Player Matchup

Hera
Hera
 
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Colchiqui
Cerberus
Level 27
God Stats
6W - 7L
1,448 SR
Queue Stats
25W - 33L
1,427 Elo+
Party 2
Izanami
Izanami
FuriuShark
Izanami
Level 56
God Stats
22W - 19L
1,522 SR
Queue Stats
25W - 26L
1,451 Elo+
Solo
Chronos
Chronos
SirByakko
Chronos
Level 65
God Stats
1W - 0L
1,250 SR
Queue Stats
25W - 18L
1,491 Elo+
Solo
Pele
Pele
survivorrXD
Pele
Level 127
God Stats
7W - 5L
1,785 SR
Queue Stats
627W - 676L
1,370 Elo+
Solo
Team Averages
Level 77
1,501 SR
1,448 Elo+

VS

Team Averages
Level 72
1,425 SR
1,377 Elo+
Yemoja
Yemoja
DexterDX
Yemoja
Level 106
God Stats
98W - 107L
1,431 SR
Queue Stats
586W - 620L
1,496 Elo+
Solo
Atlas
Atlas
KoWa_1201
Atlas
Level 33
God Stats
2W - 5L
1,335 SR
Queue Stats
41W - 67L
1,326 Elo+
Party 1
Ao Kuang
Ao Kuang
Mateoo7
Ao Kuang
Level 129
God Stats
4W - 12L
1,366 SR
Queue Stats
56W - 70L
1,433 Elo+
Party 3
Apollo
Apollo
joafran06
Apollo
Level 49
God Stats
3W - 3L
1,660 SR
Queue Stats
86W - 123L
1,311 Elo+
Party 1
He Bo
He Bo
miladesoja
He Bo
Level 45
God Stats
0W - 2L
1,332 SR
Queue Stats
61W - 61L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
3 / 1 / 2
7,396
616
5,471
4,193
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Colchiqui
Cerberus
11
4 / 0 / 6
7,259
605
4,711
5,289
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
FuriuShark
Izanami
12
5 / 2 / 4
7,481
623
9,125
6,540
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
SirByakko
Chronos
13
2 / 0 / 1
7,737
645
8,009
7,745
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 0 / 1
6,921
577
4,467
10,023
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DexterDX
Yemoja
10
0 / 2 / 0
6,099
508
3,810
9,383
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
KoWa_1201
Atlas
9
1 / 4 / 0
5,656
471
3,063
10,610
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Mateoo7
Ao Kuang
11
2 / 3 / 0
6,225
519
7,827
10,608
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
joafran06
Apollo
6
0 / 6 / 0
4,746
396
1,343
7,767
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
11
0 / 2 / 1
6,411
534
3,577
5,175
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
3
3
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
2
4
W
Cerberus
Colchiqui
Cerberus
4
0
6
7
L
Yemoja
DexterDX
Yemoja
0
2
0
0
W
Izanami
FuriuShark
Izanami
5
2
4
3.5
L
Atlas
KoWa_1201
Atlas
1
4
0
0.25
L
Ao Kuang
Mateoo7
Ao Kuang
2
3
0
0.67
W
Chronos
SirByakko
Chronos
2
0
1
2.5
L
Apollo
joafran06
Apollo
0
6
0
0
L
He Bo
0
2
1
0.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,783
Damage
19,620
33,790
Taken
43,543
12,566
Mitigated
13,661
14,048
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,471
1,231
0
500
4,193
1,269
0
2,498
1,521
47,776
0
W
Cerberus
Colchiqui
Cerberus
4,711
392
0
1,292
5,289
3,479
0
2,096
3,193
16,123
1,958
L
Yemoja
DexterDX
Yemoja
3,810
356
270
3,894
9,383
3,317
878
5,480
3,903
35,531
0
W
Izanami
FuriuShark
Izanami
9,125
5,767
0
2,087
6,540
2,049
830
3,738
2,802
0
48,848
L
Atlas
KoWa_1201
Atlas
3,063
1,103
0
1,439
10,610
5,562
0
3,363
7,247
18,718
0
L
Ao Kuang
Mateoo7
Ao Kuang
7,827
1,780
0
4,124
10,608
2,626
0
3,569
7,039
27,403
0
W
Chronos
SirByakko
Chronos
8,009
2,649
0
3,071
7,745
2,612
1,152
5,545
2,140
43,694
5,935
L
Apollo
joafran06
Apollo
1,343
609
0
778
7,767
1,001
0
2,259
5,508
0
13,856
L
He Bo
3,577
125
0
740
5,175
1,155
0
2,478
2,697
38,624
0
W
4,467
764
0
7,098
10,023
3,157
0
4,110
5,857
0
38,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
29,137
371
Minions Killed
250
0
Camps Cleared
0
1,246,463
Distance Traveled
1,171,508
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,396
616
86
7
0
256,305
3
W
Cerberus
7,259
605
35
3
0
250,037
5
L
Yemoja
6,099
508
72
6
0
212,167
4
W
Izanami
7,481
623
79
7
0
225,346
0
L
Atlas
5,656
471
17
1
0
237,782
2
L
Ao Kuang
6,225
519
48
4
0
241,279
3
W
Chronos
7,737
645
97
8
0
231,406
2
L
Apollo
4,746
396
26
2
0
239,043
3
L
He Bo
6,411
534
87
7
0
241,237
3
W
Pele
6,921
577
74
6
0
283,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role