Player Matchup

Xing Tian
Xing Tian
Silver II
VS Mafia
Xing Tian
Silver II
Level 159
God Stats
2W - 2L
1,576 SR
Queue Stats
84W - 131L
1,008 MMR
Solo
Sol
Sol
Silver I
adriadrianpazexp
Sol
Silver I
Level 99
God Stats
10W - 12L
1,499 SR
Queue Stats
290W - 452L
1,406 MMR
Party 1
Awilix
Awilix
Silver III
glv_16
Awilix
Silver III
Level 95
God Stats
4W - 13L
1,454 SR
Queue Stats
236W - 376L
1,240 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,510 SR
1,218 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 78
1,462 SR
1,406 MMR
Gilgamesh
Gilgamesh
Gold I
BONTUS699
Gilgamesh
Gold I
Level 69
God Stats
7W - 13L
1,568 SR
Queue Stats
80W - 109L
1,853 MMR
Solo
Neith
Neith
Silver III
BigT2958
Neith
Silver III
Level 100
God Stats
1W - 6L
1,394 SR
Queue Stats
12W - 28L
1,437 MMR
Party 2
Scylla
Scylla
Silver IV
Staresyy
Scylla
Silver IV
Level 66
God Stats
5W - 10L
1,423 SR
Queue Stats
11W - 30L
927 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
VS Mafia
Xing Tian
18
0 / 4 / 7
13,719
624
12,513
25,650
26,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 1 / 6
15,138
688
17,549
18,442
5,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
glv_16
Awilix
20
9 / 8 / 1
15,299
695
16,805
21,429
9,233
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothBastetShivaAh Muzen CabAchilles

VS

Bans
GebHeraAresPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BONTUS699
Gilgamesh
18
8 / 1 / 3
14,847
675
19,248
27,020
24,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
BigT2958
Neith
17
2 / 6 / 7
13,369
608
15,666
16,240
4,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Staresyy
Scylla
19
3 / 5 / 6
13,944
634
19,325
15,004
4,138
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
13
13
Deaths
12
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BONTUS699
Gilgamesh
8
1
3
9.5
L
Neith
BigT2958
Neith
2
6
7
0.92
L
Scylla
Staresyy
Scylla
3
5
6
1.2
W
Xing Tian
VS Mafia
Xing Tian
0
4
7
0.88
W
3
1
6
6
W
Awilix
glv_16
Awilix
9
8
1
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,867
Damage
54,239
65,521
Taken
58,264
41,438
Mitigated
33,834
13,255
Healing
10,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BONTUS699
Gilgamesh
19,248
4,536
225
6,059
27,020
24,904
0
14,483
12,537
0
41,466
L
Neith
BigT2958
Neith
15,666
9,100
0
3,268
16,240
4,792
1,262
9,914
6,326
0
61,402
L
Scylla
Staresyy
Scylla
19,325
2,745
0
1,034
15,004
4,138
134
6,028
8,976
64,732
0
W
Xing Tian
VS Mafia
Xing Tian
12,513
485
0
3,412
25,650
26,284
0
8,867
16,201
36,860
0
W
17,549
5,416
0
9,033
18,442
5,921
1,807
5,694
12,748
85,561
0
W
Awilix
glv_16
Awilix
16,805
6,139
0
810
21,429
9,233
656
5,370
16,059
0
45,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,156
Gold Earned
42,160
207
Minions Killed
225
8
Camps Cleared
12
1,232,687
Distance Traveled
1,115,050
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,847
675
34
2
4
422,980
7
L
Neith
13,369
608
97
4
3
324,274
0
L
Scylla
13,944
634
94
4
5
367,796
6
W
Xing Tian
13,719
624
17
1
0
408,267
8
W
Sol
15,138
688
145
7
6
408,029
3
W
Awilix
15,299
695
45
2
2
416,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role