Player Matchup

Merlin
Merlin
BlackMageKem
Merlin
Level 33
God Stats
4W - 3L
1,216 SR
Queue Stats
56W - 54L
1,239 Elo+
Party 1
Bellona
Bellona
MiniAmoeba
Bellona
Level 30
God Stats
10W - 2L
1,739 SR
Queue Stats
24W - 16L
1,540 Elo+
Party 3
Baron Samedi
Baron Samedi
Snufferin
Baron Samedi
Level 87
God Stats
3W - 0L
1,399 SR
Queue Stats
29W - 23L
1,504 Elo+
Party 3
Neith
Neith
UndyingKing3478
Neith
Level 22
God Stats
2W - 3L
1,398 SR
Queue Stats
17W - 24L
1,203 Elo+
Party 1
Artio
Artio
spank-me-green
Artio
Level 88
God Stats
17W - 8L
1,600 SR
Queue Stats
125W - 143L
1,432 Elo+
Solo
Team Averages
Level 52
1,470 SR
1,383 Elo+

VS

Team Averages
Level 90
1,569 SR
1,464 Elo+
Ymir
Ymir
BAKED AZ SHAGGY
Ymir
Level 124
God Stats
4W - 4L
1,658 SR
Queue Stats
421W - 546L
1,442 Elo+
Solo
Susano
Susano
KingSaucez
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Zeus
Zeus
LordStrifee
Zeus
Level 124
God Stats
66W - 61L
1,581 SR
Queue Stats
745W - 808L
1,538 Elo+
Party 2
Thor
Thor
Melhubb
Thor
Level 143
God Stats
27W - 56L
1,400 SR
Queue Stats
1,103W - 1,167L
1,478 Elo+
Solo
Rama
Rama
ppmayorga13
Rama
Level 22
God Stats
2W - 1L
1,704 SR
Queue Stats
92W - 125L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 3 / 10
10,495
1,050
12,786
7,723
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
MiniAmoeba
Bellona
17
4 / 2 / 14
11,639
1,164
8,690
12,755
13,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Snufferin
Baron Samedi
18
9 / 0 / 12
12,449
1,245
24,783
10,930
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 11
11,122
1,112
7,300
7,327
2,648
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 1 / 18
11,694
1,169
6,401
13,392
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

251

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
10,450
1,045
3,563
18,029
15,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
KingSaucez
Susano
16
2 / 4 / 4
10,327
1,033
10,070
13,324
3,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 2 / 2
12,019
1,202
22,299
7,869
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
Melhubb
Thor
15
1 / 6 / 5
9,889
989
7,351
13,819
3,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 1
9,151
915
3,803
10,620
2,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
22
Kills
8
8
Deaths
22
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Merlin
4
3
10
3
L
Susano
KingSaucez
Susano
2
4
4
1
L
5
2
2
3
L
Thor
Melhubb
Thor
1
6
5
0.58
W
Bellona
MiniAmoeba
Bellona
4
2
14
5.5
W
Baron Samedi
Snufferin
Baron Samedi
9
0
12
15
W
5
2
11
5.25
L
0
4
1
0.13
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,960
Damage
47,086
52,127
Taken
63,661
38,441
Mitigated
28,021
20,075
Healing
2,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,563
168
0
828
18,029
15,881
0
13,337
4,692
13,058
0
W
Merlin
12,786
222
0
0
7,723
2,290
0
4,517
3,206
28,249
0
L
Susano
KingSaucez
Susano
10,070
801
0
4
13,324
3,478
0
10,260
3,064
0
22,233
L
22,299
872
0
339
7,869
2,475
0
3,875
3,994
66,418
0
L
Thor
Melhubb
Thor
7,351
2,724
0
589
13,819
3,524
0
9,575
4,244
0
13,213
W
Bellona
MiniAmoeba
Bellona
8,690
2,788
1,792
1,666
12,755
13,496
0
5,723
7,032
1,290
19,644
W
Baron Samedi
Snufferin
Baron Samedi
24,783
783
4,521
4,508
10,930
5,197
0
6,021
4,909
50,337
0
W
7,300
2,690
305
1,555
7,327
2,648
0
3,776
3,551
0
23,597
L
3,803
3,420
0
413
10,620
2,663
0
7,437
3,183
0
16,644
W
6,401
85
1,613
4,115
13,392
14,810
0
5,825
7,567
19,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,399
Gold Earned
51,836
200
Minions Killed
205
6
Camps Cleared
6
977,459
Distance Traveled
865,886
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,450
1,045
27
3
0
173,418
4
W
Merlin
10,495
1,050
41
4
1
177,572
0
L
Susano
10,327
1,033
33
3
0
223,218
0
L
Zeus
12,019
1,202
114
11
5
204,611
1
L
Thor
9,889
989
10
1
1
128,966
1
W
Bellona
11,639
1,164
22
2
0
217,230
0
W
Baron Samedi
12,449
1,245
73
7
0
198,965
1
W
Neith
11,122
1,112
39
4
3
177,030
0
L
Rama
9,151
915
21
2
0
135,673
0
W
Artio
11,694
1,169
25
3
2
206,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role