Player Matchup

Nemesis
Nemesis
Epikkpickles
Nemesis
Level 29
God Stats
5W - 2L
1,918 SR
Queue Stats
146W - 132L
1,635 Elo+
Party 3
Zhong Kui
Zhong Kui
OJ_SLlNKY
Zhong Kui
Level 44
God Stats
5W - 4L
1,825 SR
Queue Stats
221W - 211L
1,656 Elo+
Party 3
Neith
Neith
SonnyBurger
Neith
Level 5
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Kuzenbo
Kuzenbo
TheQu
Kuzenbo
Level 47
God Stats
15W - 11L
1,625 SR
Queue Stats
78W - 79L
1,602 Elo+
Solo
Aphrodite
Aphrodite
TwinkWithATink
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,448 Elo+
Party 2
Team Averages
Level 30
1,718 SR
1,599 Elo+

VS

Team Averages
Level 99
1,507 SR
1,540 Elo+
Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeAsTx777
Morgan Le Fay
Level 160
God Stats
5W - 2L
1,649 SR
Queue Stats
128W - 65L
1,682 Elo+
Party 1
King Arthur
King Arthur
BombitaMasiv
King Arthur
Level 84
God Stats
26W - 26L
1,473 SR
Queue Stats
235W - 275L
1,442 Elo+
Solo
Izanami
Izanami
Kauldron
Izanami
Level 158
God Stats
1W - 0L
1,414 SR
Queue Stats
1W - 1L
1,289 Elo+
Solo
Ymir
Ymir
LimnicEruption
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 23L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epikkpickles
Nemesis
17
4 / 7 / 4
9,784
753
13,009
16,889
7,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
OJ_SLlNKY
Zhong Kui
15
3 / 6 / 4
9,194
707
8,845
15,345
6,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 11 / 3
8,057
620
6,526
13,031
3,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
TheQu
Kuzenbo
16
1 / 7 / 4
9,190
707
12,552
21,005
24,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TwinkWithATink
Aphrodite
14
0 / 9 / 4
8,306
639
7,505
15,401
7,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
12 / 2 / 15
11,625
894
12,336
11,106
4,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
BeAsTx777
Morgan Le Fay
19
14 / 1 / 18
12,227
941
31,378
13,363
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BombitaMasiv
King Arthur
18
4 / 3 / 20
11,094
853
8,275
22,906
15,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Kauldron
Izanami
18
6 / 2 / 9
10,376
798
6,359
8,718
4,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 1 / 16
11,297
869
14,541
14,007
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
118
8
Kills
40
40
Deaths
9
19
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
15
9.75
W
Morgan Le Fay
BeAsTx777
Morgan Le Fay
14
1
18
23
W
King Arthur
BombitaMasiv
King Arthur
4
3
20
4.67
L
Nemesis
Epikkpickles
Nemesis
4
7
4
0.86
W
Izanami
Kauldron
Izanami
6
2
9
5.25
W
4
1
16
12
L
Zhong Kui
OJ_SLlNKY
Zhong Kui
3
6
4
0.83
L
0
11
3
0.14
L
Kuzenbo
TheQu
Kuzenbo
1
7
4
0.43
L
Aphrodite
TwinkWithATink
Aphrodite
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
72,889
81,671
Taken
70,100
48,955
Mitigated
34,826
16,709
Healing
27,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,336
2,934
0
9,722
11,106
4,384
2,079
2,581
8,420
0
40,335
W
Morgan Le Fay
BeAsTx777
Morgan Le Fay
31,378
2,766
220
6,917
13,363
4,626
2,043
8,228
5,000
56,699
0
W
King Arthur
BombitaMasiv
King Arthur
8,275
522
275
7,409
22,906
15,307
25
10,561
12,053
3,296
23,555
L
Nemesis
Epikkpickles
Nemesis
13,009
3,909
0
2,345
16,889
7,460
0
10,025
6,612
0
37,581
W
Izanami
Kauldron
Izanami
6,359
3,420
145
1,352
8,718
4,554
3,667
2,758
5,867
0
42,582
W
14,541
2,332
0
1,733
14,007
5,955
2,129
4,774
8,919
43,683
0
L
Zhong Kui
OJ_SLlNKY
Zhong Kui
8,845
671
130
2,352
15,345
6,656
0
10,604
4,529
23,404
0
L
6,526
3,039
0
228
13,031
3,140
0
4,652
8,284
0
13,486
L
Kuzenbo
TheQu
Kuzenbo
12,552
3,237
57
2,936
21,005
24,591
0
12,528
8,113
33,076
0
L
Aphrodite
TwinkWithATink
Aphrodite
7,505
887
4,135
4,526
15,401
7,108
276
8,372
6,896
26,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,531
Gold Earned
56,619
204
Minions Killed
278
0
Camps Cleared
0
1,113,194
Distance Traveled
1,352,032
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,625
894
46
4
0
291,888
0
W
Morgan Le Fay
12,227
941
53
4
0
283,313
1
W
King Arthur
11,094
853
32
2
0
267,862
3
L
Nemesis
9,784
753
61
5
0
247,056
1
W
Izanami
10,376
798
67
5
0
241,907
2
W
Ymir
11,297
869
80
6
0
267,062
0
L
Zhong Kui
9,194
707
40
3
0
203,606
1
L
Neith
8,057
620
9
1
0
208,790
0
L
Kuzenbo
9,190
707
54
4
0
231,037
1
L
Aphrodite
8,306
639
40
3
0
222,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role