Player Matchup

Chaac
Chaac
Demonkiller1329
Chaac
Level 54
God Stats
9W - 9L
1,395 SR
Queue Stats
225W - 323L
1,359 Elo+
Party 1
Jing Wei
Jing Wei
Lionshooter479
Jing Wei
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
242W - 345L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
Winterwolf56120
Kukulkan
Level 118
God Stats
23W - 20L
1,567 SR
Queue Stats
261W - 375L
1,362 Elo+
Party 1
Team Averages
Level 79
1,487 SR
1,360 Elo+

VS

Team Averages
Level 75
1,582 SR
1,453 Elo+
Zeus
Zeus
CitizennSnipps
Zeus
Level 96
God Stats
21W - 9L
1,716 SR
Queue Stats
110W - 114L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
IIPlicky
Gilgamesh
Level 44
God Stats
36W - 45L
1,461 SR
Queue Stats
101W - 109L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lilKurryKween
Ah Muzen Cab
Level 85
God Stats
19W - 10L
1,570 SR
Queue Stats
40W - 46L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 8
13,251
663
10,928
24,827
19,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
15
4 / 8 / 4
12,666
633
11,794
18,484
5,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
20
6 / 5 / 6
15,432
772
18,328
14,380
5,526
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 7
15,174
759
26,289
14,375
4,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
IIPlicky
Gilgamesh
20
8 / 3 / 12
14,995
750
13,391
19,971
19,003
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
lilKurryKween
Ah Muzen Cab
19
3 / 5 / 11
14,023
701
10,355
15,521
4,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
15
Kills
20
20
Deaths
15
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
7
7
1.79
L
5
7
8
1.29
W
Gilgamesh
IIPlicky
Gilgamesh
8
3
12
4.67
L
Jing Wei
4
8
4
0.75
L
Kukulkan
6
5
6
1.8
W
Ah Muzen Cab
lilKurryKween
Ah Muzen Cab
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,050
Damage
50,035
57,691
Taken
49,867
30,941
Mitigated
27,910
11,647
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,289
2,321
340
3,823
14,375
4,540
1,256
5,916
8,241
67,564
0
L
10,928
1,009
0
5,987
24,827
19,845
20
11,211
13,616
0
27,542
W
Gilgamesh
IIPlicky
Gilgamesh
13,391
2,968
0
299
19,971
19,003
289
8,055
11,594
0
51,868
L
Jing Wei
11,794
9,311
0
2,531
18,484
5,570
896
8,616
9,868
0
31,865
L
Kukulkan
18,328
241
0
3,129
14,380
5,526
461
7,068
7,312
98,301
0
W
Ah Muzen Cab
lilKurryKween
Ah Muzen Cab
10,355
3,910
0
3,111
15,521
4,367
2,150
4,707
10,554
0
47,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,349
Gold Earned
44,192
269
Minions Killed
233
5
Camps Cleared
12
1,037,616
Distance Traveled
1,108,822
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,174
759
91
5
6
318,910
1
L
Chaac
13,251
663
29
1
1
346,797
5
W
Gilgamesh
14,995
750
58
3
2
369,316
0
L
Jing Wei
12,666
633
45
2
0
346,973
0
L
Kukulkan
15,432
772
195
10
4
343,846
4
W
Ah Muzen Cab
14,023
701
84
4
4
420,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role