Player Matchup

Xing Tian
Xing Tian
Andrey9012
Xing Tian
Level 27
God Stats
0W - 2L
1,007 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
B0sstradamus_-
Sun Wukong
Level 31
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
Canchipawer
Medusa
Level 76
God Stats
18W - 23L
1,412 SR
Queue Stats
182W - 268L
1,331 Elo+
Party 2
Baron Samedi
Baron Samedi
Gautama1990
Baron Samedi
Level 103
God Stats
16W - 19L
1,382 SR
Queue Stats
539W - 612L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
albertoeldiablo
Gilgamesh
Level 118
God Stats
2W - 9L
1,239 SR
Queue Stats
263W - 389L
1,346 Elo+
Party 2
Team Averages
Level 71
1,312 SR
1,409 Elo+

VS

Team Averages
Level 48
1,648 SR
1,427 Elo+
Amaterasu
Amaterasu
Champion_PoleV7
Amaterasu
Level 38
God Stats
6W - 4L
1,495 SR
Queue Stats
37W - 38L
1,427 Elo+
Solo
Janus
Janus
Mezger93
Janus
Level 53
God Stats
4W - 4L
1,666 SR
Queue Stats
53W - 57L
1,403 Elo+
Party 1
Arachne
Arachne
Skaenk
Arachne
Level 49
God Stats
8W - 8L
1,423 SR
Queue Stats
53W - 50L
1,455 Elo+
Party 1
Xbalanque
Xbalanque
Soru_1920
Xbalanque
Level 69
God Stats
7W - 2L
1,903 SR
Queue Stats
496W - 492L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pdo1993
Kumbhakarna
Level 29
God Stats
5W - 1L
1,753 SR
Queue Stats
157W - 153L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Andrey9012
Xing Tian
12
1 / 4 / 1
8,024
422
3,582
13,169
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
B0sstradamus_-
Sun Wukong
12
2 / 5 / 3
7,726
407
5,774
13,532
4,615
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
16
5 / 5 / 0
9,520
501
6,982
12,065
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Gautama1990
Baron Samedi
15
1 / 5 / 0
8,999
474
8,790
11,412
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
albertoeldiablo
Gilgamesh
18
5 / 8 / 4
10,679
562
13,573
18,965
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Champion_PoleV7
Amaterasu
17
8 / 2 / 5
10,567
556
12,032
16,479
18,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Mezger93
Janus
17
5 / 3 / 4
10,046
529
8,611
8,912
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Skaenk
Arachne
16
5 / 2 / 9
9,877
520
7,930
14,508
4,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
Soru_1920
Xbalanque
16
4 / 6 / 7
9,721
512
8,802
14,331
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
pdo1993
Kumbhakarna
15
4 / 1 / 8
10,270
541
3,459
13,148
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
14
Kills
26
27
Deaths
14
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Andrey9012
Xing Tian
1
4
1
0.38
L
Sun Wukong
B0sstradamus_-
Sun Wukong
2
5
3
0.7
L
Medusa
5
5
0
1
W
Amaterasu
Champion_PoleV7
Amaterasu
8
2
5
5.25
L
Baron Samedi
Gautama1990
Baron Samedi
1
5
0
0.2
W
Janus
Mezger93
Janus
5
3
4
2.33
W
Arachne
Skaenk
Arachne
5
2
9
4.75
W
Xbalanque
Soru_1920
Xbalanque
4
6
7
1.25
L
Gilgamesh
albertoeldiablo
Gilgamesh
5
8
4
0.88
W
Kumbhakarna
pdo1993
Kumbhakarna
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,701
Damage
40,834
69,143
Taken
67,378
30,641
Mitigated
41,303
14,166
Healing
19,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Andrey9012
Xing Tian
3,582
948
0
1,796
13,169
8,490
197
581
12,512
25,487
0
L
Sun Wukong
B0sstradamus_-
Sun Wukong
5,774
327
0
2,025
13,532
4,615
0
4,424
8,977
0
24,457
L
Medusa
6,982
2,410
170
3,758
12,065
4,113
1,144
1,615
10,410
0
63,958
W
Amaterasu
Champion_PoleV7
Amaterasu
12,032
5,742
336
6,424
16,479
18,845
983
4,235
12,124
0
49,854
L
Baron Samedi
Gautama1990
Baron Samedi
8,790
1,467
239
3,587
11,412
4,964
0
2,637
8,694
66,981
0
W
Janus
Mezger93
Janus
8,611
440
0
1,418
8,912
2,596
747
2,944
5,668
65,792
0
W
Arachne
Skaenk
Arachne
7,930
6,372
0
3,134
14,508
4,690
1,428
2,252
11,956
0
57,946
W
Xbalanque
Soru_1920
Xbalanque
8,802
3,950
0
4,313
14,331
4,029
2,666
0
14,331
0
64,046
L
Gilgamesh
albertoeldiablo
Gilgamesh
13,573
4,306
0
2,591
18,965
8,459
38
2,333
16,480
0
89,329
W
Kumbhakarna
pdo1993
Kumbhakarna
3,459
586
0
4,050
13,148
11,143
298
2,221
10,927
44,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
50,481
454
Minions Killed
450
0
Camps Cleared
0
1,643,775
Distance Traveled
1,826,412
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,024
422
44
2
0
331,270
0
L
Sun Wukong
7,726
407
30
2
0
369,328
0
L
Medusa
9,520
501
118
6
0
297,287
3
W
Amaterasu
10,567
556
72
4
0
386,079
4
L
Baron Samedi
8,999
474
126
7
0
288,878
4
W
Janus
10,046
529
117
6
0
327,686
8
W
Arachne
9,877
520
84
4
0
396,636
5
W
Xbalanque
9,721
512
114
6
0
329,527
5
L
Gilgamesh
10,679
562
136
7
0
357,012
1
W
Kumbhakarna
10,270
541
63
3
0
386,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role