Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeezAllianz
Tsukuyomi
Level 46
God Stats
1W - 2L
1,488 SR
Queue Stats
27W - 40L
1,470 Elo+
Solo
Anubis
Anubis
FinalComix
Anubis
Level 137
God Stats
3W - 1L
1,655 SR
Queue Stats
24W - 20L
1,436 Elo+
Party 1
Apollo
Apollo
Pharaoh2022
Apollo
Level 33
God Stats
2W - 1L
1,715 SR
Queue Stats
45W - 59L
1,403 Elo+
Solo
Fafnir
Fafnir
Vermuth
Fafnir
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,395 Elo+
Party 1
Team Averages
Level 98
1,572 SR
1,441 Elo+

VS

Team Averages
Level 67
1,619 SR
1,490 Elo+
Da Ji
Da Ji
AdzS5
Da Ji
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
322W - 282L
1,511 Elo+
Party 2
Ymir
Ymir
ButteryElbows
Ymir
Level 6
God Stats
3W - 3L
1,831 SR
Queue Stats
42W - 16L
1,673 Elo+
Party 2
Chernobog
Chernobog
Garintina
Chernobog
Level 107
God Stats
5W - 6L
1,874 SR
Queue Stats
81W - 96L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
Pruvi
Gilgamesh
Level 28
God Stats
0W - 3L
1,249 SR
Queue Stats
20W - 28L
1,224 Elo+
Party 3
Zeus
Zeus
Schnauzur
Zeus
Level 105
God Stats
8W - 6L
1,639 SR
Queue Stats
237W - 262L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 1 / 2
7,603
543
3,435
9,015
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
DeezAllianz
Tsukuyomi
15
3 / 3 / 0
8,593
614
7,352
8,636
5,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
FinalComix
Anubis
15
7 / 1 / 2
8,907
636
11,634
7,886
3,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
1 / 5 / 3
7,126
509
6,024
8,822
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Vermuth
Fafnir
10
1 / 2 / 3
6,974
498
6,110
11,262
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AdzS5
Da Ji
12
3 / 2 / 2
7,429
531
5,680
9,943
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 3
7,452
532
4,379
11,124
7,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Garintina
Chernobog
12
4 / 4 / 2
7,261
519
9,382
10,505
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Pruvi
Gilgamesh
13
3 / 2 / 0
7,794
557
4,255
9,062
6,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
11
0 / 6 / 1
6,735
481
5,873
7,538
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
12
12
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
2
4
L
Da Ji
AdzS5
Da Ji
3
2
2
2
L
2
1
3
3.5
W
Tsukuyomi
DeezAllianz
Tsukuyomi
3
3
0
1
W
Anubis
FinalComix
Anubis
7
1
2
8
L
Chernobog
Garintina
Chernobog
4
4
2
1.25
W
Apollo
1
5
3
0.5
L
Gilgamesh
Pruvi
Gilgamesh
3
2
0
1.5
L
Zeus
0
6
1
0.08
W
Fafnir
Vermuth
Fafnir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
29,569
45,621
Taken
48,172
27,661
Mitigated
21,206
18,759
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,435
472
0
5,825
9,015
3,133
0
1,488
7,458
41,852
0
L
Da Ji
AdzS5
Da Ji
5,680
1,491
0
2,648
9,943
3,048
0
3,429
6,514
0
48,341
L
4,379
893
1,570
1,645
11,124
7,256
0
5,898
5,226
25,244
0
W
Tsukuyomi
DeezAllianz
Tsukuyomi
7,352
1,750
0
1,840
8,636
5,959
0
410
7,884
0
55,585
W
Anubis
FinalComix
Anubis
11,634
271
0
5,571
7,886
3,730
0
4,180
3,706
55,931
0
L
Chernobog
Garintina
Chernobog
9,382
5,656
0
2,164
10,505
2,776
0
5,694
4,811
0
44,547
W
Apollo
6,024
4,272
0
1,886
8,822
2,198
960
1,291
7,531
0
54,149
L
Gilgamesh
Pruvi
Gilgamesh
4,255
810
0
1,128
9,062
6,859
0
1,555
7,507
0
32,492
L
Zeus
5,873
1,256
0
434
7,538
1,267
0
4,603
2,935
46,695
0
W
Fafnir
Vermuth
Fafnir
6,110
1,526
294
3,343
11,262
12,641
186
2,883
8,078
13,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,203
Gold Earned
36,671
392
Minions Killed
392
0
Camps Cleared
0
1,389,862
Distance Traveled
1,264,666
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,603
543
68
5
0
292,984
3
L
Da Ji
7,429
531
87
6
0
270,226
3
L
Ymir
7,452
532
44
3
0
277,229
6
W
Tsukuyomi
8,593
614
101
7
0
293,969
5
W
Anubis
8,907
636
106
8
0
273,050
1
L
Chernobog
7,261
519
82
6
0
235,647
0
W
Apollo
7,126
509
104
7
0
253,491
6
L
Gilgamesh
7,794
557
85
6
0
250,159
1
L
Zeus
6,735
481
94
7
0
231,405
4
W
Fafnir
6,974
498
13
1
0
276,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role