Player Matchup

Ullr
Ullr
Silver I
swancleric
Ullr
Silver I
Level 81
God Stats
8W - 5L
1,283 SR
Queue Stats
28W - 28L
1,505 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 81
1,283 SR
1,505 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,500 SR
1,500 MMR
Ah Puch
Ah Puch
Bronze III
netnvtt
Ah Puch
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 0
8,474
942
5,967
6,427
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
SkadiAh Muzen CabMedusaBellonaHou Yi

VS

Bans
He BoBastetBaron SamediKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
netnvtt
Ah Puch
11
0 / 3 / 0
6,511
723
4,011
7,232
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
netnvtt
Ah Puch
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,967
Damage
4,011
6,427
Taken
7,232
2,552
Mitigated
2,367
2,346
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
netnvtt
Ah Puch
4,011
455
0
3,263
7,232
2,367
0
110
7,122
25,501
0
W
5,967
2,343
0
2,346
6,427
2,552
2,047
4,350
2,077
0
40,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,474
Gold Earned
6,511
89
Minions Killed
61
5
Camps Cleared
3
165,738
Distance Traveled
122,784
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,511
723
61
7
3
122,784
0
W
Ullr
8,474
942
89
10
5
165,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role