Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hugghz
Bacchus
Level 63
God Stats
20W - 12L
1,556 SR
Queue Stats
235W - 239L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Stepanchan
Gilgamesh
Level 47
God Stats
16W - 10L
1,495 SR
Queue Stats
126W - 155L
1,381 Elo+
Solo
Danzaburou
Danzaburou
gokumaster18
Danzaburou
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 99L
1,338 Elo+
Solo
Team Averages
Level 72
1,510 SR
1,424 Elo+

VS

Team Averages
Level 70
1,516 SR
1,378 Elo+
Sobek
Sobek
 
Sobek
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Elendilion
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,354 Elo+
Party 1
Mulan
Mulan
GloomyDude
Mulan
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,408 Elo+
Party 1
Medusa
Medusa
Twinted
Medusa
Level 68
God Stats
21W - 16L
1,517 SR
Queue Stats
67W - 66L
1,333 Elo+
Solo
Fenrir
Fenrir
boonthurmax
Fenrir
Level 61
God Stats
4W - 3L
1,565 SR
Queue Stats
11W - 11L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 4 / 0
5,223
475
3,674
6,731
2,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
 
Thanatos
8
1 / 6 / 1
5,033
458
4,687
9,484
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Hugghz
Bacchus
8
0 / 2 / 3
4,925
448
4,089
8,111
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Stepanchan
Gilgamesh
8
0 / 5 / 0
4,854
441
2,553
8,343
4,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
gokumaster18
Danzaburou
7
2 / 4 / 1
4,995
454
2,999
6,954
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 8
6,424
584
3,390
6,693
4,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Elendilion
Olorun
12
4 / 1 / 4
7,057
642
7,550
6,767
2,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
11
5 / 0 / 0
7,252
659
4,718
5,408
2,204
Medusa
Twinted
Medusa
11
5 / 1 / 2
6,825
620
6,251
5,823
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
6 / 1 / 3
7,006
637
5,590
8,148
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
21
21
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
0
0.25
L
Thanatos
 
Thanatos
1
6
1
0.25
W
Sobek
 
Sobek
1
1
8
5
W
Olorun
Elendilion
Olorun
4
1
4
6
W
Mulan
5
0
0
5
L
Bacchus
Hugghz
Bacchus
0
2
3
0.75
L
Gilgamesh
Stepanchan
Gilgamesh
0
5
0
0
W
Medusa
Twinted
Medusa
5
1
2
6
W
Fenrir
6
1
3
7.5
L
Danzaburou
gokumaster18
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,002
Damage
27,499
39,623
Taken
32,839
16,265
Mitigated
13,135
11,341
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,674
537
58
1,640
6,731
2,740
0
3,438
3,293
28,249
0
L
Thanatos
 
Thanatos
4,687
2,102
0
4,572
9,484
2,549
0
1,587
7,897
0
24,793
W
Sobek
 
Sobek
3,390
630
205
2,506
6,693
4,824
210
1,768
4,925
11,914
0
W
Olorun
Elendilion
Olorun
7,550
4,504
268
4,177
6,767
2,368
2,454
3,329
3,410
37,070
0
W
Mulan
4,718
1,202
0
873
5,408
2,204
86
0
5,170
0
29,222
L
Bacchus
Hugghz
Bacchus
4,089
609
0
1,584
8,111
5,012
0
3,604
4,507
12,633
0
L
Gilgamesh
Stepanchan
Gilgamesh
2,553
711
0
1,914
8,343
4,623
0
1,083
7,260
0
22,759
W
Medusa
Twinted
Medusa
6,251
3,039
0
3,048
5,823
1,425
1,353
1,457
4,366
0
43,353
W
Fenrir
5,590
2,743
0
4,344
8,148
2,314
304
1,209
6,939
0
30,861
L
Danzaburou
gokumaster18
Danzaburou
2,999
1,543
0
1,573
6,954
1,341
0
1,228
5,726
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
34,564
192
Minions Killed
293
0
Camps Cleared
0
969,622
Distance Traveled
1,059,474
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,223
475
44
4
0
171,911
1
L
Thanatos
5,033
458
47
4
0
202,193
2
W
Sobek
6,424
584
10
1
0
221,031
5
W
Olorun
7,057
642
73
7
0
197,324
0
W
Mulan
7,252
659
70
6
0
194,203
0
L
Bacchus
4,925
448
14
1
0
204,525
2
L
Gilgamesh
4,854
441
47
4
0
209,109
1
W
Medusa
6,825
620
86
8
0
203,869
0
W
Fenrir
7,006
637
54
5
0
243,047
0
L
Danzaburou
4,995
454
40
4
0
181,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role