Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
UniCorn156
Amaterasu
Level 14
God Stats
3W - 4L
1,556 SR
Queue Stats
4W - 5L
1,517 Elo+
Party 2
Merlin
Merlin
hypatiaIV
Merlin
Level 18
God Stats
3W - 7L
1,263 SR
Queue Stats
15W - 22L
1,348 Elo+
Party 3
Team Averages
Level 76
1,464 SR
1,473 Elo+

VS

Team Averages
Level 111
1,545 SR
1,586 Elo+
Bastet
Bastet
 
Bastet
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
EuphoriaInMe
Ra
Level 26
God Stats
3W - 2L
1,590 SR
Queue Stats
84W - 40L
1,742 Elo+
Party 1
Izanami
Izanami
Sterb631
Izanami
Level 128
God Stats
1W - 2L
1,636 SR
Queue Stats
107W - 80L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 6 / 2
9,918
992
5,881
8,125
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
 
Danzaburou
15
0 / 4 / 4
9,386
939
6,786
12,546
4,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
 
Kuzenbo
15
1 / 3 / 2
9,300
930
9,050
16,136
14,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
UniCorn156
Amaterasu
15
0 / 9 / 3
9,001
900
5,315
23,328
17,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
hypatiaIV
Merlin
15
1 / 8 / 3
9,293
929
12,310
12,679
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 1 / 17
10,670
1,067
11,112
8,669
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
17
1 / 1 / 25
10,466
1,047
7,033
12,206
12,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
 
Yemoja
16
1 / 2 / 17
9,940
994
2,692
7,754
8,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 1 / 15
10,870
1,087
8,761
6,501
2,778
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sterb631
Izanami
19
25 / 0 / 3
14,467
1,447
37,700
9,840
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
107
5
Kills
30
30
Deaths
5
14
Assists
77
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
2
0.67
L
Danzaburou
 
Danzaburou
0
4
4
0.5
L
Kuzenbo
 
Kuzenbo
1
3
2
0.67
W
Bastet
 
Bastet
2
1
17
10.5
W
Horus
 
Horus
1
1
25
13.5
W
Yemoja
 
Yemoja
1
2
17
4.75
W
1
1
15
8.5
W
Izanami
Sterb631
Izanami
25
0
3
26.5
L
Amaterasu
UniCorn156
Amaterasu
0
9
3
0.17
L
Merlin
hypatiaIV
Merlin
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
67,298
72,814
Taken
44,970
42,670
Mitigated
30,618
3,845
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,881
726
0
0
8,125
2,520
0
1,829
6,190
11,345
3,244
L
Danzaburou
 
Danzaburou
6,786
2,210
0
1,455
12,546
4,578
0
1,243
11,303
0
40,439
L
Kuzenbo
 
Kuzenbo
9,050
2,126
0
340
16,136
14,634
0
2,615
13,521
18,862
0
W
Bastet
 
Bastet
11,112
3,579
0
2,025
8,669
3,025
0
4,912
3,616
0
25,870
W
Horus
 
Horus
7,033
3,157
1,923
3,035
12,206
12,702
0
6,505
5,285
0
16,441
W
Yemoja
 
Yemoja
2,692
880
2,201
337
7,754
8,124
0
4,439
3,054
6,751
0
W
8,761
590
3,016
2,682
6,501
2,778
0
3,715
2,647
57,327
0
W
Izanami
Sterb631
Izanami
37,700
31,847
0
1,599
9,840
3,989
0
6,127
3,362
0
65,222
L
Amaterasu
UniCorn156
Amaterasu
5,315
1,040
0
2,050
23,328
17,587
0
4,458
18,870
0
11,983
L
Merlin
hypatiaIV
Merlin
12,310
152
0
0
12,679
3,351
0
1,308
11,371
32,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,898
Gold Earned
56,413
184
Minions Killed
244
3
Camps Cleared
10
850,017
Distance Traveled
990,864
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,918
992
17
2
0
151,821
0
L
Danzaburou
9,386
939
86
9
2
162,895
0
L
Kuzenbo
9,300
930
25
3
0
189,421
0
W
Bastet
10,670
1,067
29
3
4
221,050
1
W
Horus
10,466
1,047
10
1
0
203,963
0
W
Yemoja
9,940
994
15
2
1
169,199
1
W
Ra
10,870
1,087
121
12
0
202,452
2
W
Izanami
14,467
1,447
69
7
5
194,200
2
L
Amaterasu
9,001
900
16
2
0
176,493
0
L
Merlin
9,293
929
40
4
1
169,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role