Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Acid-_-Bomb
Jormungandr
Level 24
God Stats
2W - 14L
1,048 SR
Queue Stats
4W - 20L
1,119 Elo+
Party 2
Cernunnos
Cernunnos
xXStonaRuffyGerX
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,349 SR
1,373 Elo+

VS

Team Averages
Level 93
1,575 SR
1,582 Elo+
Zeus
Zeus
BrutalGenital
Zeus
Level 103
God Stats
14W - 12L
1,565 SR
Queue Stats
241W - 179L
1,609 Elo+
Party 1
Geb
Geb
PhaZedy
Geb
Level 29
God Stats
24W - 5L
1,757 SR
Queue Stats
106W - 54L
1,574 Elo+
Party 1
Horus
Horus
Preyt666
Horus
Level 148
God Stats
46W - 22L
1,402 SR
Queue Stats
191W - 130L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
0 / 4 / 1
6,124
612
2,842
11,154
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
Acid-_-Bomb
Jormungandr
10
0 / 6 / 1
6,786
679
3,499
13,743
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
10
1 / 7 / 0
6,851
685
5,022
10,443
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,376
838
14,943
5,982
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
12
6 / 0 / 10
9,125
913
5,121
9,560
10,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Preyt666
Horus
12
4 / 1 / 11
7,849
785
7,807
10,513
6,163
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
17
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
4
1
0.13
L
Jormungandr
Acid-_-Bomb
Jormungandr
0
6
1
0.08
W
6
0
9
10.5
W
Geb
6
0
10
11
W
Horus
Preyt666
Horus
4
1
11
9.5
L
Cernunnos
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,363
Damage
27,871
35,340
Taken
26,055
14,533
Mitigated
18,789
2,159
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,842
712
0
734
11,154
2,970
0
6,366
4,620
12,939
0
L
Jormungandr
Acid-_-Bomb
Jormungandr
3,499
894
0
1,253
13,743
8,608
0
7,717
5,733
12,930
0
W
14,943
2,162
0
2,664
5,982
2,334
838
2,535
3,447
46,430
0
W
Geb
5,121
660
445
2,441
9,560
10,292
275
1,995
7,565
10,179
0
W
Horus
Preyt666
Horus
7,807
3,571
1,782
2,889
10,513
6,163
365
2,225
8,288
0
16,425
L
Cernunnos
5,022
1,384
0
172
10,443
2,955
0
6,148
4,007
0
24,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,761
Gold Earned
25,350
67
Minions Killed
113
3
Camps Cleared
6
473,759
Distance Traveled
600,364
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,124
612
15
2
2
183,033
2
L
Jormungandr
6,786
679
9
1
0
149,095
0
W
Zeus
8,376
838
80
8
3
184,400
1
W
Geb
9,125
913
7
1
1
212,732
1
W
Horus
7,849
785
26
3
2
203,232
0
L
Cernunnos
6,851
685
43
4
1
141,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role