Player Matchup

Fenrir
Fenrir
DAANIIIII
Fenrir
Level 74
God Stats
7W - 6L
1,566 SR
Queue Stats
24W - 29L
1,454 Elo+
Party 4
Nemesis
Nemesis
GingerKangaroo
Nemesis
Level 86
God Stats
4W - 4L
1,471 SR
Queue Stats
487W - 472L
1,500 Elo+
Party 2
Merlin
Merlin
OverIord Bunny
Merlin
Level 105
God Stats
7W - 5L
1,500 SR
Queue Stats
337W - 315L
1,553 Elo+
Party 2
Chernobog
Chernobog
SINNER xWort
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chaac
Chaac
ZombiApocolyps6
Chaac
Level 40
God Stats
91W - 83L
1,276 SR
Queue Stats
201W - 218L
1,388 Elo+
Party 2
Team Averages
Level 62
1,463 SR
1,479 Elo+

VS

Team Averages
Level 59
1,508 SR
1,673 Elo+
Rama
Rama
BrannTheBuilder
Rama
Level 83
God Stats
7W - 4L
1,293 SR
Queue Stats
172W - 67L
1,788 Elo+
Party 3
Erlang Shen
Erlang Shen
GodofToasty
Erlang Shen
Level 120
God Stats
4W - 2L
1,374 SR
Queue Stats
11W - 9L
1,747 Elo+
Party 1
Zeus
Zeus
IOnlyPlayHades
Zeus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 32L
1,793 Elo+
Party 3
Jormungandr
Jormungandr
Optimus_0012
Jormungandr
Level 33
God Stats
65W - 68L
1,562 SR
Queue Stats
77W - 76L
1,536 Elo+
Solo
Freya
Freya
xxxASAPxxx
Freya
Level 43
God Stats
1W - 0L
1,811 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DAANIIIII
Fenrir
10
3 / 3 / 1
6,284
483
3,328
12,869
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
4 / 4 / 1
7,176
552
3,488
11,577
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,277
560
2,971
5,065
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
SINNER xWort
Chernobog
8
0 / 6 / 2
5,423
417
1,702
6,036
2,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 1
7,047
542
5,013
11,651
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
8,226
633
5,890
5,978
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
GodofToasty
Erlang Shen
13
4 / 0 / 5
7,703
593
7,497
7,340
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 2
7,405
570
6,571
4,135
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Optimus_0012
Jormungandr
11
4 / 4 / 7
7,264
559
8,059
8,645
5,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
11
1 / 2 / 2
6,975
537
7,165
8,087
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
18
18
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Fenrir
DAANIIIII
Fenrir
3
3
1
1.17
L
4
4
1
1.13
W
Erlang Shen
GodofToasty
Erlang Shen
4
0
5
6.5
W
2
2
2
1.5
W
Jormungandr
Optimus_0012
Jormungandr
4
4
7
1.88
L
0
2
1
0.25
L
Chernobog
SINNER xWort
Chernobog
0
6
2
0.17
L
0
3
1
0.17
W
Freya
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,502
Damage
35,182
47,198
Taken
34,185
19,849
Mitigated
14,835
9,300
Healing
9,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,890
4,876
0
3,958
5,978
1,713
1,628
427
5,551
0
50,799
L
Fenrir
DAANIIIII
Fenrir
3,328
578
183
2,898
12,869
5,735
0
6,216
6,653
0
19,592
L
3,488
1,276
0
1,189
11,577
4,576
0
4,047
7,530
0
43,726
W
Erlang Shen
GodofToasty
Erlang Shen
7,497
3,948
0
1,134
7,340
3,784
0
1,690
5,650
0
43,578
W
6,571
546
0
270
4,135
1,312
0
854
3,281
46,714
0
W
Jormungandr
Optimus_0012
Jormungandr
8,059
1,916
121
998
8,645
5,735
436
0
8,645
34,009
0
L
2,971
279
0
482
5,065
1,503
0
1,739
3,326
47,822
0
L
Chernobog
SINNER xWort
Chernobog
1,702
750
0
0
6,036
2,247
0
2,991
3,045
0
12,109
L
5,013
1,014
0
4,548
11,651
5,788
137
6,802
4,849
0
39,809
W
Freya
7,165
3,599
0
3,493
8,087
2,291
500
0
8,087
32,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
37,573
336
Minions Killed
370
0
Camps Cleared
0
1,229,199
Distance Traveled
1,268,828
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,226
633
87
7
0
257,643
0
L
Fenrir
6,284
483
29
2
0
260,680
0
L
Nemesis
7,176
552
82
6
0
282,688
3
W
Erlang Shen
7,703
593
70
5
0
291,775
9
W
Zeus
7,405
570
88
7
0
268,228
3
W
Jormungandr
7,264
559
56
4
0
243,583
0
L
Merlin
7,277
560
115
9
0
239,373
4
L
Chernobog
5,423
417
23
2
0
179,360
0
L
Chaac
7,047
542
87
7
0
267,098
3
W
Freya
6,975
537
69
5
0
207,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role