Player Matchup

Morgan Le Fay
Morgan Le Fay
Lemmon0
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,215 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
MrMustermann
Jormungandr
Level 41
God Stats
85W - 69L
1,594 SR
Queue Stats
213W - 185L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
Supercourge
Ao Kuang
Level 44
God Stats
1W - 5L
1,209 SR
Queue Stats
38W - 57L
1,414 Elo+
Party 2
King Arthur
King Arthur
Typhoon898
King Arthur
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
397W - 345L
1,548 Elo+
Party 1
Medusa
Medusa
aignartigesWesen
Medusa
Level 29
God Stats
23W - 25L
1,677 SR
Queue Stats
283W - 264L
1,510 Elo+
Party 1
Team Averages
Level 50
1,439 SR
1,456 Elo+

VS

Team Averages
Level 90
1,530 SR
1,518 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MonstrKedr
Vulcan
Level 109
God Stats
2W - 2L
1,481 SR
Queue Stats
42W - 43L
1,539 Elo+
Party 3
Sobek
Sobek
SonRelu
Sobek
Level 141
God Stats
1W - 3L
1,444 SR
Queue Stats
120W - 127L
1,561 Elo+
Solo
Nu Wa
Nu Wa
copperizen
Nu Wa
Level 48
God Stats
18W - 12L
1,611 SR
Queue Stats
22W - 22L
1,505 Elo+
Party 3
Xbalanque
Xbalanque
uCkr
Xbalanque
Level 119
God Stats
7W - 2L
1,616 SR
Queue Stats
18W - 12L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lemmon0
Morgan Le Fay
17
4 / 3 / 7
12,108
1,101
11,605
12,013
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
MrMustermann
Jormungandr
17
2 / 6 / 11
11,308
1,028
12,606
30,500
20,282
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Supercourge
Ao Kuang
17
10 / 3 / 5
13,827
1,257
17,250
21,303
9,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
Typhoon898
King Arthur
18
2 / 7 / 10
11,421
1,038
11,092
25,105
13,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 7 / 6
10,569
961
7,939
21,875
6,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

108

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
12 / 4 / 8
13,345
1,213
30,567
15,597
5,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
MonstrKedr
Vulcan
18
1 / 1 / 15
11,021
1,002
19,834
4,617
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
SonRelu
Sobek
18
4 / 5 / 18
13,146
1,195
10,196
19,515
28,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
17
1 / 4 / 12
11,008
1,001
11,171
9,681
3,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
uCkr
Xbalanque
19
8 / 4 / 16
13,415
1,220
33,510
14,568
5,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
95
18
Kills
26
26
Deaths
18
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
4
8
4
L
Morgan Le Fay
Lemmon0
Morgan Le Fay
4
3
7
2.5
W
Vulcan
MonstrKedr
Vulcan
1
1
15
8.5
L
Jormungandr
MrMustermann
Jormungandr
2
6
11
1.25
W
Sobek
SonRelu
Sobek
4
5
18
2.6
L
Ao Kuang
Supercourge
Ao Kuang
10
3
5
4.17
L
King Arthur
Typhoon898
King Arthur
2
7
10
1
L
0
7
6
0.43
W
Nu Wa
1
4
12
1.75
W
Xbalanque
uCkr
Xbalanque
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,492
Damage
105,278
110,796
Taken
63,978
54,117
Mitigated
45,538
14,025
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
30,567
5,986
0
2,011
15,597
5,905
0
10,493
5,104
0
46,068
L
Morgan Le Fay
Lemmon0
Morgan Le Fay
11,605
62
0
1,441
12,013
4,047
0
7,509
4,504
42,278
0
W
Vulcan
MonstrKedr
Vulcan
19,834
6,744
0
0
4,617
1,659
0
3,440
1,177
29,640
0
L
Jormungandr
MrMustermann
Jormungandr
12,606
2,806
0
1,660
30,500
20,282
0
7,306
23,194
34,061
0
W
Sobek
SonRelu
Sobek
10,196
777
257
3,047
19,515
28,989
0
10,353
9,162
22,875
0
L
Ao Kuang
Supercourge
Ao Kuang
17,250
4,563
0
5,510
21,303
9,848
0
8,072
13,231
38,528
0
L
King Arthur
Typhoon898
King Arthur
11,092
893
92
3,965
25,105
13,150
0
8,824
16,281
0
32,368
L
7,939
2,895
0
1,357
21,875
6,790
0
9,490
12,385
0
34,389
W
Nu Wa
11,171
2,901
0
0
9,681
3,189
0
7,617
2,064
29,296
0
W
Xbalanque
uCkr
Xbalanque
33,510
10,897
639
3,277
14,568
5,796
0
9,558
5,010
0
65,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,233
Gold Earned
61,935
270
Minions Killed
200
9
Camps Cleared
5
1,108,022
Distance Traveled
1,127,083
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,345
1,213
58
5
3
236,057
0
L
Morgan Le Fay
12,108
1,101
67
6
2
224,823
0
W
Vulcan
11,021
1,002
25
2
0
262,901
0
L
Jormungandr
11,308
1,028
45
4
1
196,435
1
W
Sobek
13,146
1,195
21
2
0
208,803
1
L
Ao Kuang
13,827
1,257
47
4
3
223,248
1
L
King Arthur
11,421
1,038
45
4
3
240,998
0
L
Medusa
10,569
961
66
6
0
222,518
0
W
Nu Wa
11,008
1,001
26
2
1
203,549
0
W
Xbalanque
13,415
1,220
70
6
1
215,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role