Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
DaintyOtter
Terra
Level 28
God Stats
0W - 3L
1,182 SR
Queue Stats
3W - 11L
1,313 Elo+
Party 2
Nu Wa
Nu Wa
DrSloths
Nu Wa
Level 42
God Stats
16W - 8L
1,841 SR
Queue Stats
54W - 44L
1,641 Elo+
Party 3
Anubis
Anubis
In4reD
Anubis
Level 100
God Stats
93W - 76L
1,636 SR
Queue Stats
93W - 76L
1,617 Elo+
Party 3
Nemesis
Nemesis
LilCottonSwab
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,310 Elo+
Party 2
Team Averages
Level 48
1,532 SR
1,476 Elo+

VS

Team Averages
Level 97
1,638 SR
1,710 Elo+
Xing Tian
Xing Tian
DixieNormus36
Xing Tian
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 195L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
Luis Ely19
Gilgamesh
Level 108
God Stats
10W - 11L
1,568 SR
Queue Stats
271W - 322L
1,498 Elo+
Solo
Hera
Hera
PaulNotPaul
Hera
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
605W - 254L
1,848 Elo+
Party 1
Jing Wei
Jing Wei
ReignOfTheRat
Jing Wei
Level 126
God Stats
24W - 7L
1,829 SR
Queue Stats
514W - 205L
1,776 Elo+
Party 1
Da Ji
Da Ji
SmurfingCuseBad
Da Ji
Level 4
God Stats
1W - 1L
1,794 SR
Queue Stats
24W - 11L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
4
0 / 8 / 0
3,955
396
623
7,108
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 2 / 2
4,295
430
973
3,854
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
DrSloths
Nu Wa
9
2 / 2 / 1
5,437
544
2,887
4,630
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
In4reD
Anubis
9
2 / 3 / 2
6,096
610
4,014
5,638
2,029
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
7
1 / 2 / 1
4,790
479
2,085
4,922
1,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DixieNormus36
Xing Tian
5
0 / 1 / 3
4,531
453
716
4,190
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Luis Ely19
Gilgamesh
10
2 / 3 / 0
5,595
560
2,163
7,077
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 5
6,104
610
2,759
2,560
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
ReignOfTheRat
Jing Wei
11
5 / 0 / 2
6,610
661
4,380
3,743
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
10 / 0 / 2
6,521
652
6,503
5,500
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
17
17
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
8
0
0
L
0
2
2
0.5
W
Xing Tian
DixieNormus36
Xing Tian
0
1
3
1.5
L
Nu Wa
DrSloths
Nu Wa
2
2
1
1.25
L
Anubis
In4reD
Anubis
2
3
2
1
L
Nemesis
1
2
1
0.75
W
Gilgamesh
Luis Ely19
Gilgamesh
2
3
0
0.67
W
0
1
5
2.5
W
Jing Wei
ReignOfTheRat
Jing Wei
5
0
2
6
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,582
Damage
16,521
26,152
Taken
23,070
7,312
Mitigated
8,626
5,897
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
623
422
0
1,554
7,108
1,607
0
397
6,711
0
9,670
L
973
388
57
745
3,854
1,143
0
338
3,516
7,372
0
W
Xing Tian
DixieNormus36
Xing Tian
716
57
0
732
4,190
1,952
0
1,331
2,838
7,393
0
L
Nu Wa
DrSloths
Nu Wa
2,887
535
0
422
4,630
1,027
0
1,913
2,717
27,510
0
L
Anubis
In4reD
Anubis
4,014
584
0
2,351
5,638
2,029
1,001
43
5,595
31,687
0
L
Nemesis
2,085
941
0
768
4,922
1,506
0
784
4,138
0
17,679
W
Gilgamesh
Luis Ely19
Gilgamesh
2,163
478
0
1,952
7,077
3,386
0
3,174
3,903
0
25,545
W
2,759
511
0
500
2,560
732
0
819
1,741
41,155
0
W
Jing Wei
ReignOfTheRat
Jing Wei
4,380
2,553
0
1,638
3,743
1,012
0
1,230
2,466
0
40,515
W
6,503
2,134
0
1,857
5,500
1,544
0
1,320
4,159
0
31,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,573
Gold Earned
29,361
198
Minions Killed
311
0
Camps Cleared
0
953,666
Distance Traveled
966,938
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,955
396
18
2
0
157,583
2
L
Terra
4,295
430
9
1
0
209,665
1
W
Xing Tian
4,531
453
13
1
0
132,140
0
L
Nu Wa
5,437
544
62
6
0
206,383
2
L
Anubis
6,096
610
75
8
0
178,174
2
L
Nemesis
4,790
479
34
3
0
201,861
0
W
Gilgamesh
5,595
560
51
5
0
174,549
1
W
Hera
6,104
610
92
9
0
206,266
4
W
Jing Wei
6,610
661
101
10
0
207,388
2
W
Da Ji
6,521
652
54
5
0
246,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role