Player Matchup

Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Guycot
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
ScienceKid2008A
Discordia
Level 27
God Stats
2W - 4L
1,484 SR
Queue Stats
13W - 27L
1,413 Elo+
Solo
Hachiman
Hachiman
TouchConnors
Hachiman
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Kukulkan
Kukulkan
gofobroke
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,497 SR
1,511 Elo+

VS

Team Averages
Level 90
1,483 SR
1,575 Elo+
Merlin
Merlin
Adam7Perez
Merlin
Level 11
God Stats
1W - 0L
1,609 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OverPoweredGG
Kumbhakarna
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 67L
1,492 Elo+
Party 2
King Arthur
King Arthur
P3PPer707
King Arthur
Level 126
God Stats
8W - 15L
1,400 SR
Queue Stats
77W - 68L
1,494 Elo+
Solo
Anhur
Anhur
Razerfen
Anhur
Level 109
God Stats
2W - 3L
1,280 SR
Queue Stats
138W - 113L
1,602 Elo+
Party 2
Loki
Loki
Th3Knight26
Loki
Level 129
God Stats
2W - 1L
1,628 SR
Queue Stats
27W - 12L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 4 / 5
8,311
693
3,991
13,690
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Guycot
Nox
14
1 / 6 / 4
8,144
679
5,487
9,546
3,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ScienceKid2008A
Discordia
14
3 / 8 / 2
8,489
707
5,320
10,665
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
TouchConnors
Hachiman
15
4 / 3 / 4
8,508
709
13,884
12,214
3,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
gofobroke
Kukulkan
15
4 / 5 / 2
8,645
720
8,943
10,311
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adam7Perez
Merlin
13
2 / 4 / 3
8,174
681
5,056
5,321
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
OverPoweredGG
Kumbhakarna
15
0 / 4 / 13
9,073
756
4,933
14,767
12,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
P3PPer707
King Arthur
17
3 / 4 / 10
9,686
807
9,823
14,856
10,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Razerfen
Anhur
19
10 / 0 / 9
10,904
909
10,528
9,746
3,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
11 / 0 / 10
10,440
870
15,690
8,899
3,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
12
Kills
26
26
Deaths
12
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
5
0.63
W
Merlin
Adam7Perez
Merlin
2
4
3
0.88
L
Nox
Guycot
Nox
1
6
4
0.5
W
Kumbhakarna
OverPoweredGG
Kumbhakarna
0
4
13
1.63
W
King Arthur
P3PPer707
King Arthur
3
4
10
2
W
Anhur
Razerfen
Anhur
10
0
9
14.5
L
Discordia
ScienceKid2008A
Discordia
3
8
2
0.5
W
11
0
10
16
L
Hachiman
TouchConnors
Hachiman
4
3
4
2
L
Kukulkan
gofobroke
Kukulkan
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,625
Damage
46,030
56,426
Taken
53,589
25,158
Mitigated
32,532
8,313
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,991
1,016
0
2,177
13,690
11,782
0
3,102
10,588
15,751
0
W
Merlin
Adam7Perez
Merlin
5,056
479
0
330
5,321
1,762
259
2,537
2,702
10,053
0
L
Nox
Guycot
Nox
5,487
466
539
571
9,546
3,281
0
488
9,058
21,585
0
W
Kumbhakarna
OverPoweredGG
Kumbhakarna
4,933
454
0
756
14,767
12,390
147
4,564
10,015
15,241
0
W
King Arthur
P3PPer707
King Arthur
9,823
1,106
0
2,324
14,856
10,972
512
7,029
7,697
0
36,660
W
Anhur
Razerfen
Anhur
10,528
5,836
0
1,585
9,746
3,930
2,214
5,311
4,361
0
36,333
L
Discordia
ScienceKid2008A
Discordia
5,320
433
405
813
10,665
3,014
0
1,175
9,490
27,071
0
W
15,690
3,371
0
2,477
8,899
3,478
83
3,741
5,073
0
37,115
L
Hachiman
TouchConnors
Hachiman
13,884
8,104
0
2,022
12,214
3,589
0
3,012
9,202
0
30,005
L
Kukulkan
gofobroke
Kukulkan
8,943
1,172
109
1,677
10,311
3,492
28
2,212
8,099
26,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
48,277
183
Minions Killed
204
0
Camps Cleared
0
1,085,791
Distance Traveled
1,209,645
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,311
693
24
2
0
204,857
3
W
Merlin
8,174
681
16
1
0
159,435
0
L
Nox
8,144
679
39
3
0
217,782
4
W
Kumbhakarna
9,073
756
23
2
0
266,859
0
W
King Arthur
9,686
807
54
5
0
252,249
0
W
Anhur
10,904
909
78
7
0
231,008
0
L
Discordia
8,489
707
44
4
0
205,576
4
W
Loki
10,440
870
33
3
0
300,094
3
L
Hachiman
8,508
709
36
3
0
229,693
4
L
Kukulkan
8,645
720
40
3
0
227,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role