Player Matchup

Merlin
Merlin
Chaoticvidz
Merlin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,623 Elo+
Solo
Vulcan
Vulcan
KalaniKai
Vulcan
Level 127
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 12L
1,560 Elo+
Solo
Jing Wei
Jing Wei
Reocomocon
Jing Wei
Level 57
God Stats
2W - 1L
1,694 SR
Queue Stats
16W - 9L
1,643 Elo+
Solo
Thanatos
Thanatos
Tomsk8ter101
Thanatos
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
75W - 69L
1,525 Elo+
Solo
Guan Yu
Guan Yu
blu22q
Guan Yu
Level 127
God Stats
0W - 1L
1,645 SR
Queue Stats
115W - 102L
1,596 Elo+
Solo
Team Averages
Level 101
1,468 SR
1,589 Elo+

VS

Team Averages
Level 128
1,489 SR
1,647 Elo+
Guan Yu
Guan Yu
Pesukarhuu
Guan Yu
Level 103
God Stats
7W - 11L
1,557 SR
Queue Stats
343W - 321L
1,582 Elo+
Solo
Agni
Agni
Tomy_CrAzY-
Agni
Level 160
God Stats
1W - 0L
1,389 SR
Queue Stats
15W - 7L
1,616 Elo+
Solo
Geb
Geb
andres_1019
Geb
Level 149
God Stats
34W - 18L
1,734 SR
Queue Stats
330W - 324L
1,591 Elo+
Solo
Zeus
Zeus
iGCreed
Zeus
Level 124
God Stats
1W - 0L
1,266 SR
Queue Stats
20W - 9L
1,768 Elo+
Party 1
Ullr
Ullr
xCloudstar
Ullr
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 186L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 2 / 0
6,538
297
2,526
5,088
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vulcan
KalaniKai
Vulcan
20
3 / 3 / 2
11,472
521
11,853
13,105
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Reocomocon
Jing Wei
19
3 / 4 / 1
11,547
525
6,177
15,019
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Tomsk8ter101
Thanatos
15
2 / 10 / 0
9,130
415
5,400
16,955
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
blu22q
Guan Yu
11
1 / 1 / 3
8,150
370
3,496
11,397
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pesukarhuu
Guan Yu
20
5 / 0 / 5
14,297
650
6,842
18,543
17,629
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 2 / 7
12,654
575
10,887
11,122
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 12
12,340
561
6,678
21,409
25,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
iGCreed
Zeus
19
5 / 4 / 7
12,824
583
15,822
13,259
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 2 / 1
13,649
620
5,537
12,861
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
9
Kills
20
20
Deaths
9
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
0
0
L
Vulcan
KalaniKai
Vulcan
3
3
2
1.33
W
Guan Yu
Pesukarhuu
Guan Yu
5
0
5
7.5
L
Jing Wei
Reocomocon
Jing Wei
3
4
1
0.88
L
Thanatos
Tomsk8ter101
Thanatos
2
10
0
0.2
W
6
2
7
4.75
W
2
1
12
8
L
Guan Yu
blu22q
Guan Yu
1
1
3
2.5
W
Zeus
iGCreed
Zeus
5
4
7
2.13
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,452
Damage
45,766
61,564
Taken
77,194
23,277
Mitigated
57,132
18,141
Healing
22,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,526
426
0
1,000
5,088
647
0
959
4,129
15,803
0
L
Vulcan
KalaniKai
Vulcan
11,853
1,963
0
750
13,105
3,934
0
9,727
3,378
113,958
0
W
Guan Yu
Pesukarhuu
Guan Yu
6,842
907
3,094
6,811
18,543
17,629
2,422
4,339
13,466
0
95,023
L
Jing Wei
Reocomocon
Jing Wei
6,177
3,926
0
6,950
15,019
4,574
0
7,313
7,706
0
96,568
L
Thanatos
Tomsk8ter101
Thanatos
5,400
1,277
0
6,886
16,955
5,710
0
8,284
8,671
0
48,856
W
10,887
684
65
3,340
11,122
3,921
2,545
3,866
6,960
88,093
0
W
6,678
570
0
2,925
21,409
25,825
557
2,625
17,065
31,816
12,277
L
Guan Yu
blu22q
Guan Yu
3,496
471
134
2,421
11,397
8,412
0
6,539
4,858
0
29,629
W
Zeus
iGCreed
Zeus
15,822
2,554
0
4,597
13,259
4,342
1,776
3,180
9,935
95,517
0
W
5,537
1,508
0
1,636
12,861
5,415
3,369
1,742
11,093
0
120,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,837
Gold Earned
65,764
563
Minions Killed
677
0
Camps Cleared
0
1,962,729
Distance Traveled
2,174,586
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,538
297
27
1
0
315,889
0
L
Vulcan
11,472
521
207
9
0
470,644
5
W
Guan Yu
14,297
650
190
9
0
467,994
9
L
Jing Wei
11,547
525
193
9
0
445,963
2
L
Thanatos
9,130
415
85
4
0
415,271
4
W
Agni
12,654
575
131
6
0
452,630
10
W
Geb
12,340
561
53
2
0
461,114
5
L
Guan Yu
8,150
370
51
2
0
314,962
2
W
Zeus
12,824
583
117
5
0
395,027
2
W
Ullr
13,649
620
186
8
0
397,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role