Player Matchup

Zhong Kui
Zhong Kui
CeckoBG
Zhong Kui
Level 28
God Stats
7W - 9L
1,422 SR
Queue Stats
20W - 24L
1,454 Elo+
Solo
Nemesis
Nemesis
Henryzet0411
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,276 Elo+
Party 1
Ra
Ra
Leonhard85
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
Progamer0771
Shiva
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
PutinsKnob
Medusa
Level 27
God Stats
0W - 2L
1,291 SR
Queue Stats
17W - 32L
1,174 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,381 Elo+

VS

Team Averages
Level 98
1,520 SR
1,483 Elo+
Eset
Eset
DeEnigeEchte
Eset
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 14L
1,650 Elo+
Solo
Ares
Ares
Waseem27
Ares
Level 78
God Stats
7W - 7L
1,385 SR
Queue Stats
236W - 278L
1,403 Elo+
Solo
Chiron
Chiron
fänris
Chiron
Level 121
God Stats
28W - 24L
1,544 SR
Queue Stats
86W - 96L
1,422 Elo+
Solo
Bastet
Bastet
iBlaKie
Bastet
Level 124
God Stats
3W - 1L
1,672 SR
Queue Stats
166W - 174L
1,419 Elo+
Solo
Achilles
Achilles
jehad1
Achilles
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CeckoBG
Zhong Kui
16
3 / 9 / 4
10,020
716
12,048
17,415
13,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Henryzet0411
Nemesis
15
2 / 7 / 3
9,136
653
5,002
13,617
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 8 / 1
9,492
678
3,722
12,657
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 7 / 4
9,269
662
4,133
14,477
11,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
PutinsKnob
Medusa
17
3 / 5 / 5
9,934
710
9,412
15,444
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 8
13,481
963
27,136
7,793
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
18
3 / 3 / 22
11,516
823
8,904
18,533
25,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
fänris
Chiron
19
6 / 1 / 17
11,453
818
7,710
7,515
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
iBlaKie
Bastet
16
3 / 3 / 8
10,226
730
8,121
9,588
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
jehad1
Achilles
18
6 / 3 / 14
11,101
793
11,596
14,555
13,090
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
105
10
Kills
36
36
Deaths
11
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CeckoBG
Zhong Kui
3
9
4
0.56
W
18
1
8
22
L
Nemesis
Henryzet0411
Nemesis
2
7
3
0.5
L
0
8
1
0.06
L
2
7
4
0.57
L
Medusa
PutinsKnob
Medusa
3
5
5
1.1
W
Ares
3
3
22
4.67
W
Chiron
fänris
Chiron
6
1
17
14.5
W
Bastet
iBlaKie
Bastet
3
3
8
2.33
W
Achilles
jehad1
Achilles
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,317
Damage
63,467
73,610
Taken
57,984
39,401
Mitigated
49,641
8,965
Healing
13,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CeckoBG
Zhong Kui
12,048
930
0
2,223
17,415
13,159
114
8,324
9,091
28,701
0
W
27,136
3,055
918
1,520
7,793
3,731
1,687
2,208
5,585
79,176
0
L
Nemesis
Henryzet0411
Nemesis
5,002
838
0
2,240
13,617
5,567
98
5,709
7,908
0
13,994
L
3,722
857
132
760
12,657
3,867
381
7,194
5,463
45,139
0
L
4,133
253
458
1,237
14,477
11,815
0
7,639
6,838
2,108
8,487
L
Medusa
PutinsKnob
Medusa
9,412
3,662
0
1,915
15,444
4,993
0
7,174
8,270
0
35,225
W
Ares
8,904
415
0
3,028
18,533
25,910
612
4,769
13,192
16,542
0
W
Chiron
fänris
Chiron
7,710
3,186
1,838
2,270
7,515
3,190
3,379
3,316
4,167
0
36,441
W
Bastet
iBlaKie
Bastet
8,121
1,606
0
1,346
9,588
3,720
666
2,158
7,430
0
37,130
W
Achilles
jehad1
Achilles
11,596
3,711
0
2,380
14,555
13,090
1,199
3,792
10,564
0
27,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,851
Gold Earned
57,777
221
Minions Killed
272
0
Camps Cleared
0
1,248,429
Distance Traveled
1,496,823
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,020
716
40
3
0
220,711
2
W
Eset
13,481
963
116
8
0
309,399
3
L
Nemesis
9,136
653
25
2
0
287,569
0
L
Ra
9,492
678
84
6
0
235,610
0
L
Shiva
9,269
662
15
1
0
253,551
1
L
Medusa
9,934
710
57
4
0
250,988
1
W
Ares
11,516
823
18
1
0
288,058
2
W
Chiron
11,453
818
70
5
0
277,915
1
W
Bastet
10,226
730
41
3
0
309,366
2
W
Achilles
11,101
793
27
2
0
312,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role