Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
oieowu9we
Loki
Level 86
God Stats
4W - 5L
1,504 SR
Queue Stats
44W - 70L
1,355 Elo+
Solo
Guan Yu
Guan Yu
vemnot
Guan Yu
Level 126
God Stats
7W - 12L
1,541 SR
Queue Stats
279W - 379L
1,508 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,454 Elo+

VS

Team Averages
Level 86
1,485 SR
1,473 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
LosHermanosPlay4
Bacchus
Level 89
God Stats
62W - 69L
1,455 SR
Queue Stats
327W - 467L
1,393 Elo+
Solo
Cernunnos
Cernunnos
pauloandradebr
Cernunnos
Level 16
God Stats
24W - 14L
1,500 SR
Queue Stats
188W - 141L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 1 / 0
6,667
667
6,871
4,184
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
9
1 / 3 / 1
6,416
642
4,053
5,001
985
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
vemnot
Guan Yu
9
0 / 3 / 2
6,106
611
3,348
8,658
7,116
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 1 / 2
7,316
732
5,081
4,855
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 6
7,519
752
4,398
7,443
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
pauloandradebr
Cernunnos
12
3 / 1 / 3
7,198
720
5,833
6,446
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
1
0
1
W
Kukulkan
 
Kukulkan
4
1
2
5
W
0
0
6
3
L
Loki
1
3
1
0.5
W
Cernunnos
pauloandradebr
Cernunnos
3
1
3
4.5
L
Guan Yu
vemnot
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
15,312
17,843
Taken
18,744
9,260
Mitigated
11,822
3,570
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,871
82
0
1,061
4,184
1,159
0
2,172
2,012
29,198
0
W
Kukulkan
 
Kukulkan
5,081
324
0
1,336
4,855
2,358
0
2,198
2,657
26,823
0
W
4,398
396
285
2,443
7,443
6,939
305
3,024
4,419
19,682
0
L
Loki
4,053
195
0
359
5,001
985
0
2,220
2,781
0
13,263
W
Cernunnos
pauloandradebr
Cernunnos
5,833
2,434
0
1,171
6,446
2,525
1,654
2,249
4,197
0
26,923
L
Guan Yu
vemnot
Guan Yu
3,348
335
355
1,795
8,658
7,116
0
5,247
3,411
0
10,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,189
Gold Earned
22,033
95
Minions Killed
155
3
Camps Cleared
6
547,861
Distance Traveled
583,741
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,667
667
49
5
1
190,134
2
W
Kukulkan
7,316
732
61
6
3
192,330
6
W
Bacchus
7,519
752
34
3
1
211,500
2
L
Loki
6,416
642
21
2
2
173,210
2
W
Cernunnos
7,198
720
60
6
2
179,911
3
L
Guan Yu
6,106
611
25
3
0
184,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role