Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Guzzie
Chaac
Level 157
God Stats
0W - 1L
1,741 SR
Queue Stats
28W - 27L
1,413 Elo+
Party 2
Ullr
Ullr
Khrysez
Ullr
Level 140
God Stats
1W - 1L
1,558 SR
Queue Stats
51W - 59L
1,606 Elo+
Party 2
Susano
Susano
Mylantson
Susano
Level 120
God Stats
9W - 17L
1,218 SR
Queue Stats
444W - 370L
1,580 Elo+
Party 2
Shiva
Shiva
PalmTopTiger_27
Shiva
Level 156
God Stats
0W - 3L
1,501 SR
Queue Stats
27W - 31L
1,555 Elo+
Party 2
Team Averages
Level 139
1,504 SR
1,531 Elo+

VS

Team Averages
Level 107
1,625 SR
1,662 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
InaneBurrito79
Olorun
Level 129
God Stats
27W - 12L
1,694 SR
Queue Stats
609W - 466L
1,605 Elo+
Party 1
Loki
Loki
JоyBoy
Loki
Level 85
God Stats
14W - 7L
1,451 SR
Queue Stats
204W - 159L
1,625 Elo+
Party 1
Cupid
Cupid
Lionelgl84
Cupid
Level 153
God Stats
4W - 2L
1,727 SR
Queue Stats
303W - 273L
1,630 Elo+
Solo
Anubis
Anubis
warmcrab
Anubis
Level 63
God Stats
5W - 1L
1,750 SR
Queue Stats
92W - 23L
1,950 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 7 / 2
9,516
529
11,036
15,397
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Guzzie
Chaac
15
4 / 2 / 4
10,212
567
10,293
16,498
16,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Khrysez
Ullr
17
3 / 5 / 1
9,896
550
7,250
12,034
3,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Mylantson
Susano
14
2 / 8 / 4
9,084
505
6,809
15,869
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 7 / 6
9,031
502
7,052
17,511
17,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
5 / 1 / 11
9,268
515
11,976
11,670
11,207
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 3 / 8
10,409
578
10,831
15,438
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
JоyBoy
Loki
19
6 / 3 / 0
11,139
619
8,076
12,267
4,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
17
10 / 4 / 7
10,543
586
12,508
14,235
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
warmcrab
Anubis
19
7 / 2 / 9
11,525
640
14,128
9,381
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
13
Kills
29
29
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
7
2
0.43
W
Hercules
 
Hercules
5
1
11
10.5
L
Chaac
Guzzie
Chaac
4
2
4
3
W
1
3
8
1.67
W
Loki
JоyBoy
Loki
6
3
0
2
L
Ullr
Khrysez
Ullr
3
5
1
0.7
W
Cupid
10
4
7
3.38
L
Susano
Mylantson
Susano
2
8
4
0.5
L
2
7
6
0.71
W
Anubis
warmcrab
Anubis
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
57,519
77,309
Taken
62,991
47,019
Mitigated
30,608
16,714
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,036
0
1,342
6,590
15,397
4,784
0
2,633
12,764
70,331
0
W
Hercules
 
Hercules
11,976
2,727
0
3,343
11,670
11,207
0
2,340
9,109
0
40,121
L
Chaac
Guzzie
Chaac
10,293
1,724
0
5,928
16,498
16,198
113
3,278
13,220
0
62,649
W
10,831
7,477
355
8,194
15,438
5,729
1,106
442
14,966
81,309
563
W
Loki
JоyBoy
Loki
8,076
3,313
0
2,329
12,267
4,296
2,902
1,319
10,901
0
67,376
L
Ullr
Khrysez
Ullr
7,250
1,997
0
460
12,034
3,720
0
7,631
4,403
0
72,700
W
Cupid
12,508
7,040
24
6,565
14,235
5,308
1,348
5,180
8,775
0
57,564
L
Susano
Mylantson
Susano
6,809
1,619
0
250
15,869
4,411
0
6,076
9,793
0
47,171
L
7,052
887
80
2,064
17,511
17,906
0
5,324
12,187
144
24,894
W
Anubis
warmcrab
Anubis
14,128
1,451
0
472
9,381
4,068
0
1,235
8,060
103,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,739
Gold Earned
52,884
502
Minions Killed
622
0
Camps Cleared
0
1,735,106
Distance Traveled
1,759,745
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,516
529
147
8
0
337,723
3
W
Hercules
9,268
515
65
4
0
393,766
8
L
Chaac
10,212
567
116
6
0
359,319
0
W
Olorun
10,409
578
137
8
0
319,492
1
W
Loki
11,139
619
154
9
0
350,783
5
L
Ullr
9,896
550
125
7
0
325,570
6
W
Cupid
10,543
586
94
5
0
323,198
4
L
Susano
9,084
505
81
5
0
365,709
1
L
Shiva
9,031
502
33
2
0
346,785
7
W
Anubis
11,525
640
172
10
0
372,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role