Player Matchup

Baron Samedi
Baron Samedi
JONDAG69
Baron Samedi
Level 126
God Stats
6W - 1L
1,811 SR
Queue Stats
50W - 56L
1,481 Elo+
Solo
Arachne
Arachne
SixtoGigolo
Arachne
Level 122
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ketz_lp
Ymir
Level 51
God Stats
11W - 16L
1,460 SR
Queue Stats
716W - 770L
1,430 Elo+
Party 2
Neith
Neith
rafish86
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 182L
1,159 Elo+
Party 2
Shiva
Shiva
war435
Shiva
Level 129
God Stats
4W - 4L
1,509 SR
Queue Stats
124W - 140L
1,407 Elo+
Solo
Team Averages
Level 91
1,521 SR
1,395 Elo+

VS

Team Averages
Level 48
1,595 SR
1,365 Elo+
Kukulkan
Kukulkan
Ch1mpo
Kukulkan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,180 Elo+
Solo
Hercules
Hercules
Gu5her
Hercules
Level 51
God Stats
4W - 0L
1,688 SR
Queue Stats
45W - 50L
1,469 Elo+
Party 1
Atlas
Atlas
TheMalka
Atlas
Level 63
God Stats
7W - 5L
1,600 SR
Queue Stats
178W - 173L
1,391 Elo+
Solo
Nemesis
Nemesis
WaterThatsNew
Nemesis
Level 55
God Stats
7W - 15L
1,500 SR
Queue Stats
95W - 137L
1,315 Elo+
Solo
Chaac
Chaac
xanecx
Chaac
Level 29
God Stats
11W - 7L
1,688 SR
Queue Stats
43W - 49L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JONDAG69
Baron Samedi
16
8 / 10 / 5
11,330
540
17,796
17,286
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SixtoGigolo
Arachne
18
7 / 3 / 1
11,255
536
14,019
17,636
7,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
ketz_lp
Ymir
12
0 / 10 / 4
8,228
392
9,767
23,515
17,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
rafish86
Neith
13
2 / 11 / 2
8,717
415
4,085
14,516
4,807
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
war435
Shiva
16
6 / 9 / 5
10,736
511
16,657
21,367
12,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ch1mpo
Kukulkan
17
4 / 6 / 4
10,899
519
9,495
12,732
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Gu5her
Hercules
18
19 / 2 / 10
12,788
609
23,218
21,301
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
TheMalka
Atlas
17
4 / 3 / 2
10,317
491
9,391
14,442
15,111
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
19
1 / 4 / 8
11,207
534
9,239
14,497
8,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
xanecx
Chaac
18
14 / 8 / 12
12,372
589
22,804
24,713
25,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
78
23
Kills
42
43
Deaths
23
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ch1mpo
Kukulkan
4
6
4
1
W
Hercules
Gu5her
Hercules
19
2
10
12
L
Baron Samedi
JONDAG69
Baron Samedi
8
10
5
1.05
L
Arachne
SixtoGigolo
Arachne
7
3
1
2.5
W
Atlas
TheMalka
Atlas
4
3
2
1.67
W
Nemesis
1
4
8
1.25
L
Ymir
ketz_lp
Ymir
0
10
4
0.2
L
Neith
rafish86
Neith
2
11
2
0.27
L
Shiva
war435
Shiva
6
9
5
0.94
W
Chaac
xanecx
Chaac
14
8
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,324
Damage
74,147
94,320
Taken
87,685
50,285
Mitigated
64,380
16,639
Healing
26,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ch1mpo
Kukulkan
9,495
1,944
0
998
12,732
4,552
880
2,708
9,811
64,163
0
W
Hercules
Gu5her
Hercules
23,218
7,957
463
10,019
21,301
10,622
1,912
9,072
12,036
0
60,336
L
Baron Samedi
JONDAG69
Baron Samedi
17,796
1,237
750
3,680
17,286
7,780
668
3,098
14,065
49,887
0
L
Arachne
SixtoGigolo
Arachne
14,019
10,497
0
5,739
17,636
7,264
804
5,753
11,703
0
50,859
W
Atlas
TheMalka
Atlas
9,391
2,971
365
3,204
14,442
15,111
380
3,563
10,779
50,422
0
W
Nemesis
9,239
3,663
0
780
14,497
8,907
126
4,058
10,273
0
110,221
L
Ymir
ketz_lp
Ymir
9,767
3,552
23
1,558
23,515
17,678
0
3,523
19,715
43,572
0
L
Neith
rafish86
Neith
4,085
1,688
0
1,565
14,516
4,807
2,153
279
13,928
0
32,752
L
Shiva
war435
Shiva
16,657
3,969
7
3,317
21,367
12,756
0
6,233
15,008
0
69,231
W
Chaac
xanecx
Chaac
22,804
7,398
495
10,341
24,713
25,188
2,628
7,244
17,223
0
66,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,266
Gold Earned
57,583
408
Minions Killed
512
0
Camps Cleared
0
1,775,134
Distance Traveled
1,971,542
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,899
519
99
5
0
341,943
2
W
Hercules
12,788
609
86
4
0
400,414
0
L
Baron Samedi
11,330
540
75
4
0
325,082
0
L
Arachne
11,255
536
111
5
0
440,573
3
W
Atlas
10,317
491
77
4
0
386,949
4
W
Nemesis
11,207
534
163
8
0
471,272
5
L
Ymir
8,228
392
48
2
0
325,293
0
L
Neith
8,717
415
72
3
0
307,376
0
L
Shiva
10,736
511
102
5
0
376,810
0
W
Chaac
12,372
589
87
4
0
370,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role