Player Matchup

Sol
Sol
Koltt45
Sol
Level 67
God Stats
13W - 12L
1,651 SR
Queue Stats
76W - 101L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
Mookinater
Kukulkan
Level 28
God Stats
5W - 8L
1,616 SR
Queue Stats
33W - 28L
1,520 Elo+
Party 1
Mercury
Mercury
MooseKnuckle561
Mercury
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 129L
1,474 Elo+
Party 1
Tyr
Tyr
ScarryTerry561
Tyr
Level 88
God Stats
24W - 21L
1,557 SR
Queue Stats
65W - 93L
1,425 Elo+
Party 1
Athena
Athena
drewpeanutss228
Athena
Level 59
God Stats
36W - 39L
1,492 SR
Queue Stats
120W - 152L
1,448 Elo+
Party 1
Team Averages
Level 64
1,563 SR
1,459 Elo+

VS

Team Averages
Level 55
1,543 SR
1,566 Elo+
Bellona
Bellona
Jacobcbullard
Bellona
Level 18
God Stats
15W - 23L
1,500 SR
Queue Stats
87W - 111L
1,495 Elo+
Party 2
Artemis
Artemis
Mysticalmonk
Artemis
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 176L
1,576 Elo+
Party 2
Jormungandr
Jormungandr
Plopenhauser
Jormungandr
Level 103
God Stats
4W - 5L
1,567 SR
Queue Stats
136W - 141L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
TehSaintz
Gilgamesh
Level 17
God Stats
5W - 5L
1,556 SR
Queue Stats
161W - 169L
1,596 Elo+
Party 2
Baron Samedi
Baron Samedi
ickbad
Baron Samedi
Level 17
God Stats
4W - 5L
1,591 SR
Queue Stats
8W - 10L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
12 / 0 / 2
10,397
693
11,241
9,276
3,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Mookinater
Kukulkan
15
12 / 3 / 0
9,898
660
16,632
7,704
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 3
8,410
561
3,636
7,516
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 5
9,055
604
7,736
11,451
9,194
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 11
8,165
544
5,498
12,451
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 8 / 4
6,966
464
3,129
11,751
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Mysticalmonk
Artemis
9
0 / 10 / 0
6,020
401
1,596
9,991
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Plopenhauser
Jormungandr
13
4 / 1 / 4
8,674
578
7,949
13,199
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TehSaintz
Gilgamesh
12
1 / 5 / 4
7,700
513
7,089
12,180
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ickbad
Baron Samedi
12
3 / 8 / 2
7,649
510
5,927
12,471
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
32
Kills
8
8
Deaths
32
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
8
4
0.25
W
Sol
12
0
2
13
W
Kukulkan
Mookinater
Kukulkan
12
3
0
4
W
3
1
3
4.5
L
Artemis
Mysticalmonk
Artemis
0
10
0
0
L
Jormungandr
Plopenhauser
Jormungandr
4
1
4
6
W
4
1
5
6.5
L
Gilgamesh
TehSaintz
Gilgamesh
1
5
4
0.6
W
1
3
11
2.17
L
Baron Samedi
ickbad
Baron Samedi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,743
Damage
25,690
48,398
Taken
59,592
31,347
Mitigated
36,666
13,523
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,129
801
0
776
11,751
8,443
662
3,480
8,271
0
27,362
W
Sol
11,241
6,594
0
5,373
9,276
3,035
6,605
1,682
7,594
78,086
1,936
W
Kukulkan
Mookinater
Kukulkan
16,632
832
0
333
7,704
3,356
136
3,520
4,184
63,664
0
W
3,636
1,284
0
631
7,516
2,636
0
1,634
5,882
0
50,736
L
Artemis
Mysticalmonk
Artemis
1,596
1,008
0
92
9,991
2,850
102
6,591
3,400
0
19,865
L
Jormungandr
Plopenhauser
Jormungandr
7,949
2,321
0
1,912
13,199
13,040
0
8,668
4,531
29,128
0
W
7,736
671
0
4,510
11,451
9,194
0
1,842
9,609
0
52,453
L
Gilgamesh
TehSaintz
Gilgamesh
7,089
2,304
0
1,894
12,180
7,047
0
6,447
5,733
0
43,083
W
5,498
899
171
2,505
12,451
13,126
563
5,198
6,781
18,980
0
L
Baron Samedi
ickbad
Baron Samedi
5,927
562
483
2,508
12,471
5,286
0
8,148
4,323
33,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,925
Gold Earned
37,009
460
Minions Killed
265
0
Camps Cleared
0
1,486,883
Distance Traveled
1,341,978
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,966
464
59
4
0
295,933
1
W
Sol
10,397
693
146
10
0
277,296
3
W
Kukulkan
9,898
660
111
7
0
298,469
5
W
Mercury
8,410
561
85
6
0
291,679
2
L
Artemis
6,020
401
42
3
0
172,407
4
L
Jormungandr
8,674
578
38
3
0
307,074
1
W
Tyr
9,055
604
93
6
0
325,306
0
L
Gilgamesh
7,700
513
71
5
0
304,640
0
W
Athena
8,165
544
25
2
0
294,133
6
L
Baron Samedi
7,649
510
55
4
0
261,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role