Player Matchup

Sylvanus
Sylvanus
Balmung_Rampage
Sylvanus
Level 154
God Stats
30W - 18L
1,501 SR
Queue Stats
280W - 284L
1,474 Elo+
Party 1
Artemis
Artemis
Dloreaper34
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Itahi Uchiha
Cthulhu
Level 49
God Stats
2W - 3L
1,443 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 3
Zeus
Zeus
Nasty R4ge
Zeus
Level 105
God Stats
1W - 1L
1,346 SR
Queue Stats
16W - 18L
1,438 Elo+
Party 3
Arachne
Arachne
ThePhinstones
Arachne
Level 109
God Stats
22W - 12L
1,641 SR
Queue Stats
78W - 80L
1,512 Elo+
Solo
Team Averages
Level 88
1,486 SR
1,479 Elo+

VS

Team Averages
Level 116
1,673 SR
1,556 Elo+
Shiva
Shiva
B0VVZER_
Shiva
Level 148
God Stats
3W - 1L
1,905 SR
Queue Stats
147W - 140L
1,673 Elo+
Party 2
Hou Yi
Hou Yi
ChefHunchoo
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
Poopookuka
Danzaburou
Level 122
God Stats
3W - 1L
1,766 SR
Queue Stats
103W - 118L
1,424 Elo+
Solo
Kukulkan
Kukulkan
Uncle_Brooklyn_
Kukulkan
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,517 Elo+
Party 2
Cerberus
Cerberus
bloccboyJG
Cerberus
Level 29
God Stats
1W - 2L
1,696 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
1 / 0 / 3
4,358
872
1,333
2,046
951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Dloreaper34
Artemis
4
2 / 1 / 1
3,413
683
1,295
1,144
220
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Itahi Uchiha
Cthulhu
5
0 / 1 / 2
3,310
662
1,477
2,542
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

7
2 / 0 / 1
4,272
854
1,406
1,641
405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
7
5 / 0 / 2
4,517
903
3,253
2,768
660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B0VVZER_
Shiva
4
0 / 1 / 0
3,132
626
559
1,628
690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
5
1 / 5 / 0
3,299
660
1,323
4,434
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Poopookuka
Danzaburou
5
0 / 1 / 2
3,153
631
862
2,570
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
6
0 / 2 / 0
3,524
705
587
2,393
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
bloccboyJG
Cerberus
5
1 / 2 / 1
3,545
709
1,350
3,833
1,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
2
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
B0VVZER_
Shiva
0
1
0
0
W
Sylvanus
1
0
3
2.5
L
Hou Yi
1
5
0
0.2
W
Artemis
Dloreaper34
Artemis
2
1
1
2.5
W
Cthulhu
Itahi Uchiha
Cthulhu
0
1
2
1
W
2
0
1
2.5
L
Danzaburou
Poopookuka
Danzaburou
0
1
2
1
W
Arachne
5
0
2
6
L
Kukulkan
0
2
0
0
L
Cerberus
bloccboyJG
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,764
Damage
4,681
10,141
Taken
14,858
3,313
Mitigated
5,022
3,222
Healing
3,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
B0VVZER_
Shiva
559
257
0
335
1,628
690
0
604
1,024
0
7,654
W
Sylvanus
1,333
555
84
1,206
2,046
951
310
0
1,994
18,119
6,423
L
Hou Yi
1,323
618
0
538
4,434
1,328
0
767
3,667
0
11,674
W
Artemis
Dloreaper34
Artemis
1,295
513
0
0
1,144
220
0
410
734
0
4,666
W
Cthulhu
Itahi Uchiha
Cthulhu
1,477
107
0
0
2,542
1,077
0
940
1,602
8,786
0
W
1,406
468
104
824
1,641
405
408
544
1,097
12,999
0
L
Danzaburou
Poopookuka
Danzaburou
862
326
0
1,174
2,570
718
433
862
1,708
0
11,812
W
Arachne
3,253
2,304
0
1,004
2,768
660
46
43
2,725
0
16,880
L
Kukulkan
587
86
0
471
2,393
671
0
1,163
1,230
11,945
0
L
Cerberus
bloccboyJG
Cerberus
1,350
0
0
609
3,833
1,615
0
615
3,218
6,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,870
Gold Earned
16,653
149
Minions Killed
111
0
Camps Cleared
0
530,865
Distance Traveled
443,555
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,132
626
19
4
0
63,421
1
W
Sylvanus
4,358
872
58
12
0
90,507
0
L
Hou Yi
3,299
660
23
5
0
99,591
0
W
Artemis
3,413
683
11
2
0
105,002
0
W
Cthulhu
3,310
662
14
3
0
102,841
1
W
Zeus
4,272
854
29
6
0
95,663
1
L
Danzaburou
3,153
631
27
5
0
80,075
0
W
Arachne
4,517
903
37
7
0
136,852
0
L
Kukulkan
3,524
705
32
6
0
102,324
0
L
Cerberus
3,545
709
10
2
0
98,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role