Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AnBlan92
Charybdis
Level 82
God Stats
47W - 35L
1,627 SR
Queue Stats
206W - 218L
1,444 Elo+
Solo
Fenrir
Fenrir
DuckieGamer88
Fenrir
Level 121
God Stats
6W - 6L
1,380 SR
Queue Stats
70W - 65L
1,358 Elo+
Solo
Osiris
Osiris
VxCerberus
Osiris
Level 89
God Stats
3W - 4L
1,272 SR
Queue Stats
191W - 254L
1,295 Elo+
Solo
Atlas
Atlas
black_moon29
Atlas
Level 63
God Stats
6W - 3L
1,689 SR
Queue Stats
93W - 97L
1,408 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,401 Elo+

VS

Team Averages
Level 95
1,471 SR
1,356 Elo+
Yemoja
Yemoja
CCR Bazza87
Yemoja
Level 75
God Stats
9W - 12L
1,343 SR
Queue Stats
41W - 45L
1,276 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DEWISP
Ah Muzen Cab
Level 103
God Stats
31W - 30L
1,449 SR
Queue Stats
165W - 197L
1,493 Elo+
Party 1
Mulan
Mulan
Dosvedanya
Mulan
Level 89
God Stats
14W - 26L
1,342 SR
Queue Stats
99W - 128L
1,313 Elo+
Solo
Thor
Thor
HotMeatGravy
Thor
Level 51
God Stats
2W - 1L
1,722 SR
Queue Stats
12W - 20L
1,342 Elo+
Party 1
Sol
Sol
jonaLTa77
Sol
Level 158
God Stats
1W - 7L
1,500 SR
Queue Stats
253W - 253L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 1 / 1
8,101
623
3,668
4,513
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
AnBlan92
Charybdis
12
5 / 1 / 0
7,617
586
11,068
10,462
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 2 / 7
7,207
554
5,383
9,033
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
VxCerberus
Osiris
12
3 / 3 / 2
7,481
575
5,952
9,892
4,847
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 3
6,485
499
6,666
13,626
8,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 1 / 2
6,060
466
3,560
9,727
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
DEWISP
Ah Muzen Cab
9
3 / 4 / 1
5,778
444
8,829
9,478
2,388
Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
14
4 / 4 / 0
7,700
592
7,223
10,395
10,982
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
1 / 4 / 3
6,033
464
4,058
9,045
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 1
6,634
510
4,678
8,477
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
14
Kills
11
11
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
1
3.5
W
Charybdis
AnBlan92
Charybdis
5
1
0
5
L
Yemoja
1
1
2
2
L
Ah Muzen Cab
DEWISP
Ah Muzen Cab
3
4
1
0.88
L
Mulan
4
4
0
1
W
2
2
7
2.75
L
1
4
3
0.63
W
Osiris
VxCerberus
Osiris
3
3
2
1.33
W
1
4
3
0.63
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,737
Damage
28,348
47,526
Taken
47,122
21,959
Mitigated
22,800
16,263
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,668
301
335
1,479
4,513
1,697
0
2,255
2,258
53,528
0
W
Charybdis
AnBlan92
Charybdis
11,068
5,303
0
4,768
10,462
2,947
1,650
1,618
8,844
0
52,149
L
Yemoja
3,560
775
823
4,338
9,727
4,030
145
1,981
7,746
15,214
0
L
Ah Muzen Cab
DEWISP
Ah Muzen Cab
8,829
3,589
0
2,480
9,478
2,388
403
4,342
5,136
0
38,953
L
Mulan
7,223
1,686
0
2,355
10,395
10,982
448
0
10,395
0
45,570
W
5,383
1,996
0
3,354
9,033
3,526
528
1,054
7,547
0
33,026
L
4,058
1,578
0
1,616
9,045
2,584
0
1,384
7,661
0
17,711
W
Osiris
VxCerberus
Osiris
5,952
3,960
0
2,665
9,892
4,847
1,523
0
9,892
0
33,344
W
6,666
2,825
482
3,180
13,626
8,942
96
2,929
10,697
22,389
0
L
4,678
1,440
0
3,606
8,477
2,816
273
2,627
5,850
35,400
4,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
32,205
363
Minions Killed
280
0
Camps Cleared
0
1,278,548
Distance Traveled
1,164,896
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,101
623
110
8
0
257,154
2
W
Charybdis
7,617
586
98
8
0
231,150
0
L
Yemoja
6,060
466
24
2
0
253,300
0
L
Ah Muzen Cab
5,778
444
60
5
0
230,384
0
L
Mulan
7,700
592
96
7
0
185,908
1
W
Fenrir
7,207
554
63
5
0
281,850
4
L
Thor
6,033
464
31
2
0
257,215
4
W
Osiris
7,481
575
63
5
0
257,963
3
W
Atlas
6,485
499
29
2
0
250,431
0
L
Sol
6,634
510
69
5
0
238,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role