Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Kqrnage
Medusa
Level 67
God Stats
15W - 9L
1,509 SR
Queue Stats
169W - 206L
1,416 Elo+
Party 1
Sylvanus
Sylvanus
Marck87 Amon
Sylvanus
Level 144
God Stats
115W - 94L
1,690 SR
Queue Stats
477W - 528L
1,478 Elo+
Party 1
Mulan
Mulan
StragMike
Mulan
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 109L
1,452 Elo+
Party 3
Sol
Sol
taegets_fried
Sol
Level 69
God Stats
7W - 3L
1,740 SR
Queue Stats
262W - 269L
1,450 Elo+
Party 3
Team Averages
Level 106
1,588 SR
1,459 Elo+

VS

Team Averages
Level 106
1,465 SR
1,469 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Atton Novasword
Terra
Level 67
God Stats
40W - 49L
1,560 SR
Queue Stats
53W - 84L
1,437 Elo+
Party 2
Shiva
Shiva
Baka Hakai
Shiva
Level 107
God Stats
25W - 32L
1,465 SR
Queue Stats
125W - 169L
1,446 Elo+
Party 2
Scylla
Scylla
Hipthiftybull
Scylla
Level 106
God Stats
3W - 6L
1,288 SR
Queue Stats
178W - 187L
1,433 Elo+
Solo
Serqet
Serqet
x_Junior-Silva_x
Serqet
Level 149
God Stats
36W - 44L
1,514 SR
Queue Stats
90W - 106L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 1 / 1
6,288
572
1,704
6,910
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Kqrnage
Medusa
11
5 / 1 / 2
6,878
625
7,254
7,148
2,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Marck87 Amon
Sylvanus
10
1 / 2 / 7
6,033
548
3,100
9,042
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
StragMike
Mulan
12
3 / 0 / 4
7,041
640
7,697
8,227
7,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 2
6,818
620
4,578
5,194
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 3 / 3
5,094
463
4,910
7,256
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 4 / 1
5,546
504
3,624
9,254
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
9
1 / 2 / 1
5,574
507
5,798
8,149
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,920
538
3,323
4,838
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,356
487
2,657
9,217
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
1
2.5
L
Chiron
 
Chiron
0
3
3
0.5
L
2
4
1
0.63
L
Shiva
1
2
1
0.75
L
0
2
0
0
W
Medusa
Kqrnage
Medusa
5
1
2
6
W
Sylvanus
Marck87 Amon
Sylvanus
1
2
7
2.25
W
Mulan
StragMike
Mulan
3
0
4
5
W
3
0
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
20,312
36,521
Taken
38,714
19,002
Mitigated
18,187
13,856
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,704
208
0
3,280
6,910
2,493
0
305
6,605
0
29,041
L
Chiron
 
Chiron
4,910
1,057
407
1,750
7,256
1,884
0
331
6,919
0
25,915
L
3,624
209
176
2,506
9,254
6,720
0
3,249
6,005
13,035
0
L
Shiva
5,798
1,853
1
427
8,149
2,780
0
607
7,542
0
36,053
L
3,323
204
0
1,072
4,838
1,625
0
1,483
3,355
38,571
0
W
Medusa
Kqrnage
Medusa
7,254
2,587
0
1,607
7,148
2,076
1,075
1,445
5,703
0
37,773
W
Sylvanus
Marck87 Amon
Sylvanus
3,100
1,094
1,724
2,661
9,042
5,452
300
2,798
6,213
16,261
5,624
W
Mulan
StragMike
Mulan
7,697
1,342
0
1,810
8,227
7,480
247
940
6,799
0
38,921
W
4,578
1,342
0
2,774
5,194
1,501
492
1,459
3,550
38,702
0
L
2,657
599
0
342
9,217
5,178
0
1,665
7,552
0
19,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
27,490
328
Minions Killed
245
0
Camps Cleared
0
1,130,739
Distance Traveled
1,050,494
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,288
572
64
6
0
247,632
0
L
Chiron
5,094
463
41
4
0
210,369
1
L
Terra
5,546
504
28
3
0
210,947
0
L
Shiva
5,574
507
56
5
0
242,662
1
L
Scylla
5,920
538
76
7
0
185,696
6
W
Medusa
6,878
625
59
5
0
227,291
1
W
Sylvanus
6,033
548
44
4
0
210,816
2
W
Mulan
7,041
640
79
7
0
227,782
4
W
Sol
6,818
620
82
7
0
217,218
4
L
Serqet
5,356
487
44
4
0
200,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role