Player Matchup

Athena
Athena
MarinaraSauceIT
Athena
Level 72
God Stats
23W - 12L
1,590 SR
Queue Stats
382W - 318L
1,585 Elo+
Party 2
Susano
Susano
P1LLoW P4nTs
Susano
Level 63
God Stats
7W - 5L
1,841 SR
Queue Stats
110W - 160L
1,356 Elo+
Solo
Merlin
Merlin
Uh Onion
Merlin
Level 28
God Stats
9W - 7L
1,631 SR
Queue Stats
163W - 121L
1,569 Elo+
Party 2
Team Averages
Level 54
1,687 SR
1,504 Elo+

VS

Team Averages
Level 64
1,609 SR
1,541 Elo+
Ullr
Ullr
CorruptFreedom1
Ullr
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 7L
1,551 Elo+
Party 1
Zeus
Zeus
DiSinFeCTionZ
Zeus
Level 76
God Stats
4W - 1L
1,589 SR
Queue Stats
13W - 8L
1,535 Elo+
Party 1
Ymir
Ymir
Itzmokey232
Ymir
Level 27
God Stats
1W - 0L
1,738 SR
Queue Stats
13W - 8L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
8,718
671
7,286
14,993
15,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
11
0 / 3 / 1
7,419
571
5,478
8,922
3,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Uh Onion
Merlin
12
2 / 6 / 0
8,314
640
7,621
10,480
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,088
699
9,596
10,304
3,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 6
9,145
703
9,872
4,712
1,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 6
8,533
656
6,899
10,014
8,254
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
4
1
6
7
W
3
0
6
6
L
0
2
2
0.5
L
Susano
0
3
1
0.17
L
Merlin
Uh Onion
Merlin
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
26,367
34,395
Taken
25,030
23,595
Mitigated
13,231
3,106
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,596
4,108
0
2,220
10,304
3,696
750
7,642
2,662
0
29,921
W
9,872
1,415
36
254
4,712
1,281
385
3,243
1,469
32,721
0
W
6,899
1,106
0
5
10,014
8,254
335
4,528
5,486
13,708
0
L
7,286
1,595
165
2,092
14,993
15,584
0
6,975
8,018
21,278
0
L
Susano
5,478
1,269
0
849
8,922
3,847
0
4,412
4,510
0
17,869
L
Merlin
Uh Onion
Merlin
7,621
416
0
0
10,480
4,164
0
5,995
4,485
31,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
26,766
120
Minions Killed
111
5
Camps Cleared
6
649,819
Distance Traveled
625,282
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,088
699
49
4
4
233,239
2
W
Zeus
9,145
703
50
4
2
177,467
0
W
Ymir
8,533
656
12
1
0
214,576
3
L
Athena
8,718
671
26
2
1
236,719
1
L
Susano
7,419
571
27
2
2
238,855
1
L
Merlin
8,314
640
67
5
2
174,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role