Player Matchup

Atlas
Atlas
SaintViceroy
Atlas
Level 156
God Stats
7W - 8L
1,629 SR
Queue Stats
118W - 103L
1,512 Elo+
Solo
Neith
Neith
TerminalVoltage
Neith
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
268W - 325L
1,415 Elo+
Solo
Bakasura
Bakasura
The_Reven1702
Bakasura
Level 59
God Stats
9W - 20L
1,339 SR
Queue Stats
230W - 246L
1,352 Elo+
Solo
He Bo
He Bo
hugondorf
He Bo
Level 86
God Stats
4W - 1L
1,793 SR
Queue Stats
267W - 312L
1,303 Elo+
Solo
Bellona
Bellona
lxNemesySxl
Bellona
Level 70
God Stats
16W - 12L
1,499 SR
Queue Stats
19W - 15L
1,219 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,360 Elo+

VS

Team Averages
Level 77
1,512 SR
1,350 Elo+
Charybdis
Charybdis
DreadRowe
Charybdis
Level 68
God Stats
21W - 18L
1,613 SR
Queue Stats
218W - 247L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
Fujimi59
Cernunnos
Level 75
God Stats
6W - 9L
1,353 SR
Queue Stats
36W - 50L
1,315 Elo+
Party 2
Izanami
Izanami
Larron-Prime
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 251L
1,343 Elo+
Party 1
Yemoja
Yemoja
SageCrawdad
Yemoja
Level 76
God Stats
19W - 16L
1,595 SR
Queue Stats
108W - 125L
1,351 Elo+
Party 2
Jormungandr
Jormungandr
XxCiNEM0D
Jormungandr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 228L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 15
12,181
530
10,507
21,898
26,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
7 / 2 / 9
11,856
515
18,315
13,346
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
The_Reven1702
Bakasura
20
14 / 4 / 11
14,631
636
22,292
20,226
13,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
hugondorf
He Bo
20
9 / 6 / 9
13,012
566
18,686
12,619
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lxNemesySxl
Bellona
20
5 / 4 / 5
13,179
573
17,068
18,984
21,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DreadRowe
Charybdis
15
7 / 10 / 1
10,663
464
11,657
22,331
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Fujimi59
Cernunnos
15
3 / 7 / 2
9,965
433
14,090
21,031
7,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Larron-Prime
Izanami
16
2 / 11 / 4
10,235
445
3,734
22,539
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
13
2 / 6 / 2
9,533
414
8,083
25,398
26,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
XxCiNEM0D
Jormungandr
16
4 / 4 / 2
11,086
482
12,901
18,319
24,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
38
Kills
18
18
Deaths
38
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DreadRowe
Charybdis
7
10
1
0.75
L
Cernunnos
Fujimi59
Cernunnos
3
7
2
0.57
L
Izanami
Larron-Prime
Izanami
2
11
4
0.36
L
Yemoja
2
6
2
0.5
W
3
2
15
5.25
W
7
2
9
5.75
W
Bakasura
The_Reven1702
Bakasura
14
4
11
4.88
L
Jormungandr
XxCiNEM0D
Jormungandr
4
4
2
1.25
W
He Bo
hugondorf
He Bo
9
6
9
2.25
W
Bellona
lxNemesySxl
Bellona
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,868
Damage
50,465
87,073
Taken
109,618
73,604
Mitigated
74,946
20,228
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DreadRowe
Charybdis
11,657
6,951
0
4,879
22,331
8,698
1,798
7,290
14,727
0
62,479
L
Cernunnos
Fujimi59
Cernunnos
14,090
6,351
0
3,147
21,031
7,522
0
5,845
14,696
0
57,182
L
Izanami
Larron-Prime
Izanami
3,734
2,722
431
3,958
22,539
7,634
1,097
8,434
13,805
0
59,898
L
Yemoja
8,083
1,140
908
5,783
25,398
26,321
152
4,975
20,003
27,448
0
W
10,507
2,688
502
5,385
21,898
26,898
473
3,494
18,404
38,006
5,128
W
18,315
5,892
0
5,823
13,346
6,386
4,879
4,494
8,852
0
80,232
W
Bakasura
The_Reven1702
Bakasura
22,292
16,436
0
5,171
20,226
13,560
1,266
2,842
17,384
0
95,393
L
Jormungandr
XxCiNEM0D
Jormungandr
12,901
4,863
28
3,829
18,319
24,771
270
1,740
15,711
66,430
0
W
He Bo
hugondorf
He Bo
18,686
607
0
130
12,619
5,043
1,233
2,155
10,464
84,442
0
W
Bellona
lxNemesySxl
Bellona
17,068
8,862
336
2,881
18,984
21,717
6,307
7,999
10,985
0
90,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,859
Gold Earned
51,482
613
Minions Killed
452
0
Camps Cleared
0
2,272,029
Distance Traveled
1,754,018
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,663
464
117
5
0
327,058
5
L
Cernunnos
9,965
433
97
4
0
357,253
3
L
Izanami
10,235
445
91
4
0
354,036
0
L
Yemoja
9,533
414
25
1
0
365,930
8
W
Atlas
12,181
530
41
2
0
487,087
8
W
Neith
11,856
515
134
6
0
407,861
3
W
Bakasura
14,631
636
154
7
0
574,064
0
L
Jormungandr
11,086
482
122
5
0
349,741
0
W
He Bo
13,012
566
109
5
0
394,927
3
W
Bellona
13,179
573
175
8
0
408,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role