Player Matchup

Janus
Janus
Between2Doors
Janus
Level 148
God Stats
2W - 2L
1,593 SR
Queue Stats
180W - 187L
1,586 Elo+
Solo
Bellona
Bellona
OSO Masturvix
Bellona
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 275L
1,611 Elo+
Solo
Chernobog
Chernobog
Onjah10
Chernobog
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,606 Elo+
Party 1
Artio
Artio
R3aperWolf00
Artio
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,663 Elo+
Solo
Thanatos
Thanatos
iimPollito
Thanatos
Level 109
God Stats
11W - 11L
1,743 SR
Queue Stats
58W - 57L
1,651 Elo+
Party 1
Team Averages
Level 131
1,567 SR
1,623 Elo+

VS

Team Averages
Level 117
1,533 SR
1,599 Elo+
Chang'e
Chang'e
AlondraJaeger
Chang'e
Level 128
God Stats
17W - 11L
1,456 SR
Queue Stats
92W - 83L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
IsseiHyudo
Ao Kuang
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 72L
1,479 Elo+
Solo
Horus
Horus
SomeGuy2222
Horus
Level 67
God Stats
4W - 4L
1,709 SR
Queue Stats
26W - 16L
1,745 Elo+
Solo
Athena
Athena
Yareen1
Athena
Level 112
God Stats
10W - 9L
1,500 SR
Queue Stats
125W - 101L
1,577 Elo+
Solo
Neith
Neith
xSttriker
Neith
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 67L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,786
522
2,626
5,792
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
0 / 5 / 0
6,680
514
4,441
13,320
9,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Onjah10
Chernobog
12
1 / 0 / 3
7,043
542
7,336
8,384
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 3
6,135
472
3,950
14,405
9,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
iimPollito
Thanatos
12
4 / 3 / 0
7,003
539
4,681
8,738
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
4 / 0 / 2
8,198
631
8,520
6,224
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
IsseiHyudo
Ao Kuang
14
6 / 0 / 0
8,113
624
10,049
10,460
9,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 0 / 5
6,555
504
5,880
8,795
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Athena
Yareen1
Athena
13
3 / 2 / 5
7,748
596
4,963
10,232
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
xSttriker
Neith
10
1 / 4 / 2
6,127
471
5,486
9,523
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
14
14
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
4
0
2
5
L
1
3
0
0.33
W
Ao Kuang
IsseiHyudo
Ao Kuang
6
0
0
6
L
Bellona
0
5
0
0
L
Chernobog
Onjah10
Chernobog
1
0
3
2.5
L
0
3
3
0.5
W
0
0
5
2.5
W
Athena
Yareen1
Athena
3
2
5
2.75
L
Thanatos
iimPollito
Thanatos
4
3
0
1.33
W
Neith
xSttriker
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
34,898
50,639
Taken
45,234
26,239
Mitigated
23,306
24,534
Healing
25,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
8,520
741
2,122
4,551
6,224
2,041
0
2,058
4,166
58,361
0
L
2,626
113
0
1,277
5,792
1,498
0
3,585
2,207
41,343
0
W
Ao Kuang
IsseiHyudo
Ao Kuang
10,049
1,951
0
6,643
10,460
9,073
286
0
10,460
44,815
0
L
Bellona
4,441
1,891
0
5,020
13,320
9,444
0
10,356
2,964
0
40,429
L
Chernobog
Onjah10
Chernobog
7,336
4,863
0
4,730
8,384
2,470
0
1,796
6,588
0
53,898
L
3,950
326
687
5,489
14,405
9,526
0
4,724
9,681
14,698
0
W
5,880
2,699
1,257
3,559
8,795
5,342
0
2,299
6,496
0
18,428
W
Athena
Yareen1
Athena
4,963
1,084
0
3,667
10,232
4,303
0
1,576
8,656
47,467
0
L
Thanatos
iimPollito
Thanatos
4,681
922
0
7,331
8,738
3,301
0
3,071
5,667
0
47,370
W
Neith
xSttriker
Neith
5,486
1,685
0
3,645
9,523
2,547
0
643
8,880
0
35,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
36,741
376
Minions Killed
357
0
Camps Cleared
0
1,286,504
Distance Traveled
1,365,900
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,198
631
118
9
0
268,191
4
L
Janus
6,786
522
83
6
0
259,702
4
W
Ao Kuang
8,113
624
71
5
0
285,958
5
L
Bellona
6,680
514
85
7
0
220,901
3
L
Chernobog
7,043
542
108
8
0
257,777
3
L
Artio
6,135
472
24
2
0
258,765
5
W
Horus
6,555
504
15
1
0
281,759
5
W
Athena
7,748
596
90
7
0
298,441
0
L
Thanatos
7,003
539
76
6
0
289,359
5
W
Neith
6,127
471
63
5
0
231,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role