Player Matchup

Ares
Ares
AllGingerNoSnap
Ares
Level 109
God Stats
18W - 14L
1,612 SR
Queue Stats
564W - 537L
1,568 Elo+
Party 1
Sol
Sol
KannybalZK
Sol
Level 89
God Stats
43W - 34L
1,569 SR
Queue Stats
425W - 455L
1,448 Elo+
Solo
Mulan
Mulan
Makkiro
Mulan
Level 128
God Stats
39W - 39L
1,362 SR
Queue Stats
244W - 261L
1,415 Elo+
Solo
Nemesis
Nemesis
SniperMonkey7
Nemesis
Level 29
God Stats
11W - 17L
1,469 SR
Queue Stats
130W - 129L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Team Averages
Level 76
1,502 SR
1,473 Elo+

VS

Team Averages
Level 75
1,444 SR
1,393 Elo+
Eset
Eset
 
Eset
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deimos-Xlll
Ra
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 84L
1,399 Elo+
Party 2
Charybdis
Charybdis
KewlKidOMG
Charybdis
Level 12
God Stats
1W - 4L
1,456 SR
Queue Stats
7W - 20L
1,360 Elo+
Party 2
Cliodhna
Cliodhna
TheRaven96
Cliodhna
Level 129
God Stats
7W - 5L
1,500 SR
Queue Stats
98W - 80L
1,312 Elo+
Solo
Mulan
Mulan
chuckz06
Mulan
Level 86
God Stats
0W - 2L
1,264 SR
Queue Stats
182W - 233L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 8
8,456
529
6,593
13,638
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 3 / 0
8,791
549
5,020
7,644
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Makkiro
Mulan
17
8 / 1 / 6
10,408
651
16,657
13,427
12,738
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
15
6 / 3 / 2
8,795
550
8,458
12,163
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
WhatIsFugma
Morgan Le Fay
13
3 / 3 / 5
8,207
513
6,608
10,221
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
4 / 3 / 7
8,567
535
13,081
12,281
8,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 4
7,638
477
6,425
8,717
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
KewlKidOMG
Charybdis
13
5 / 3 / 2
7,930
496
7,305
10,046
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
TheRaven96
Cliodhna
12
1 / 4 / 7
7,547
472
6,898
11,256
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mulan
chuckz06
Mulan
13
2 / 8 / 3
7,791
487
9,158
17,603
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
24
Kills
15
15
Deaths
24
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
3
7
2.5
W
4
5
8
1.6
L
3
6
4
0.83
W
3
3
0
1
L
Charybdis
KewlKidOMG
Charybdis
5
3
2
2
W
Mulan
Makkiro
Mulan
8
1
6
11
W
Nemesis
6
3
2
2.33
L
Cliodhna
TheRaven96
Cliodhna
1
4
7
1.13
W
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
3
3
5
1.83
L
Mulan
chuckz06
Mulan
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,336
Damage
42,867
57,093
Taken
59,903
31,489
Mitigated
28,244
13,305
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
13,081
1,398
1,074
3,293
12,281
8,800
0
5,221
7,060
47,901
0
W
6,593
199
0
1,359
13,638
9,141
0
5,637
8,001
23,239
0
L
6,425
357
288
383
8,717
3,075
136
5,158
3,559
42,183
0
W
5,020
2,200
0
3,330
7,644
2,370
602
1,365
6,050
53,107
6,881
L
Charybdis
KewlKidOMG
Charybdis
7,305
5,020
0
3,668
10,046
3,176
410
4,414
5,632
0
40,538
W
Mulan
Makkiro
Mulan
16,657
2,202
0
4,687
13,427
12,738
0
1,941
10,942
0
71,704
W
Nemesis
8,458
4,512
0
811
12,163
4,185
0
4,728
7,358
0
55,537
L
Cliodhna
TheRaven96
Cliodhna
6,898
984
0
3,686
11,256
3,930
0
1,624
9,632
0
46,963
W
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
6,608
1,290
47
3,071
10,221
3,055
0
5,835
4,299
42,638
0
L
Mulan
chuckz06
Mulan
9,158
2,197
0
3,792
17,603
9,263
0
1,173
16,430
0
41,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
39,473
452
Minions Killed
394
0
Camps Cleared
0
1,485,982
Distance Traveled
1,428,485
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,567
535
72
5
0
306,653
3
W
Ares
8,456
529
33
2
0
299,399
7
L
Ra
7,638
477
80
5
0
304,271
0
W
Sol
8,791
549
120
8
0
289,718
3
L
Charybdis
7,930
496
70
4
0
259,550
3
W
Mulan
10,408
651
129
8
0
283,168
5
W
Nemesis
8,795
550
94
6
0
318,636
4
L
Cliodhna
7,547
472
78
5
0
304,505
0
W
Morgan Le Fay
8,207
513
76
5
0
295,061
8
L
Mulan
7,791
487
94
6
0
253,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role