Player Matchup

Arachne
Arachne
Divinekiller679
Arachne
Level 25
God Stats
27W - 37L
1,402 SR
Queue Stats
78W - 91L
1,391 Elo+
Party 1
Merlin
Merlin
FoxxyFish
Merlin
Level 128
God Stats
1W - 0L
1,119 SR
Queue Stats
35W - 20L
1,537 Elo+
Party 2
Charybdis
Charybdis
Reaper28493
Charybdis
Level 53
God Stats
11W - 11L
1,425 SR
Queue Stats
97W - 109L
1,371 Elo+
Party 1
Hercules
Hercules
Stamos-_-
Hercules
Level 29
God Stats
2W - 1L
1,656 SR
Queue Stats
32W - 18L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Warturtle3391
Cthulhu
Level 39
God Stats
38W - 24L
1,660 SR
Queue Stats
282W - 296L
1,399 Elo+
Party 1
Team Averages
Level 55
1,452 SR
1,441 Elo+

VS

Team Averages
Level 77
1,468 SR
1,399 Elo+
Neith
Neith
AYOtiffy406
Neith
Level 7
God Stats
2W - 3L
1,340 SR
Queue Stats
2W - 3L
1,278 Elo+
Party 3
Baron Samedi
Baron Samedi
CrownClown07
Baron Samedi
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 108L
1,429 Elo+
Solo
Atlas
Atlas
HS Ominous
Atlas
Level 105
God Stats
1W - 1L
1,729 SR
Queue Stats
90W - 113L
1,407 Elo+
Party 3
Zeus
Zeus
IBB LeoMapelli
Zeus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 163L
1,534 Elo+
Solo
Arachne
Arachne
NoRulezXSlimGod
Arachne
Level 63
God Stats
0W - 2L
1,274 SR
Queue Stats
38W - 59L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 17
12,829
1,283
15,916
13,703
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
FoxxyFish
Merlin
18
11 / 1 / 22
12,174
1,217
23,419
5,732
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Reaper28493
Charybdis
18
9 / 1 / 21
11,710
1,171
15,070
10,771
4,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Stamos-_-
Hercules
18
6 / 0 / 23
11,516
1,152
13,932
15,356
11,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
18
2 / 2 / 26
10,755
1,076
11,212
9,221
8,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

331

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,869
887
5,834
11,888
3,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
CrownClown07
Baron Samedi
14
0 / 8 / 4
9,520
952
11,282
13,926
6,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
15
0 / 8 / 3
9,174
917
7,753
25,464
27,972
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 1
9,864
986
11,100
7,032
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 13 / 0
9,923
992
12,448
24,953
9,033
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
14
39
Kills
5
5
Deaths
39
109
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Baron Samedi
CrownClown07
Baron Samedi
0
8
4
0.25
W
11
1
17
19.5
W
Merlin
FoxxyFish
Merlin
11
1
22
22
L
Atlas
0
8
3
0.19
L
2
4
1
0.63
L
3
13
0
0.23
W
Charybdis
Reaper28493
Charybdis
9
1
21
19.5
W
Hercules
Stamos-_-
Hercules
6
0
23
17.5
W
Cthulhu
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,549
Damage
48,417
54,783
Taken
83,263
33,400
Mitigated
49,086
17,178
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,834
2,898
0
162
11,888
3,763
0
6,286
5,512
0
11,779
L
Baron Samedi
CrownClown07
Baron Samedi
11,282
1,263
1,201
1,117
13,926
6,024
0
5,085
8,841
28,807
0
W
15,916
13,626
1,048
4,751
13,703
6,654
0
8,543
5,030
0
29,352
W
Merlin
FoxxyFish
Merlin
23,419
1,309
0
274
5,732
2,307
0
2,621
3,091
44,284
0
L
Atlas
7,753
3,226
0
0
25,464
27,972
0
9,461
16,003
23,024
0
L
11,100
1,509
0
129
7,032
2,294
0
3,646
3,386
29,226
0
L
12,448
7,838
0
2,190
24,953
9,033
0
10,153
14,800
0
21,901
W
Charybdis
Reaper28493
Charybdis
15,070
7,342
1,036
3,029
10,771
4,299
0
6,961
3,642
0
37,540
W
Hercules
Stamos-_-
Hercules
13,932
4,803
0
3,160
15,356
11,699
0
5,761
9,381
0
25,874
W
Cthulhu
11,212
629
2,582
1,298
9,221
8,441
0
5,522
3,504
25,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,984
Gold Earned
47,350
216
Minions Killed
152
10
Camps Cleared
4
1,011,522
Distance Traveled
693,237
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,869
887
14
1
0
135,171
1
L
Baron Samedi
9,520
952
53
5
0
111,813
0
W
Arachne
12,829
1,283
24
2
7
215,278
0
W
Merlin
12,174
1,217
60
6
2
195,145
0
L
Atlas
9,174
917
25
3
1
156,885
0
L
Zeus
9,864
986
36
4
0
100,647
0
L
Arachne
9,923
992
24
2
3
188,721
0
W
Charybdis
11,710
1,171
60
6
0
174,153
0
W
Hercules
11,516
1,152
31
3
1
220,290
0
W
Cthulhu
10,755
1,076
41
4
0
206,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role