Player Matchup

Hel
Hel
Bronze V
MAD DEATH G0D
Hel
Bronze V
Level 160
God Stats
0W - 1L
1,562 SR
Queue Stats
97W - 106L
1,497 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
francis 2222
Sun Wukong
Gold II
Level 129
God Stats
20W - 14L
1,248 SR
Queue Stats
282W - 316L
1,492 MMR
Solo
Hercules
Hercules
Bronze V
robnasty001
Hercules
Bronze V
Level 149
God Stats
2W - 5L
1,525 SR
Queue Stats
107W - 118L
1,497 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,445 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,580 SR
1,512 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Silver I
CrescentCode
Awilix
Silver I
Level 120
God Stats
4W - 2L
1,634 SR
Queue Stats
17W - 12L
1,590 MMR
Party 1
Geb
Geb
Silver III
Dead By 24
Geb
Silver III
Level 61
God Stats
1W - 0L
1,607 SR
Queue Stats
10W - 7L
1,445 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,084
720
8,422
13,901
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
francis 2222
Sun Wukong
12
0 / 7 / 4
8,579
613
6,531
17,651
10,889
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
robnasty001
Hercules
15
4 / 7 / 2
10,118
723
8,327
22,139
18,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AphroditeZeusChaacLokiHorus

VS

Bans
ShivaVulcanKumbhakarnaHe BoBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 3 / 15
10,536
753
13,147
9,429
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Awilix
18
16 / 2 / 3
12,935
924
26,025
11,446
7,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 18
11,025
788
6,457
17,382
20,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
21
21
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
3
15
3.83
W
Awilix
16
2
3
8.75
W
1
3
18
3.33
L
4
7
3
0.79
L
Sun Wukong
francis 2222
Sun Wukong
0
7
4
0.29
L
Hercules
robnasty001
Hercules
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,280
Damage
45,629
53,691
Taken
38,257
34,069
Mitigated
31,174
7,292
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,147
1,109
0
2,065
9,429
3,517
934
2,066
7,221
54,147
0
W
Awilix
26,025
11,948
0
2,911
11,446
7,412
1,393
2,880
8,378
0
59,361
W
6,457
1,702
515
6,349
17,382
20,245
224
3,682
13,457
15,716
0
L
8,422
470
1,421
3,216
13,901
4,736
0
5,763
8,138
33,794
0
L
Sun Wukong
francis 2222
Sun Wukong
6,531
900
0
267
17,651
10,889
0
5,832
11,819
823
22,737
L
Hercules
robnasty001
Hercules
8,327
1,926
456
1,932
22,139
18,444
0
9,121
13,018
0
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
34,496
139
Minions Killed
149
3
Camps Cleared
8
646,802
Distance Traveled
852,045
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,536
753
71
5
0
262,138
0
W
Awilix
12,935
924
58
4
6
300,625
4
W
Geb
11,025
788
20
1
2
289,282
0
L
Hel
10,084
720
68
5
1
215,375
0
L
Sun Wukong
8,579
613
37
3
1
193,074
1
L
Hercules
10,118
723
34
2
1
238,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role