Player Matchup

Mercury
Mercury
AWIZONME_5
Mercury
Level 44
God Stats
1W - 3L
1,306 SR
Queue Stats
262W - 310L
1,374 Elo+
Party 3
Danzaburou
Danzaburou
DjinnFire
Danzaburou
Level 143
God Stats
22W - 13L
1,566 SR
Queue Stats
156W - 177L
1,416 Elo+
Solo
Bacchus
Bacchus
EliteFamily999
Bacchus
Level 80
God Stats
4W - 8L
1,470 SR
Queue Stats
58W - 72L
1,457 Elo+
Party 3
Amaterasu
Amaterasu
TREY___DA
Amaterasu
Level 127
God Stats
3W - 5L
1,362 SR
Queue Stats
338W - 380L
1,394 Elo+
Party 3
Chang'e
Chang'e
Tut_go_crazy
Chang'e
Level 98
God Stats
2W - 5L
1,436 SR
Queue Stats
251W - 250L
1,456 Elo+
Party 3
Team Averages
Level 98
1,428 SR
1,420 Elo+

VS

Team Averages
Level 59
1,470 SR
1,516 Elo+
Aphrodite
Aphrodite
Koplop21
Aphrodite
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 114L
1,468 Elo+
Party 1
Izanami
Izanami
Verclour
Izanami
Level 74
God Stats
18W - 24L
1,412 SR
Queue Stats
165W - 164L
1,430 Elo+
Solo
Jormungandr
Jormungandr
WrathWolf 12
Jormungandr
Level 40
God Stats
7W - 3L
1,500 SR
Queue Stats
29W - 25L
1,678 Elo+
Party 2
Fenrir
Fenrir
bmo jorge
Fenrir
Level 64
God Stats
5W - 7L
1,587 SR
Queue Stats
116W - 125L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
modelo_propenso3
Cu Chulainn
Level 5
God Stats
3W - 1L
1,348 SR
Queue Stats
10W - 7L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AWIZONME_5
Mercury
20
3 / 11 / 5
14,954
427
12,580
34,643
14,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
DjinnFire
Danzaburou
20
5 / 9 / 7
15,324
438
19,340
31,449
13,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 2 / 7
14,265
408
12,457
19,213
35,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
TREY___DA
Amaterasu
20
7 / 6 / 3
17,555
502
22,854
42,809
48,550
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Tut_go_crazy
Chang'e
20
0 / 7 / 2
13,460
385
13,481
20,732
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Koplop21
Aphrodite
20
10 / 2 / 11
17,360
496
26,513
19,508
10,698
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Verclour
Izanami
20
3 / 7 / 13
15,861
453
13,607
21,572
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WrathWolf 12
Jormungandr
20
6 / 2 / 15
15,988
457
23,390
25,640
28,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
bmo jorge
Fenrir
20
9 / 9 / 10
18,854
539
26,567
35,158
18,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
modelo_propenso3
Cu Chulainn
20
7 / 0 / 10
18,420
526
20,418
28,018
38,185
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
94
19
Kills
35
35
Deaths
20
24
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Mercury
AWIZONME_5
Mercury
3
11
5
0.5
L
Danzaburou
DjinnFire
Danzaburou
5
9
7
0.94
L
4
2
7
3.75
W
Aphrodite
Koplop21
Aphrodite
10
2
11
7.75
L
Amaterasu
TREY___DA
Amaterasu
7
6
3
1.42
L
Chang'e
Tut_go_crazy
Chang'e
0
7
2
0.14
W
Izanami
Verclour
Izanami
3
7
13
1.36
W
Jormungandr
WrathWolf 12
Jormungandr
6
2
15
6.75
W
Fenrir
bmo jorge
Fenrir
9
9
10
1.56
W
Cu Chulainn
modelo_propenso3
Cu Chulainn
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,712
Damage
110,495
148,846
Taken
129,896
119,419
Mitigated
105,926
49,606
Healing
48,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AWIZONME_5
Mercury
12,580
8,334
0
11,664
34,643
14,322
0
9,052
25,591
0
131,763
L
Danzaburou
DjinnFire
Danzaburou
19,340
8,447
0
7,084
31,449
13,112
1,023
11,063
20,386
0
118,601
L
12,457
885
358
4,005
19,213
35,293
108
9,185
10,028
30,004
0
W
Aphrodite
Koplop21
Aphrodite
26,513
1,950
11,665
13,268
19,508
10,698
1,772
6,176
13,332
112,087
0
L
Amaterasu
TREY___DA
Amaterasu
22,854
11,901
0
18,460
42,809
48,550
1,339
13,324
29,485
0
147,791
L
Chang'e
Tut_go_crazy
Chang'e
13,481
1,227
1,384
6,651
20,732
8,142
0
7,884
12,848
86,847
0
W
Izanami
Verclour
Izanami
13,607
6,179
0
5,440
21,572
9,614
8,112
4,325
17,247
0
123,310
W
Jormungandr
WrathWolf 12
Jormungandr
23,390
6,018
298
3,919
25,640
28,802
1,639
7,375
18,265
73,535
0
W
Fenrir
bmo jorge
Fenrir
26,567
7,709
0
8,972
35,158
18,627
1,394
5,109
30,049
0
201,350
W
Cu Chulainn
modelo_propenso3
Cu Chulainn
20,418
4,265
0
5,339
28,018
38,185
1,933
2,953
25,065
933
139,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,558
Gold Earned
86,483
760
Minions Killed
860
0
Camps Cleared
0
2,887,141
Distance Traveled
3,434,852
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,954
427
156
4
0
651,221
0
L
Danzaburou
15,324
438
169
5
0
530,291
5
L
Bacchus
14,265
408
27
1
0
672,560
4
W
Aphrodite
17,360
496
155
4
0
700,723
3
L
Amaterasu
17,555
502
252
7
0
573,287
1
L
Chang'e
13,460
385
156
4
0
459,782
0
W
Izanami
15,861
453
178
5
0
629,484
3
W
Jormungandr
15,988
457
90
3
0
669,271
2
W
Fenrir
18,854
539
204
6
0
674,604
5
W
Cu Chulainn
18,420
526
233
7
0
760,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role