Player Matchup

Ganesha
Ganesha
Eudoron
Ganesha
Level 26
God Stats
1W - 1L
1,326 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 2
Izanami
Izanami
Lysl
Izanami
Level 123
God Stats
36W - 25L
1,543 SR
Queue Stats
220W - 126L
1,647 Elo+
Party 2
Thanatos
Thanatos
N0WaifuN0Lifu
Thanatos
Level 155
God Stats
18W - 5L
1,789 SR
Queue Stats
186W - 104L
1,676 Elo+
Party 2
Thoth
Thoth
Trolf
Thoth
Level 36
God Stats
12W - 9L
1,804 SR
Queue Stats
153W - 70L
1,647 Elo+
Party 2
Aphrodite
Aphrodite
xXNoChoiceXx
Aphrodite
Level 58
God Stats
3W - 1L
1,862 SR
Queue Stats
100W - 62L
1,670 Elo+
Party 2
Team Averages
Level 80
1,665 SR
1,587 Elo+

VS

Team Averages
Level 46
1,524 SR
1,439 Elo+
Bastet
Bastet
Beiwur
Bastet
Level 82
God Stats
58W - 39L
1,577 SR
Queue Stats
248W - 238L
1,442 Elo+
Party 3
Chernobog
Chernobog
GluTTTeK
Chernobog
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
297W - 243L
1,538 Elo+
Party 1
Nox
Nox
KaNsTanT
Nox
Level 26
God Stats
7W - 6L
1,545 SR
Queue Stats
151W - 136L
1,454 Elo+
Party 3
Erlang Shen
Erlang Shen
Limha
Erlang Shen
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 81L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
XBeyMaxX
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Eudoron
Ganesha
18
0 / 2 / 26
11,601
1,160
8,407
14,854
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Lysl
Izanami
16
2 / 1 / 14
9,936
994
8,341
7,456
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
N0WaifuN0Lifu
Thanatos
18
14 / 2 / 13
12,968
1,297
22,227
12,656
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Trolf
Thoth
18
7 / 1 / 16
11,644
1,164
15,473
4,344
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xXNoChoiceXx
Aphrodite
17
9 / 1 / 13
11,730
1,173
7,604
11,804
9,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

250

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beiwur
Bastet
15
1 / 7 / 4
9,274
927
12,983
16,857
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
GluTTTeK
Chernobog
15
0 / 3 / 4
9,474
947
6,730
8,442
1,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
1 / 8 / 3
9,495
950
7,053
12,140
2,455
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Limha
Erlang Shen
15
3 / 5 / 2
10,103
1,010
10,200
14,774
10,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
XBeyMaxX
Baron Samedi
15
2 / 9 / 3
10,194
1,019
11,009
13,585
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
32
Kills
7
7
Deaths
32
82
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
Beiwur
Bastet
1
7
4
0.43
W
Ganesha
Eudoron
Ganesha
0
2
26
6.5
L
Chernobog
GluTTTeK
Chernobog
0
3
4
0.67
L
1
8
3
0.31
L
Erlang Shen
Limha
Erlang Shen
3
5
2
0.8
W
Izanami
Lysl
Izanami
2
1
14
9
W
Thanatos
N0WaifuN0Lifu
Thanatos
14
2
13
10.25
W
Thoth
Trolf
Thoth
7
1
16
15
L
Baron Samedi
XBeyMaxX
Baron Samedi
2
9
3
0.39
W
Aphrodite
xXNoChoiceXx
Aphrodite
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,052
Damage
47,975
51,114
Taken
65,798
40,063
Mitigated
23,902
20,832
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Beiwur
Bastet
12,983
2,055
0
1,349
16,857
5,487
0
7,602
9,014
0
17,967
W
Ganesha
Eudoron
Ganesha
8,407
550
0
1,383
14,854
20,229
0
5,355
9,209
20,194
0
L
Chernobog
GluTTTeK
Chernobog
6,730
3,940
0
1,313
8,442
1,738
0
3,610
4,734
0
41,310
L
7,053
124
0
159
12,140
2,455
0
6,670
5,247
19,883
0
L
Erlang Shen
Limha
Erlang Shen
10,200
5,410
0
1,844
14,774
10,681
0
7,066
7,478
0
16,773
W
Izanami
Lysl
Izanami
8,341
4,612
0
924
7,456
2,501
0
3,043
4,281
0
30,138
W
Thanatos
N0WaifuN0Lifu
Thanatos
22,227
6,265
0
8,398
12,656
6,287
0
3,145
9,278
0
32,220
W
Thoth
Trolf
Thoth
15,473
658
0
331
4,344
1,589
0
803
3,476
44,510
0
L
Baron Samedi
XBeyMaxX
Baron Samedi
11,009
871
717
873
13,585
3,541
0
5,615
7,841
40,113
0
W
Aphrodite
xXNoChoiceXx
Aphrodite
7,604
659
4,367
5,429
11,804
9,457
0
5,653
6,076
13,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,879
Gold Earned
48,540
205
Minions Killed
200
8
Camps Cleared
5
1,003,034
Distance Traveled
940,427
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,274
927
11
1
1
226,436
1
W
Ganesha
11,601
1,160
2
0
0
183,910
0
L
Chernobog
9,474
947
66
7
1
162,792
0
L
Nox
9,495
950
34
3
1
184,401
1
L
Erlang Shen
10,103
1,010
16
2
2
200,095
1
W
Izanami
9,936
994
83
8
1
182,315
1
W
Thanatos
12,968
1,297
21
2
5
219,939
0
W
Thoth
11,644
1,164
70
7
2
215,689
1
L
Baron Samedi
10,194
1,019
73
7
0
166,703
2
W
Aphrodite
11,730
1,173
29
3
0
201,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role