Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Grenando
Baron Samedi
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
Strawhatblac
Nu Wa
Level 153
God Stats
3W - 4L
1,640 SR
Queue Stats
175W - 160L
1,552 Elo+
Solo
King Arthur
King Arthur
Th3Warrior
King Arthur
Level 127
God Stats
5W - 9L
1,471 SR
Queue Stats
153W - 135L
1,598 Elo+
Party 3
Cliodhna
Cliodhna
sassybaldsalmon
Cliodhna
Level 149
God Stats
5W - 12L
1,453 SR
Queue Stats
100W - 110L
1,520 Elo+
Party 2
Team Averages
Level 137
1,513 SR
1,554 Elo+

VS

Team Averages
Level 104
1,514 SR
1,526 Elo+
Fenrir
Fenrir
Huskybeard
Fenrir
Level 146
God Stats
1W - 1L
1,245 SR
Queue Stats
20W - 17L
1,580 Elo+
Party 1
Vamana
Vamana
RaNdUm45
Vamana
Level 160
God Stats
7W - 5L
1,678 SR
Queue Stats
127W - 119L
1,551 Elo+
Solo
Sobek
Sobek
Shawjduja
Sobek
Level 65
God Stats
3W - 0L
1,688 SR
Queue Stats
15W - 13L
1,513 Elo+
Party 1
Izanami
Izanami
Trollzdaily
Izanami
Level 59
God Stats
5W - 2L
1,688 SR
Queue Stats
5W - 3L
1,549 Elo+
Party 1
Poseidon
Poseidon
WCA_55
Poseidon
Level 88
God Stats
11W - 8L
1,273 SR
Queue Stats
62W - 69L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 6 / 9
14,025
701
18,451
17,058
7,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Grenando
Baron Samedi
20
5 / 5 / 15
14,939
747
23,271
31,823
40,843
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 5 / 7
15,121
756
22,684
19,392
8,645
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Th3Warrior
King Arthur
20
3 / 6 / 10
12,849
642
22,181
40,648
37,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
20
4 / 13 / 6
13,298
665
21,015
33,324
12,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Huskybeard
Fenrir
20
16 / 5 / 12
16,260
813
36,466
30,162
24,321
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
RaNdUm45
Vamana
20
3 / 5 / 17
15,229
761
22,081
37,504
34,312
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Shawjduja
Sobek
19
1 / 3 / 18
13,187
659
7,599
33,280
43,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Trollzdaily
Izanami
20
8 / 4 / 17
16,275
814
34,956
22,092
9,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
WCA_55
Poseidon
20
7 / 6 / 8
15,623
781
23,014
17,866
6,632
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
107
23
Kills
35
35
Deaths
23
47
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
6
9
1.42
L
Baron Samedi
Grenando
Baron Samedi
5
5
15
2.5
W
Fenrir
Huskybeard
Fenrir
16
5
12
4.4
W
Vamana
RaNdUm45
Vamana
3
5
17
2.3
W
Sobek
Shawjduja
Sobek
1
3
18
3.33
L
7
5
7
2.1
L
King Arthur
Th3Warrior
King Arthur
3
6
10
1.33
W
Izanami
Trollzdaily
Izanami
8
4
17
4.13
W
Poseidon
WCA_55
Poseidon
7
6
8
1.83
L
Cliodhna
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,602
Damage
124,116
142,245
Taken
140,904
106,459
Mitigated
118,441
40,678
Healing
43,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,451
6,737
0
2,133
17,058
7,333
0
4,140
12,723
0
37,057
L
Baron Samedi
Grenando
Baron Samedi
23,271
2,229
8,481
13,036
31,823
40,843
337
7,868
23,240
45,544
0
W
Fenrir
Huskybeard
Fenrir
36,466
10,612
0
5,855
30,162
24,321
250
9,135
20,867
0
64,755
W
Vamana
RaNdUm45
Vamana
22,081
9,838
3,049
12,377
37,504
34,312
1,693
11,215
26,060
3,725
58,624
W
Sobek
Shawjduja
Sobek
7,599
805
540
10,138
33,280
43,874
189
10,344
22,596
18,986
0
L
22,684
6,825
0
2,468
19,392
8,645
1,651
6,031
12,970
66,079
0
L
King Arthur
Th3Warrior
King Arthur
22,181
3,432
0
7,253
40,648
37,216
0
7,700
32,387
1,302
41,037
W
Izanami
Trollzdaily
Izanami
34,956
25,874
0
8,257
22,092
9,302
1,077
8,707
13,119
0
118,688
W
Poseidon
WCA_55
Poseidon
23,014
3,329
0
3,687
17,866
6,632
6,740
6,658
11,049
102,325
0
L
Cliodhna
21,015
2,776
401
6,906
33,324
12,422
143
6,143
26,592
0
49,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,232
Gold Earned
76,574
298
Minions Killed
444
0
Camps Cleared
0
1,702,543
Distance Traveled
2,053,790
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,025
701
35
2
0
281,174
2
L
Baron Samedi
14,939
747
52
3
0
363,486
0
W
Fenrir
16,260
813
45
2
0
456,840
1
W
Vamana
15,229
761
76
4
0
423,019
1
W
Sobek
13,187
659
9
0
0
398,438
0
L
Nu Wa
15,121
756
119
6
0
337,415
1
L
King Arthur
12,849
642
35
2
0
383,980
6
W
Izanami
16,275
814
181
9
0
378,952
0
W
Poseidon
15,623
781
133
7
0
396,541
2
L
Cliodhna
13,298
665
57
3
0
336,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role