Player Matchup

Amaterasu
Amaterasu
NJnzy
Amaterasu
Level 152
God Stats
23W - 14L
1,768 SR
Queue Stats
142W - 117L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
Onjah10
Erlang Shen
Level 129
God Stats
5W - 1L
1,767 SR
Queue Stats
57W - 64L
1,585 Elo+
Party 2
Ra
Ra
TerseCrown9189
Ra
Level 146
God Stats
36W - 47L
1,387 SR
Queue Stats
583W - 603L
1,616 Elo+
Solo
Sol
Sol
iimPollito
Sol
Level 110
God Stats
12W - 5L
1,713 SR
Queue Stats
58W - 57L
1,627 Elo+
Party 2
King Arthur
King Arthur
sooky-sooky
King Arthur
Level 158
God Stats
5W - 4L
1,485 SR
Queue Stats
142W - 114L
1,680 Elo+
Party 1
Team Averages
Level 139
1,624 SR
1,629 Elo+

VS

Team Averages
Level 104
1,596 SR
1,625 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Baitorade
Cabrakan
Level 149
God Stats
17W - 18L
1,683 SR
Queue Stats
228W - 194L
1,684 Elo+
Solo
Kuzenbo
Kuzenbo
Tubbz98
Kuzenbo
Level 105
God Stats
3W - 3L
1,656 SR
Queue Stats
243W - 215L
1,755 Elo+
Solo
Medusa
Medusa
bolted0
Medusa
Level 54
God Stats
9W - 5L
1,641 SR
Queue Stats
154W - 136L
1,578 Elo+
Solo
Thanatos
Thanatos
wezoomin
Thanatos
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 125L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NJnzy
Amaterasu
16
1 / 6 / 6
9,428
471
9,352
21,667
10,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Onjah10
Erlang Shen
14
4 / 6 / 5
9,442
472
9,756
21,342
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 7 / 2
10,403
520
6,561
12,437
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 3
10,885
544
9,630
13,433
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
sooky-sooky
King Arthur
17
0 / 3 / 2
10,162
508
14,787
20,596
23,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
2 / 1 / 2
10,728
536
14,318
22,960
25,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Baitorade
Cabrakan
18
11 / 2 / 5
11,767
588
21,385
15,299
9,652
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Tubbz98
Kuzenbo
14
1 / 2 / 10
9,158
458
6,131
18,907
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
bolted0
Medusa
18
3 / 1 / 6
10,785
539
9,898
9,077
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
wezoomin
Thanatos
18
9 / 4 / 7
11,166
558
16,560
16,214
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
9
Kills
26
26
Deaths
10
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
1
2
3
W
Cabrakan
Baitorade
Cabrakan
11
2
5
6.75
L
Amaterasu
NJnzy
Amaterasu
1
6
6
0.67
L
Erlang Shen
Onjah10
Erlang Shen
4
6
5
1.08
L
3
7
2
0.57
W
Kuzenbo
Tubbz98
Kuzenbo
1
2
10
3
W
Medusa
bolted0
Medusa
3
1
6
6
L
1
4
3
0.63
L
King Arthur
sooky-sooky
King Arthur
0
3
2
0.33
W
Thanatos
wezoomin
Thanatos
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,086
Damage
68,292
89,475
Taken
82,457
60,457
Mitigated
65,697
23,171
Healing
28,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,318
5,598
27
5,571
22,960
25,901
560
474
22,486
0
75,290
W
Cabrakan
Baitorade
Cabrakan
21,385
3,459
0
4,459
15,299
9,652
74
4,180
11,119
82,157
0
L
Amaterasu
NJnzy
Amaterasu
9,352
3,829
62
8,072
21,667
10,173
0
8,357
13,196
0
67,621
L
Erlang Shen
Onjah10
Erlang Shen
9,756
4,136
0
3,790
21,342
19,452
0
6,613
12,198
0
29,361
L
6,561
262
1,143
1,870
12,437
3,919
0
7,767
4,670
86,955
0
W
Kuzenbo
Tubbz98
Kuzenbo
6,131
2,338
0
2,353
18,907
21,165
0
4,629
10,934
32,813
0
W
Medusa
bolted0
Medusa
9,898
4,775
0
2,235
9,077
2,450
821
5,039
3,783
0
87,615
L
9,630
4,165
0
4,453
13,433
3,812
1,180
3,898
9,535
90,462
0
L
King Arthur
sooky-sooky
King Arthur
14,787
1,356
0
3,781
20,596
23,101
0
881
18,501
0
74,730
W
Thanatos
wezoomin
Thanatos
16,560
6,613
0
13,944
16,214
6,529
270
1,869
14,345
0
82,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,320
Gold Earned
53,604
654
Minions Killed
619
0
Camps Cleared
0
1,915,446
Distance Traveled
1,993,055
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,728
536
174
9
0
400,799
4
W
Cabrakan
11,767
588
131
7
0
373,843
6
L
Amaterasu
9,428
471
121
6
0
432,448
1
L
Erlang Shen
9,442
472
34
2
0
393,631
3
L
Ra
10,403
520
165
8
0
360,966
5
W
Kuzenbo
9,158
458
46
2
0
405,301
5
W
Medusa
10,785
539
156
8
0
380,148
5
L
Sol
10,885
544
184
9
0
370,570
5
L
King Arthur
10,162
508
150
8
0
357,831
5
W
Thanatos
11,166
558
112
6
0
432,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role