Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Deathstanse
Cthulhu
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
PloutonFFXI
Baron Samedi
Level 105
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 6L
1,405 Elo+
Party 2
Team Averages
Level 89
1,568 SR
1,490 Elo+

VS

Team Averages
Level 77
1,392 SR
1,423 Elo+
Baron Samedi
Baron Samedi
Prelhaf
Baron Samedi
Level 47
God Stats
14W - 11L
1,602 SR
Queue Stats
50W - 49L
1,408 Elo+
Party 1
Nike
Nike
Tranzlucid
Nike
Level 60
God Stats
4W - 5L
1,299 SR
Queue Stats
33W - 39L
1,446 Elo+
Solo
Poseidon
Poseidon
drhwsy1
Poseidon
Level 124
God Stats
4W - 4L
1,277 SR
Queue Stats
66W - 60L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 5 / 2
6,585
659
4,393
5,818
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Deathstanse
Cthulhu
10
1 / 4 / 2
6,696
670
5,097
12,846
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
PloutonFFXI
Baron Samedi
11
2 / 6 / 1
6,709
671
6,727
9,013
6,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Prelhaf
Baron Samedi
12
3 / 2 / 10
7,855
786
8,508
7,260
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 1 / 8
8,628
863
6,426
9,037
7,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
drhwsy1
Poseidon
13
5 / 1 / 7
7,947
795
7,756
4,735
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
15
15
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
5
2
0.4
L
Cthulhu
Deathstanse
Cthulhu
1
4
2
0.5
L
Baron Samedi
PloutonFFXI
Baron Samedi
2
6
1
0.42
W
Baron Samedi
Prelhaf
Baron Samedi
3
2
10
4
W
7
1
8
11
W
Poseidon
drhwsy1
Poseidon
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
22,690
27,677
Taken
21,032
16,231
Mitigated
12,004
5,632
Healing
6,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,393
2,307
103
152
5,818
1,838
0
2,660
3,062
0
15,650
L
Cthulhu
Deathstanse
Cthulhu
5,097
513
87
2,769
12,846
8,296
11
7,792
4,760
16,178
0
L
Baron Samedi
PloutonFFXI
Baron Samedi
6,727
446
501
2,020
9,013
6,097
0
5,277
3,425
20,914
0
W
Baron Samedi
Prelhaf
Baron Samedi
8,508
613
1,125
3,520
7,260
3,325
248
4,500
2,474
22,032
0
W
6,426
404
0
1,812
9,037
7,097
241
3,481
5,474
0
19,537
W
Poseidon
drhwsy1
Poseidon
7,756
894
0
150
4,735
1,582
702
3,560
967
28,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,990
Gold Earned
24,430
94
Minions Killed
125
2
Camps Cleared
7
477,846
Distance Traveled
592,652
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,585
659
40
4
1
137,926
1
L
Cthulhu
6,696
670
19
2
1
191,322
2
L
Baron Samedi
6,709
671
35
4
0
148,598
0
W
Baron Samedi
7,855
786
44
4
3
194,098
2
W
Nike
8,628
863
32
3
1
211,599
3
W
Poseidon
7,947
795
49
5
3
186,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role