Player Matchup

Atlas
Atlas
Bronze IV
El_Tabarnakk
Atlas
Bronze IV
Level 109
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Chiron
Chiron
Bronze IV
Fred22--
Chiron
Bronze IV
Level 60
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold IV
I Medico I
Chang'e
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,485 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,586 SR
1,495 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,505 SR
1,488 MMR
Poseidon
Poseidon
Silver II
Kidd_Wonder261
Poseidon
Silver II
Level 77
God Stats
2W - 1L
1,793 SR
Queue Stats
5W - 9L
1,446 MMR
Solo
Cthulhu
Cthulhu
Gold II
MauroKush09
Cthulhu
Gold II
Level 154
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 218L
1,519 MMR
Solo
Achilles
Achilles
Bronze V
Turtleontheleft
Achilles
Bronze V
Level 129
God Stats
1W - 0L
1,221 SR
Queue Stats
6W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
11,504
605
8,832
25,580
23,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Fred22--
Chiron
15
2 / 2 / 5
11,544
608
13,053
15,033
6,116
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
I Medico I
Chang'e
17
4 / 3 / 4
12,602
663
13,537
19,145
7,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
ZeusShivaChaacAh Muzen CabGilgamesh

VS

Bans
BastetAphroditePersephoneMerlinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
2 / 5 / 4
12,203
642
16,189
9,729
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MauroKush09
Cthulhu
19
4 / 2 / 6
12,976
683
18,827
14,891
20,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
4 / 1 / 4
12,237
644
15,633
21,094
28,590
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
10
10
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Chiron
Fred22--
Chiron
2
2
5
2.25
L
Chang'e
I Medico I
Chang'e
4
3
4
2
W
Poseidon
2
5
4
0.8
W
Cthulhu
MauroKush09
Cthulhu
4
2
6
3.5
W
Achilles
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,422
Damage
50,649
59,758
Taken
45,714
37,315
Mitigated
52,916
20,395
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,832
1,890
0
2,327
25,580
23,688
297
14,670
10,910
27,549
0
L
Chiron
Fred22--
Chiron
13,053
6,077
1,734
2,716
15,033
6,116
0
8,494
6,532
0
38,860
L
Chang'e
I Medico I
Chang'e
13,537
257
6,056
7,562
19,145
7,511
1,008
12,645
6,500
54,579
0
W
Poseidon
16,189
2,335
0
1,129
9,729
3,828
918
6,043
3,686
65,882
0
W
Cthulhu
MauroKush09
Cthulhu
18,827
619
479
4,164
14,891
20,498
195
6,752
8,139
52,153
0
W
Achilles
15,633
2,717
902
6,153
21,094
28,590
1,146
10,466
10,628
409
54,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
37,416
179
Minions Killed
230
6
Camps Cleared
9
1,008,376
Distance Traveled
1,062,909
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,504
605
14
1
0
341,581
6
L
Chiron
11,544
608
60
3
3
324,016
4
L
Chang'e
12,602
663
105
6
3
342,779
6
W
Poseidon
12,203
642
88
5
4
345,201
5
W
Cthulhu
12,976
683
60
3
2
354,852
5
W
Achilles
12,237
644
82
4
3
362,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role