Player Matchup

Janus
Janus
AIusky
Janus
Level 158
God Stats
2W - 4L
1,489 SR
Queue Stats
74W - 87L
1,519 Elo+
Solo
Izanami
Izanami
AJHokage
Izanami
Level 108
God Stats
0W - 3L
1,474 SR
Queue Stats
31W - 39L
1,526 Elo+
Party 1
Ymir
Ymir
FalseSuspension
Ymir
Level 60
God Stats
0W - 2L
1,331 SR
Queue Stats
6W - 13L
1,347 Elo+
Solo
Hun Batz
Hun Batz
IXV0rtexIX
Hun Batz
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,401 Elo+
Party 1
Chaac
Chaac
zero56
Chaac
Level 105
God Stats
12W - 9L
1,641 SR
Queue Stats
353W - 350L
1,450 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,449 Elo+

VS

Team Averages
Level 108
1,564 SR
1,512 Elo+
Chaac
Chaac
 
Chaac
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DapperDuckk
Nox
Level 68
God Stats
7W - 4L
1,823 SR
Queue Stats
39W - 38L
1,509 Elo+
Solo
Mercury
Mercury
DarkmissAthena
Mercury
Level 120
God Stats
1W - 3L
1,270 SR
Queue Stats
121W - 145L
1,518 Elo+
Solo
Izanami
Izanami
DoctorCleanupHD
Izanami
Level 133
God Stats
32W - 25L
1,641 SR
Queue Stats
297W - 308L
1,485 Elo+
Party 2
Hera
Hera
IranaMan
Hera
Level 68
God Stats
2W - 5L
1,585 SR
Queue Stats
174W - 183L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AIusky
Janus
6
0 / 0 / 0
3,398
680
848
1,669
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AJHokage
Izanami
2
0 / 3 / 0
2,626
525
690
1,912
332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
2,899
580
0
2,354
750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
IXV0rtexIX
Hun Batz
1
0 / 0 / 0
2,502
500
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
zero56
Chaac
6
0 / 0 / 0
3,635
727
4,113
5,278
2,186

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,575
715
2,404
4,714
1,470
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
2 / 0 / 1
3,888
778
1,402
989
333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 0 / 1
3,394
679
917
3,236
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 0 / 2
3,650
730
1,737
2,161
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
5
0 / 0 / 0
3,266
653
563
1,782
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
L
Janus
AIusky
Janus
0
0
0
0
L
Izanami
AJHokage
Izanami
0
3
0
0
W
2
0
1
2.5
W
0
0
1
0.5
W
1
0
2
2
L
0
0
0
0
L
Hun Batz
IXV0rtexIX
Hun Batz
0
0
0
0
W
Hera
0
0
0
0
L
Chaac
zero56
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,651
Damage
7,023
11,213
Taken
12,882
3,579
Mitigated
3,369
3,698
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,404
888
0
2,278
4,714
1,470
0
0
4,714
0
15,995
L
Janus
AIusky
Janus
848
0
0
375
1,669
311
0
449
1,106
13,332
0
L
Izanami
AJHokage
Izanami
690
384
56
190
1,912
332
0
415
1,497
0
5,426
W
1,402
395
0
514
989
333
0
0
989
6,829
0
W
917
487
0
521
3,236
720
0
0
3,236
0
14,658
W
1,737
1,180
0
1,164
2,161
438
0
0
2,161
0
21,713
L
0
0
0
939
2,354
750
0
987
1,367
3,385
0
L
Hun Batz
IXV0rtexIX
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Hera
563
0
0
500
1,782
408
528
736
934
12,710
0
L
Chaac
zero56
Chaac
4,113
1,229
0
2,138
5,278
2,186
0
0
5,278
0
18,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,060
Gold Earned
17,773
82
Minions Killed
149
0
Camps Cleared
0
358,715
Distance Traveled
516,800
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,575
715
42
8
0
108,578
1
L
Janus
3,398
680
32
6
0
102,520
1
L
Izanami
2,626
525
11
2
0
61,684
1
W
Nox
3,888
778
14
3
0
96,414
2
W
Mercury
3,394
679
34
7
0
114,377
1
W
Izanami
3,650
730
39
8
0
96,907
0
L
Ymir
2,899
580
2
0
0
75,561
0
L
Hun Batz
2,502
500
0
0
0
13,836
0
W
Hera
3,266
653
20
4
0
100,524
2
L
Chaac
3,635
727
37
7
0
105,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role