753
1,541
0
3,633
1,846
42,354
0
L
3,586
989
0
2,853
6,576
4,138
0
1,811
4,699
11,870
0
W
Sun Wukong
Pinacalado
Sun Wukong
5,494
908
0
6,011
10,727
4,887
361
514
10,173
0
47,742
L
Bellona
Shadowrath
Bellona
5,942
1,561
0
2,798
10,759
6,775
0
2,017
8,742
0
41,861
L
Nemesis
WolfSavant
Nemesis
4,727
1,641
0
1,855
7,801
2,867
0
2,978
4,743
0
26,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,138
Gold Earned
32,385
365
Minions Killed
333
0
Camps Cleared
0
1,167,509
Distance Traveled
1,150,872
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,729
644
59
5
0
245,231
4
W
Achilles
5,854
488
32
3
0
249,934
5
W
Eset
7,692
641
91
8
0
225,760
7
W
Anhur
6,384
532
80
7
0
207,833
1
L
Skadi
6,714
560
75
6
0
212,606
6
L
Poseidon
6,880
573
84
7
0
235,697
4
L
Fafnir
6,321
527
20
2
0
235,292
6
W
Sun Wukong
7,479
623
103
9
0
238,751
2
L
Bellona
6,666
556
106
9
0
204,152
0
L
Nemesis
5,804
484
48
4
0
263,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role