Player Matchup

Skadi
Skadi
Champion_PoleV7
Skadi
Level 38
God Stats
12W - 6L
1,547 SR
Queue Stats
37W - 38L
1,427 Elo+
Solo
Nox
Nox
Kakashidu08
Nox
Level 66
God Stats
8W - 11L
1,787 SR
Queue Stats
39W - 56L
1,346 Elo+
Party 2
Chang'e
Chang'e
Lionetta
Chang'e
Level 82
God Stats
14W - 11L
1,361 SR
Queue Stats
61W - 70L
1,271 Elo+
Solo
Arachne
Arachne
Rouskille
Arachne
Level 67
God Stats
29W - 26L
1,696 SR
Queue Stats
59W - 76L
1,415 Elo+
Party 2
Horus
Horus
liognard
Horus
Level 68
God Stats
11W - 15L
1,543 SR
Queue Stats
67W - 97L
1,405 Elo+
Party 2
Team Averages
Level 64
1,587 SR
1,373 Elo+

VS

Team Averages
Level 81
1,489 SR
1,349 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Cz_gamer_hk
Tiamat
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
1,130W - 1,199L
1,374 Elo+
Solo
Ymir
Ymir
JKLink94
Ymir
Level 42
God Stats
14W - 23L
1,274 SR
Queue Stats
49W - 73L
1,276 Elo+
Party 3
Heimdallr
Heimdallr
Master B781
Heimdallr
Level 106
God Stats
2W - 4L
1,453 SR
Queue Stats
239W - 273L
1,327 Elo+
Party 1
Zeus
Zeus
Teufel2903
Zeus
Level 25
God Stats
6W - 10L
1,717 SR
Queue Stats
27W - 59L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,427
562
11,561
6,490
1,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 0 / 3
9,536
636
8,818
5,268
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
Lionetta
Chang'e
15
4 / 0 / 2
9,261
617
4,820
6,785
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Rouskille
Arachne
15
9 / 0 / 2
9,161
611
8,209
10,119
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
liognard
Horus
13
2 / 3 / 5
7,316
488
6,170
9,166
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 4 / 0
6,843
456
3,857
8,990
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
12
0 / 5 / 0
7,011
467
4,236
8,606
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
9
0 / 3 / 3
6,163
411
2,440
12,326
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Master B781
Heimdallr
8
0 / 10 / 0
5,575
372
3,406
12,958
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 0
5,850
390
1,413
7,913
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
28
Kills
2
4
Deaths
28
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
0
0.5
W
6
1
3
7.5
L
Tiamat
0
5
0
0
L
Ymir
0
3
3
0.5
W
7
0
3
8.5
W
Chang'e
Lionetta
Chang'e
4
0
2
5
L
Heimdallr
Master B781
Heimdallr
0
10
0
0
W
Arachne
Rouskille
Arachne
9
0
2
10
L
0
6
0
0
W
Horus
liognard
Horus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,578
Damage
15,352
37,828
Taken
50,793
16,683
Mitigated
20,422
17,812
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,857
1,735
0
3,965
8,990
2,427
163
0
8,936
0
38,478
W
11,561
6,328
204
1,597
6,490
1,978
1,466
872
5,618
0
44,159
L
Tiamat
4,236
369
0
1,330
8,606
5,482
0
4,145
4,110
42,366
0
L
Ymir
2,440
370
123
2,432
12,326
6,612
0
0
11,950
19,214
0
W
8,818
384
0
2,519
5,268
2,111
1,670
1,209
4,059
55,531
0
W
Chang'e
Lionetta
Chang'e
4,820
584
563
4,392
6,785
2,382
1,934
3,496
3,289
46,261
0
L
Heimdallr
Master B781
Heimdallr
3,406
1,919
0
1,554
12,958
3,881
141
3,564
9,366
0
31,714
W
Arachne
Rouskille
Arachne
8,209
5,573
58
4,209
10,119
4,848
941
1,197
8,922
0
52,638
L
1,413
677
0
167
7,913
2,020
0
5,550
2,330
24,444
0
W
Horus
liognard
Horus
6,170
2,954
1,314
2,956
9,166
5,364
179
1,315
7,851
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
31,442
451
Minions Killed
298
0
Camps Cleared
0
1,366,686
Distance Traveled
1,207,604
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,843
456
67
4
0
247,236
9
W
Skadi
8,427
562
85
6
0
266,003
3
L
Tiamat
7,011
467
81
5
0
252,476
0
L
Ymir
6,163
411
42
3
0
264,497
2
W
Nox
9,536
636
110
7
0
289,091
4
W
Chang'e
9,261
617
124
8
0
234,922
0
L
Heimdallr
5,575
372
51
3
0
228,453
0
W
Arachne
9,161
611
90
6
0
309,536
0
L
Zeus
5,850
390
57
4
0
214,942
4
W
Horus
7,316
488
42
3
0
267,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role