Player Matchup

Khepri
Khepri
AndresBM
Khepri
Level 121
God Stats
9W - 12L
1,317 SR
Queue Stats
21W - 32L
1,329 Elo+
Solo
Persephone
Persephone
David1805
Persephone
Level 108
God Stats
10W - 5L
1,337 SR
Queue Stats
79W - 71L
1,277 Elo+
Solo
Bastet
Bastet
Ragecage4488
Bastet
Level 43
God Stats
5W - 4L
1,253 SR
Queue Stats
36W - 41L
1,383 Elo+
Solo
Neith
Neith
TheIronhide1
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 2
Mulan
Mulan
handbanana134
Mulan
Level 65
God Stats
7W - 6L
1,430 SR
Queue Stats
25W - 26L
1,498 Elo+
Party 2
Team Averages
Level 85
1,367 SR
1,387 Elo+

VS

Team Averages
Level 41
1,465 SR
1,371 Elo+
Chernobog
Chernobog
BlackMcLovin
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
Korynthia
Anubis
Level 29
God Stats
31W - 19L
1,578 SR
Queue Stats
37W - 41L
1,286 Elo+
Party 1
Gilgamesh
Gilgamesh
Sebby4783
Gilgamesh
Level 96
God Stats
8W - 4L
1,583 SR
Queue Stats
88W - 109L
1,323 Elo+
Party 1
Thanatos
Thanatos
ShortyMcThiccms
Thanatos
Level 7
God Stats
2W - 6L
1,363 SR
Queue Stats
29W - 34L
1,349 Elo+
Party 1
Sol
Sol
TheSaltySeadogg
Sol
Level 70
God Stats
5W - 6L
1,299 SR
Queue Stats
43W - 52L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AndresBM
Khepri
8
1 / 2 / 5
5,604
509
3,583
9,113
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
David1805
Persephone
11
2 / 2 / 1
7,042
640
3,675
4,576
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
6 / 1 / 2
6,789
617
5,842
7,135
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 1 / 2
6,311
574
4,464
4,815
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 2
6,193
563
3,863
6,326
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlackMcLovin
Chernobog
7
0 / 4 / 1
4,564
415
2,388
5,557
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Korynthia
Anubis
10
1 / 4 / 0
5,727
521
4,634
7,827
3,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Sebby4783
Gilgamesh
7
1 / 3 / 1
5,185
471
4,798
9,655
2,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
4 / 2 / 2
6,365
579
3,003
6,546
2,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 0
5,233
476
3,179
4,772
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
7
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
AndresBM
Khepri
1
2
5
1.75
L
Chernobog
BlackMcLovin
Chernobog
0
4
1
0.13
W
Persephone
David1805
Persephone
2
2
1
1.25
L
Anubis
Korynthia
Anubis
1
4
0
0.25
W
Bastet
6
1
2
7
L
Gilgamesh
Sebby4783
Gilgamesh
1
3
1
0.5
L
Thanatos
4
2
2
2.5
W
5
1
2
6
L
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,427
Damage
18,002
31,965
Taken
34,357
15,358
Mitigated
11,242
9,057
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AndresBM
Khepri
3,583
530
294
2,670
9,113
5,262
117
544
8,569
14,770
0
L
Chernobog
BlackMcLovin
Chernobog
2,388
1,921
0
744
5,557
1,237
0
1,154
4,403
0
18,273
W
Persephone
David1805
Persephone
3,675
133
0
1,102
4,576
1,175
0
1,052
3,522
38,301
0
L
Anubis
Korynthia
Anubis
4,634
438
0
3,505
7,827
3,252
231
0
7,553
26,255
0
W
Bastet
5,842
1,572
0
2,178
7,135
1,852
0
1,939
5,196
0
36,551
L
Gilgamesh
Sebby4783
Gilgamesh
4,798
1,462
871
1,847
9,655
2,728
0
2,716
6,939
0
15,230
L
Thanatos
3,003
770
0
6,117
6,546
2,596
0
786
5,760
0
31,144
W
4,464
1,250
0
1,525
4,815
1,793
0
638
4,177
0
31,388
L
3,179
912
0
891
4,772
1,429
0
2,602
2,170
24,958
2,803
W
3,863
908
0
1,288
6,326
5,276
416
3,509
2,817
0
25,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,939
Gold Earned
27,074
252
Minions Killed
247
0
Camps Cleared
0
1,136,512
Distance Traveled
961,849
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,604
509
13
1
0
223,164
0
L
Chernobog
4,564
415
41
4
0
148,934
0
W
Persephone
7,042
640
82
7
0
225,787
4
L
Anubis
5,727
521
66
6
0
162,282
0
W
Bastet
6,789
617
53
5
0
274,672
2
L
Gilgamesh
5,185
471
19
2
0
223,526
3
L
Thanatos
6,365
579
66
6
0
227,477
0
W
Neith
6,311
574
54
5
0
216,699
0
L
Sol
5,233
476
55
5
0
199,630
3
W
Mulan
6,193
563
50
5
0
196,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role