Player Matchup

King Arthur
King Arthur
Evayed
King Arthur
Level 40
God Stats
4W - 2L
1,489 SR
Queue Stats
278W - 295L
1,475 Elo+
Party 3
Medusa
Medusa
Frosty180
Medusa
Level 50
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 68L
1,630 Elo+
Party 2
Serqet
Serqet
Mikolapse
Serqet
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 62L
1,571 Elo+
Party 2
Yemoja
Yemoja
UNBANNED3332
Yemoja
Level 46
God Stats
12W - 15L
1,459 SR
Queue Stats
391W - 398L
1,486 Elo+
Solo
Sol
Sol
arod031
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 273L
1,475 Elo+
Party 3
Team Averages
Level 48
1,490 SR
1,528 Elo+

VS

Team Averages
Level 73
1,507 SR
1,556 Elo+
Chang'e
Chang'e
Aoi Akuma9271
Chang'e
Level 49
God Stats
4W - 11L
1,283 SR
Queue Stats
130W - 147L
1,456 Elo+
Solo
Charybdis
Charybdis
Chibi_Cerberus
Charybdis
Level 40
God Stats
8W - 5L
1,746 SR
Queue Stats
111W - 85L
1,553 Elo+
Solo
Bellona
Bellona
LuLCHINO_
Bellona
Level 50
God Stats
7W - 1L
1,526 SR
Queue Stats
27W - 13L
1,622 Elo+
Party 1
Scylla
Scylla
keyon5
Scylla
Level 101
God Stats
12W - 10L
1,711 SR
Queue Stats
32W - 21L
1,559 Elo+
Party 1
Ymir
Ymir
neworleans15
Ymir
Level 125
God Stats
2W - 4L
1,267 SR
Queue Stats
53W - 41L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Evayed
King Arthur
16
1 / 8 / 8
10,434
1,043
10,979
25,578
24,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
Frosty180
Medusa
16
8 / 7 / 5
12,448
1,245
19,903
15,570
5,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
Mikolapse
Serqet
17
3 / 8 / 10
11,475
1,148
10,234
14,514
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
16
0 / 4 / 9
10,471
1,047
2,726
10,915
8,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
16
3 / 6 / 7
11,143
1,114
17,939
14,965
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

79

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
8 / 5 / 16
12,632
1,263
17,581
18,060
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Chibi_Cerberus
Charybdis
19
6 / 1 / 20
12,891
1,289
20,956
9,189
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
LuLCHINO_
Bellona
18
6 / 5 / 10
11,806
1,181
13,007
16,248
10,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
keyon5
Scylla
19
7 / 2 / 22
12,930
1,293
17,011
8,775
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 15
12,119
1,212
6,952
14,197
10,850
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
116
15
Kills
33
33
Deaths
15
39
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
5
16
3.2
W
Charybdis
Chibi_Cerberus
Charybdis
6
1
20
16
L
King Arthur
Evayed
King Arthur
1
8
8
0.63
L
Medusa
Frosty180
Medusa
8
7
5
1.5
W
Bellona
LuLCHINO_
Bellona
6
5
10
2.2
L
Serqet
Mikolapse
Serqet
3
8
10
1
L
Yemoja
0
4
9
1.13
L
Sol
3
6
7
1.08
W
Scylla
keyon5
Scylla
7
2
22
9
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,781
Damage
75,507
81,542
Taken
66,469
54,033
Mitigated
35,245
8,874
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
17,581
2,175
5,408
4,694
18,060
6,720
0
5,807
12,052
41,431
0
W
Charybdis
Chibi_Cerberus
Charybdis
20,956
13,618
0
778
9,189
3,485
0
2,797
5,950
0
46,348
L
King Arthur
Evayed
King Arthur
10,979
767
0
82
25,578
24,008
0
14,611
10,967
0
28,363
L
Medusa
Frosty180
Medusa
19,903
8,712
0
938
15,570
5,510
0
6,501
9,069
0
47,137
W
Bellona
LuLCHINO_
Bellona
13,007
6,836
0
1,250
16,248
10,986
0
3,966
12,159
0
27,788
L
Serqet
Mikolapse
Serqet
10,234
1,823
0
252
14,514
10,690
0
6,968
7,546
834
13,501
L
Yemoja
2,726
613
2,472
2,677
10,915
8,211
0
5,649
5,266
7,960
0
L
Sol
17,939
4,275
0
2,453
14,965
5,614
0
7,815
7,150
45,342
3,230
W
Scylla
keyon5
Scylla
17,011
2,338
0
0
8,775
3,204
0
1,888
6,430
27,538
0
W
6,952
1,026
327
715
14,197
10,850
0
5,560
8,385
17,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,971
Gold Earned
62,378
172
Minions Killed
204
4
Camps Cleared
9
885,927
Distance Traveled
966,973
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,632
1,263
71
7
1
195,856
0
W
Charybdis
12,891
1,289
62
6
1
198,724
0
L
King Arthur
10,434
1,043
37
4
1
197,549
1
L
Medusa
12,448
1,245
53
5
2
187,734
0
W
Bellona
11,806
1,181
21
2
7
175,781
0
L
Serqet
11,475
1,148
12
1
0
179,597
0
L
Yemoja
10,471
1,047
6
1
0
121,871
1
L
Sol
11,143
1,114
64
6
1
199,176
0
W
Scylla
12,930
1,293
17
2
0
205,809
0
W
Ymir
12,119
1,212
33
3
0
190,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role