Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Pobednik
Agni
Level 160
God Stats
1W - 0L
1,942 SR
Queue Stats
9W - 9L
1,512 Elo+
Party 1
Ullr
Ullr
TastyVenom
Ullr
Level 149
God Stats
1W - 0L
1,744 SR
Queue Stats
36W - 16L
1,698 Elo+
Party 1
Team Averages
Level 153
1,637 SR
1,542 Elo+

VS

Team Averages
Level 123
1,590 SR
1,544 Elo+
Mulan
Mulan
DominusInfernum
Mulan
Level 105
God Stats
3W - 2L
1,786 SR
Queue Stats
61W - 67L
1,550 Elo+
Party 3
Bacchus
Bacchus
GhostDogEthan
Bacchus
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
74W - 84L
1,539 Elo+
Party 3
Loki
Loki
depefan
Loki
Level 145
God Stats
0W - 2L
1,332 SR
Queue Stats
51W - 56L
1,485 Elo+
Party 2
Anhur
Anhur
hExyjao
Anhur
Level 128
God Stats
4W - 1L
2,026 SR
Queue Stats
13W - 7L
1,702 Elo+
Party 2
Eset
Eset
ufif
Eset
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 0 / 11
9,062
824
9,244
7,016
2,499
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
 
Serqet
17
7 / 0 / 7
9,035
821
6,373
9,917
4,432
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
 
Gilgamesh
15
4 / 3 / 8
8,407
764
7,248
13,367
8,858
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
16
8 / 2 / 10
9,202
837
13,144
6,926
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 11
8,011
728
7,408
10,347
3,888
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
7,727
702
6,281
13,037
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bacchus
14
0 / 5 / 5
7,952
723
8,402
12,040
15,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
depefan
Loki
16
6 / 5 / 1
9,320
847
7,396
9,742
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
hExyjao
Anhur
15
1 / 3 / 0
7,909
719
4,234
9,774
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
ufif
Eset
13
0 / 5 / 2
7,320
665
3,818
9,349
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
25
Kills
8
8
Deaths
25
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
11
9.5
W
Serqet
 
Serqet
7
0
7
10.5
W
Gilgamesh
 
Gilgamesh
4
3
8
2.67
L
1
7
4
0.43
L
Bacchus
0
5
5
0.5
W
Agni
8
2
10
6.5
W
2
3
11
2.5
L
Loki
depefan
Loki
6
5
1
1.3
L
Anhur
hExyjao
Anhur
1
3
0
0.33
L
Eset
ufif
Eset
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
30,131
47,573
Taken
53,942
22,181
Mitigated
35,548
4,969
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,244
796
134
1,710
7,016
2,499
0
2,545
4,435
34,004
0
W
Serqet
 
Serqet
6,373
1,119
0
848
9,917
4,432
57
1,475
8,409
0
23,906
W
Gilgamesh
 
Gilgamesh
7,248
1,739
0
292
13,367
8,858
0
2,517
10,631
0
24,872
L
6,281
513
242
1,207
13,037
10,206
0
7,547
5,490
0
13,962
L
Bacchus
8,402
624
322
1,077
12,040
15,392
181
5,683
6,357
17,393
0
W
Agni
13,144
284
0
1,088
6,926
2,504
30
1,914
4,952
29,817
0
W
7,408
2,684
0
897
10,347
3,888
0
3,769
6,440
0
19,239
L
Loki
depefan
Loki
7,396
1,000
0
385
9,742
4,171
0
2,717
6,803
0
31,245
L
Anhur
hExyjao
Anhur
4,234
2,101
0
1,738
9,774
3,009
128
2,285
6,823
0
27,057
L
Eset
ufif
Eset
3,818
0
806
1,405
9,349
2,770
59
4,156
4,789
23,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
40,228
209
Minions Killed
192
0
Camps Cleared
0
1,177,873
Distance Traveled
1,063,731
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,062
824
55
5
0
230,124
4
W
Serqet
9,035
821
37
3
0
267,278
1
W
Gilgamesh
8,407
764
39
4
0
213,440
4
L
Mulan
7,727
702
20
2
0
208,379
0
L
Bacchus
7,952
723
23
2
0
237,543
1
W
Agni
9,202
837
53
5
0
242,201
2
W
Ullr
8,011
728
25
2
0
224,830
3
L
Loki
9,320
847
53
5
0
236,721
3
L
Anhur
7,909
719
53
5
0
203,856
3
L
Eset
7,320
665
43
4
0
177,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role