Player Matchup

Gilgamesh
Gilgamesh
Rad6743
Gilgamesh
Level 129
God Stats
7W - 5L
1,637 SR
Queue Stats
137W - 113L
1,645 Elo+
Party 1
Ares
Ares
Tsuintawa-1
Ares
Level 149
God Stats
4W - 1L
1,403 SR
Queue Stats
165W - 150L
1,611 Elo+
Party 1
Zeus
Zeus
Tsuintawa-2
Zeus
Level 139
God Stats
2W - 1L
1,499 SR
Queue Stats
91W - 77L
1,623 Elo+
Party 1
Team Averages
Level 139
1,513 SR
1,626 Elo+

VS

Team Averages
Level 115
1,409 SR
1,426 Elo+
Shiva
Shiva
Blaq_Magiq
Shiva
Level 141
God Stats
0W - 2L
1,283 SR
Queue Stats
17W - 17L
1,586 Elo+
Solo
Awilix
Awilix
XICO LAMA
Awilix
Level 96
God Stats
1W - 2L
1,229 SR
Queue Stats
176W - 190L
1,565 Elo+
Solo
Ra
Ra
nitehwk1400
Ra
Level 109
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rad6743
Gilgamesh
17
8 / 1 / 12
11,775
736
15,312
13,674
14,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 2 / 16
11,379
711
7,499
19,009
26,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 1 / 9
12,180
761
23,691
7,635
3,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
1 / 6 / 3
9,800
613
10,564
23,956
20,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Awilix
XICO LAMA
Awilix
13
1 / 8 / 3
9,576
599
5,276
16,613
5,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 6 / 0
9,999
625
9,673
12,297
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
4
4
Deaths
20
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
6
3
0.42
W
Gilgamesh
Rad6743
Gilgamesh
8
1
12
14
W
2
2
16
5
W
10
1
9
14.5
L
Awilix
XICO LAMA
Awilix
1
8
3
0.31
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,502
Damage
25,513
40,318
Taken
52,866
44,160
Mitigated
30,191
8,095
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
10,564
1,683
775
3,863
23,956
20,831
0
13,319
10,119
0
29,451
W
Gilgamesh
Rad6743
Gilgamesh
15,312
5,764
409
1,330
13,674
14,774
1,427
3,378
9,904
0
41,385
W
7,499
592
138
3,986
19,009
26,109
132
4,595
13,933
16,256
0
W
23,691
2,946
0
2,232
7,635
3,277
875
2,079
5,393
73,117
0
L
Awilix
XICO LAMA
Awilix
5,276
1,638
0
826
16,613
5,267
0
10,130
6,169
0
21,512
L
9,673
996
1,741
2,694
12,297
4,093
220
6,950
5,133
54,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,334
Gold Earned
29,375
169
Minions Killed
161
7
Camps Cleared
5
845,635
Distance Traveled
817,523
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,800
613
45
3
1
289,547
4
W
Gilgamesh
11,775
736
41
3
4
298,350
5
W
Ares
11,379
711
30
2
1
290,929
3
W
Zeus
12,180
761
98
6
2
256,356
4
L
Awilix
9,576
599
36
2
1
272,435
0
L
Ra
9,999
625
80
5
3
255,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role