Player Matchup

Aphrodite
Aphrodite
CombativeBeast
Aphrodite
Level 117
God Stats
23W - 29L
1,469 SR
Queue Stats
248W - 272L
1,366 Elo+
Solo
Chaac
Chaac
LDS Cuchi
Chaac
Level 49
God Stats
1W - 2L
1,286 SR
Queue Stats
1W - 6L
1,120 Elo+
Party 2
Thanatos
Thanatos
SkeletalPaper15
Thanatos
Level 69
God Stats
2W - 6L
1,489 SR
Queue Stats
77W - 67L
1,263 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
merrp33
Ah Muzen Cab
Level 105
God Stats
7W - 3L
1,210 SR
Queue Stats
221W - 239L
1,333 Elo+
Party 1
The Morrigan
The Morrigan
symbolmonkey1130
The Morrigan
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 211L
1,338 Elo+
Party 1
Team Averages
Level 88
1,391 SR
1,284 Elo+

VS

Team Averages
Level 94
1,591 SR
1,359 Elo+
Morgan Le Fay
Morgan Le Fay
B_HelSinG
Morgan Le Fay
Level 154
God Stats
13W - 12L
1,676 SR
Queue Stats
229W - 237L
1,348 Elo+
Solo
Skadi
Skadi
CUPCAKENIJIA
Skadi
Level 88
God Stats
1W - 1L
1,707 SR
Queue Stats
17W - 13L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Huntervoyage346
Gilgamesh
Level 58
God Stats
10W - 7L
1,448 SR
Queue Stats
156W - 192L
1,289 Elo+
Solo
Athena
Athena
Juice_Reaper_
Athena
Level 65
God Stats
5W - 1L
1,732 SR
Queue Stats
74W - 71L
1,435 Elo+
Solo
Cliodhna
Cliodhna
dominothegreat
Cliodhna
Level 103
God Stats
10W - 16L
1,392 SR
Queue Stats
268W - 290L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CombativeBeast
Aphrodite
14
1 / 12 / 8
9,731
374
8,575
21,366
11,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
LDS Cuchi
Chaac
17
3 / 5 / 4
11,431
440
13,877
27,716
24,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
19
6 / 6 / 5
12,259
472
10,735
24,506
9,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
merrp33
Ah Muzen Cab
17
6 / 11 / 2
11,692
450
17,388
25,031
8,627
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
symbolmonkey1130
The Morrigan
15
5 / 14 / 4
11,455
441
11,721
18,422
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B_HelSinG
Morgan Le Fay
20
10 / 7 / 15
14,256
548
31,730
19,527
9,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 3 / 8
14,518
558
21,222
17,277
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Huntervoyage346
Gilgamesh
18
5 / 7 / 7
13,067
503
17,090
27,849
33,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 2 / 18
12,699
488
15,957
25,685
23,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
20
9 / 3 / 9
14,691
565
11,852
17,307
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
105
21
Kills
48
48
Deaths
22
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B_HelSinG
Morgan Le Fay
10
7
15
2.5
W
18
3
8
7.33
L
Aphrodite
CombativeBeast
Aphrodite
1
12
8
0.42
W
Gilgamesh
Huntervoyage346
Gilgamesh
5
7
7
1.21
W
6
2
18
7.5
L
Chaac
LDS Cuchi
Chaac
3
5
4
1
L
Thanatos
6
6
5
1.42
W
Cliodhna
9
3
9
4.5
L
Ah Muzen Cab
merrp33
Ah Muzen Cab
6
11
2
0.64
L
The Morrigan
symbolmonkey1130
The Morrigan
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,296
Damage
97,851
117,041
Taken
107,645
59,938
Mitigated
80,160
47,502
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B_HelSinG
Morgan Le Fay
31,730
3,442
531
6,749
19,527
9,088
1,315
4,431
15,096
110,781
0
W
21,222
9,346
0
3,233
17,277
6,775
5,005
4,201
13,076
0
86,827
L
Aphrodite
CombativeBeast
Aphrodite
8,575
658
5,223
6,981
21,366
11,444
145
9,655
11,442
33,057
0
W
Gilgamesh
Huntervoyage346
Gilgamesh
17,090
5,597
520
2,594
27,849
33,080
4,110
2,869
24,980
5,064
62,825
W
15,957
2,753
857
6,216
25,685
23,661
878
4,311
21,374
48,224
0
L
Chaac
LDS Cuchi
Chaac
13,877
3,647
0
11,725
27,716
24,039
319
10,390
17,086
0
72,708
L
Thanatos
10,735
1,998
0
13,294
24,506
9,727
0
9,571
14,705
0
64,587
W
Cliodhna
11,852
673
0
1,980
17,307
7,556
7,894
1,834
15,473
0
106,572
L
Ah Muzen Cab
merrp33
Ah Muzen Cab
17,388
6,466
259
6,455
25,031
8,627
0
7,849
16,982
0
71,012
L
The Morrigan
symbolmonkey1130
The Morrigan
11,721
2,246
210
3,355
18,422
6,101
484
10,611
7,208
31,864
5,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,568
Gold Earned
69,231
433
Minions Killed
647
0
Camps Cleared
0
2,159,379
Distance Traveled
2,478,117
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,256
548
155
6
0
479,753
0
W
Skadi
14,518
558
127
5
0
459,054
2
L
Aphrodite
9,731
374
55
2
0
377,438
1
W
Gilgamesh
13,067
503
132
5
0
473,886
0
W
Athena
12,699
488
76
3
0
552,133
3
L
Chaac
11,431
440
118
5
0
515,017
1
L
Thanatos
12,259
472
98
4
0
530,192
0
W
Cliodhna
14,691
565
157
6
0
513,291
1
L
Ah Muzen Cab
11,692
450
113
4
0
413,469
1
L
The Morrigan
11,455
441
49
2
0
323,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role